Uses of Class
net.minecraft.world.level.ChunkPos
Packages that use ChunkPos
Package
Description
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Uses of ChunkPos in net.minecraft
Methods in net.minecraft with parameters of type ChunkPosModifier and TypeMethodDescriptionstatic booleanSharedConstants.debugVoidTerrain(ChunkPos pChunkPos) -
Uses of ChunkPos in net.minecraft.client.gui.components
Fields in net.minecraft.client.gui.components declared as ChunkPos -
Uses of ChunkPos in net.minecraft.client.gui.components.toasts
Methods in net.minecraft.client.gui.components.toasts with parameters of type ChunkPosModifier and TypeMethodDescriptionstatic voidSystemToast.onChunkLoadFailure(Minecraft pMinecraft, ChunkPos pChunkPos) static voidSystemToast.onChunkSaveFailure(Minecraft pMinecraft, ChunkPos pChunkPos) -
Uses of ChunkPos in net.minecraft.client.multiplayer
Methods in net.minecraft.client.multiplayer with parameters of type ChunkPos -
Uses of ChunkPos in net.minecraft.client.renderer
Methods in net.minecraft.client.renderer with parameters of type ChunkPosModifier and TypeMethodDescriptionprivate voidSectionOcclusionGraph.addNeighbors(SectionOcclusionGraph.GraphEvents pGraphEvents, ChunkPos pChunkPos) voidLevelRenderer.onChunkLoaded(ChunkPos pChunkPos) voidSectionOcclusionGraph.onChunkLoaded(ChunkPos pChunkPos) -
Uses of ChunkPos in net.minecraft.client.renderer.chunk
Methods in net.minecraft.client.renderer.chunk with parameters of type ChunkPos -
Uses of ChunkPos in net.minecraft.client.renderer.debug
Fields in net.minecraft.client.renderer.debug with type parameters of type ChunkPosModifier and TypeFieldDescriptionChunkDebugRenderer.ChunkData.clientData(package private) final CompletableFuture<Map<ChunkPos, String>> ChunkDebugRenderer.ChunkData.serverData -
Uses of ChunkPos in net.minecraft.client.server
Methods in net.minecraft.client.server with parameters of type ChunkPosModifier and TypeMethodDescriptionvoidIntegratedServer.reportChunkLoadFailure(Throwable pThrowable, RegionStorageInfo pRegionStorageInfo, ChunkPos pChunkPos) voidIntegratedServer.reportChunkSaveFailure(Throwable pThrowable, RegionStorageInfo pRegionStorageInfo, ChunkPos pChunkPos) -
Uses of ChunkPos in net.minecraft.core
Methods in net.minecraft.core that return ChunkPosMethods in net.minecraft.core with parameters of type ChunkPosModifier and TypeMethodDescriptionstatic Stream<SectionPos> SectionPos.aroundChunk(ChunkPos pChunkPos, int pX, int pY, int pZ) static SectionPos -
Uses of ChunkPos in net.minecraft.network
Methods in net.minecraft.network that return ChunkPosMethods in net.minecraft.network with parameters of type ChunkPosModifier and TypeMethodDescriptionFriendlyByteBuf.writeChunkPos(ChunkPos pChunkPos) Writes a ChunkPos encoded as a long to the buffer. -
Uses of ChunkPos in net.minecraft.network.chat
Methods in net.minecraft.network.chat with parameters of type ChunkPos -
Uses of ChunkPos in net.minecraft.network.protocol.game
Fields in net.minecraft.network.protocol.game declared as ChunkPosModifier and TypeFieldDescriptionprivate final ChunkPosClientboundChunksBiomesPacket.ChunkBiomeData.posThe field for theposrecord component.private final ChunkPosClientboundForgetLevelChunkPacket.posThe field for theposrecord component.Methods in net.minecraft.network.protocol.game that return ChunkPosModifier and TypeMethodDescriptionClientboundChunksBiomesPacket.ChunkBiomeData.pos()Returns the value of theposrecord component.ClientboundForgetLevelChunkPacket.pos()Returns the value of theposrecord component.Methods in net.minecraft.network.protocol.game with parameters of type ChunkPosModifier and TypeMethodDescriptionprivate voidClientboundLightUpdatePacketData.prepareSectionData(ChunkPos pChunkPos, LevelLightEngine pLevelLightEngine, LightLayer pLightLayer, int pIndex, BitSet pSkyLight, BitSet pBlockLight, List<byte[]> pUpdates) static voidDebugPackets.sendPoiPacketsForChunk(ServerLevel pLevel, ChunkPos pChunkPos) Constructors in net.minecraft.network.protocol.game with parameters of type ChunkPosModifierConstructorDescriptionChunkBiomeData(ChunkPos pos, byte[] buffer) Creates an instance of aChunkBiomeDatarecord class.Creates an instance of aClientboundForgetLevelChunkPacketrecord class.ClientboundLightUpdatePacket(ChunkPos pChunkPos, LevelLightEngine pLightEngine, BitSet pSkyLight, BitSet pBlockLight) ClientboundLightUpdatePacketData(ChunkPos pChunkPos, LevelLightEngine pLightEngine, BitSet pSkyLight, BitSet pBlockLight) -
Uses of ChunkPos in net.minecraft.server
Methods in net.minecraft.server with parameters of type ChunkPosModifier and TypeMethodDescriptionvoidMinecraftServer.reportChunkLoadFailure(Throwable pThrowable, RegionStorageInfo pRegionStorageInfo, ChunkPos pChunkPos) voidMinecraftServer.reportChunkSaveFailure(Throwable pThrowable, RegionStorageInfo pRegionStorageInfo, ChunkPos pChunkPos) private voidMinecraftServer.storeChunkIoError(CrashReport pCrashReport, ChunkPos pChunkPos, RegionStorageInfo pRegionStorageInfo) -
Uses of ChunkPos in net.minecraft.server.commands
Methods in net.minecraft.server.commands with parameters of type ChunkPosModifier and TypeMethodDescriptionprivate static voidPlaceCommand.checkLoaded(ServerLevel pLevel, ChunkPos pStart, ChunkPos pEnd) -
Uses of ChunkPos in net.minecraft.server.level
Fields in net.minecraft.server.level declared as ChunkPosModifier and TypeFieldDescriptionprivate final ChunkPosChunkTrackingView.Positioned.centerThe field for thecenterrecord component.private final ChunkPosChunkGenerationTask.posprotected final ChunkPosGenerationChunkHolder.posFields in net.minecraft.server.level with type parameters of type ChunkPosModifier and TypeFieldDescriptionstatic final TicketType<ChunkPos> TicketType.FORCEDstatic final TicketType<ChunkPos> TicketType.PLAYERstatic final TicketType<ChunkPos> TicketType.UNKNOWNMethods in net.minecraft.server.level that return ChunkPosModifier and TypeMethodDescriptionChunkTrackingView.Positioned.center()Returns the value of thecenterrecord component.WorldGenRegion.getCenter()GenerationChunkHolder.getPos()ColumnPos.toChunkPos()Methods in net.minecraft.server.level with parameters of type ChunkPosModifier and TypeMethodDescription<T> voidDistanceManager.addRegionTicket(TicketType<T> pType, ChunkPos pPos, int pDistance, T pValue) <T> voidDistanceManager.addRegionTicket(TicketType<T> pType, ChunkPos pPos, int pDistance, T pValue, boolean forceTicks) <T> voidServerChunkCache.addRegionTicket(TicketType<T> pType, ChunkPos pPos, int pDistance, T pValue) <T> voidServerChunkCache.addRegionTicket(TicketType<T> pType, ChunkPos pPos, int pDistance, T pValue, boolean forceTicks) <T> voidDistanceManager.addTicket(TicketType<T> pType, ChunkPos pPos, int pLevel, T pValue) <T> voidTickingTracker.addTicket(TicketType<T> pType, ChunkPos pChunkPos, int pTicketLevel, T pKey) (package private) booleanChunkMap.anyPlayerCloseEnoughForSpawning(ChunkPos pChunkPos) default booleanstatic ChunkGenerationTaskChunkGenerationTask.create(GeneratingChunkMap pChunkMap, ChunkStatus pTargetStatus, ChunkPos pPos) private ChunkAccessChunkMap.createEmptyChunk(ChunkPos pChunkPos) private static voidChunkMap.dropChunk(ServerPlayer pPlayer, ChunkPos pChunkPos) private static doubleChunkMap.euclideanDistanceSquared(ChunkPos pChunkPos, Entity pEntity) Returns the squared distance to the center of the chunk.ChunkMap.getChunkDebugData(ChunkPos pPos) ServerChunkCache.getChunkDebugData(ChunkPos pChunkPos) intChunkHolder.PlayerProvider.getPlayers(ChunkPos pPos, boolean pBoundaryOnly) Returns the players tracking the given chunk.ChunkMap.getPlayers(ChunkPos pPos, boolean pBoundaryOnly) Returns the players tracking the given chunk.ChunkMap.getPlayersCloseForSpawning(ChunkPos pChunkPos) static BlockPosPlayerRespawnLogic.getSpawnPosInChunk(ServerLevel pLevel, ChunkPos pChunkPos) private ChunkAccessChunkMap.handleChunkLoadFailure(Throwable pException, ChunkPos pChunkPos) voidServerLevel.invalidateCapabilities(ChunkPos pos) private booleanChunkMap.isExistingChunkFull(ChunkPos pChunkPos) booleanServerLevel.isNaturalSpawningAllowed(ChunkPos pChunkPos) booleanWorldGenRegion.isOldChunkAround(ChunkPos pPos, int pRadius) private voidChunkMap.markChunkPendingToSend(ServerPlayer pPlayer, ChunkPos pChunkPos) private byteChunkMap.markPosition(ChunkPos pChunkPos, ChunkType pChunkType) private voidChunkMap.markPositionReplaceable(ChunkPos pChunkPos) static ChunkTrackingView(package private) voidChunkMap.onFullChunkStatusChange(ChunkPos pChunkPos, FullChunkStatus pFullChunkStatus) voidChunkHolder.LevelChangeListener.onLevelChange(ChunkPos pChunkPos, IntSupplier pQueueLevelGetter, int pTicketLevel, IntConsumer pQueueLevelSetter) voidChunkTaskPriorityQueueSorter.onLevelChange(ChunkPos pChunkPos, IntSupplier pQueueLevelGetter, int pTicketLevel, IntConsumer pQueueLevelSetter) private booleanChunkMap.playerIsCloseEnoughForSpawning(ServerPlayer pPlayer, ChunkPos pChunkPos) voidThreadedLevelLightEngine.propagateLightSources(ChunkPos pChunkPos) private CompletableFuture<Optional<CompoundTag>> <T> voidDistanceManager.removeRegionTicket(TicketType<T> pType, ChunkPos pPos, int pDistance, T pValue) <T> voidDistanceManager.removeRegionTicket(TicketType<T> pType, ChunkPos pPos, int pDistance, T pValue, boolean forceTicks) <T> voidServerChunkCache.removeRegionTicket(TicketType<T> pType, ChunkPos pPos, int pDistance, T pValue) <T> voidServerChunkCache.removeRegionTicket(TicketType<T> pType, ChunkPos pPos, int pDistance, T pValue, boolean forceTicks) <T> voidDistanceManager.removeTicket(TicketType<T> pType, ChunkPos pPos, int pLevel, T pValue) <T> voidTickingTracker.removeTicket(TicketType<T> pType, ChunkPos pChunkPos, int pTicketLevel, T pKey) protected voidChunkTaskPriorityQueue.resortChunkTasks(int pQueueLevel, ChunkPos pChunkPos, int pTicketLevel) voidThreadedLevelLightEngine.retainData(ChunkPos pPos, boolean pRetain) private CompletableFuture<ChunkAccess> ChunkMap.scheduleChunkLoad(ChunkPos pChunkPos) ChunkMap.scheduleGenerationTask(ChunkStatus pTargetStatus, ChunkPos pPos) GeneratingChunkMap.scheduleGenerationTask(ChunkStatus pTargetStatus, ChunkPos pPos) voidThreadedLevelLightEngine.setLightEnabled(ChunkPos pChunkPos, boolean pLightEnabled) protected voidDistanceManager.updateChunkForced(ChunkPos pPos, boolean pAdd) voidServerChunkCache.updateChunkForced(ChunkPos pPos, boolean pAdd) protected voidThreadedLevelLightEngine.updateChunkStatus(ChunkPos pChunkPos) voidChunkMap.waitForLightBeforeSending(ChunkPos pChunkPos, int pRange) Method parameters in net.minecraft.server.level with type arguments of type ChunkPosModifier and TypeMethodDescriptionstatic voidChunkTrackingView.difference(ChunkTrackingView pOldChunkTrackingView, ChunkTrackingView pNewChunkTrackingView, Consumer<ChunkPos> pChunkMarker, Consumer<ChunkPos> pChunkDropper) Calculates the chunks that the player needs to drop in theoldChunkTrackingViewand the chunks that need to be sent for thenewChunkTrackingView.voidvoidConstructors in net.minecraft.server.level with parameters of type ChunkPosModifierConstructorDescriptionprivateChunkGenerationTask(GeneratingChunkMap pChunkMap, ChunkStatus pTargetStatus, ChunkPos pPos, StaticCache2D<GenerationChunkHolder> pCache) ChunkHolder(ChunkPos pPos, int pTicketLevel, LevelHeightAccessor pLevelHeightAccessor, LevelLightEngine pLightEngine, ChunkHolder.LevelChangeListener pOnLevelChange, ChunkHolder.PlayerProvider pPlayerProvider) Positioned(ChunkPos center, int viewDistance) Creates an instance of aPositionedrecord class. -
Uses of ChunkPos in net.minecraft.server.level.progress
Fields in net.minecraft.server.level.progress declared as ChunkPosMethods in net.minecraft.server.level.progress with parameters of type ChunkPosModifier and TypeMethodDescriptionvoidChunkProgressListener.onStatusChange(ChunkPos pChunkPos, ChunkStatus pChunkStatus) voidLoggerChunkProgressListener.onStatusChange(ChunkPos pChunkPos, ChunkStatus pChunkStatus) voidProcessorChunkProgressListener.onStatusChange(ChunkPos pChunkPos, ChunkStatus pChunkStatus) voidStoringChunkProgressListener.onStatusChange(ChunkPos pChunkPos, ChunkStatus pChunkStatus) voidChunkProgressListener.updateSpawnPos(ChunkPos pCenter) voidLoggerChunkProgressListener.updateSpawnPos(ChunkPos pCenter) voidProcessorChunkProgressListener.updateSpawnPos(ChunkPos pCenter) voidStoringChunkProgressListener.updateSpawnPos(ChunkPos pCenter) -
Uses of ChunkPos in net.minecraft.server.network
Methods in net.minecraft.server.network with parameters of type ChunkPosModifier and TypeMethodDescriptionprivate List<LevelChunk> PlayerChunkSender.collectChunksToSend(ChunkMap pChunkMap, ChunkPos pChunkPos) voidPlayerChunkSender.dropChunk(ServerPlayer pPlayer, ChunkPos pChunkPos) -
Uses of ChunkPos in net.minecraft.util.profiling.jfr
Methods in net.minecraft.util.profiling.jfr with parameters of type ChunkPosModifier and TypeMethodDescriptionJfrProfiler.onChunkGenerate(ChunkPos pChunkPos, ResourceKey<Level> pLevel, String pName) JvmProfiler.NoOpProfiler.onChunkGenerate(ChunkPos p_185370_, ResourceKey<Level> p_185371_, String p_185372_) JvmProfiler.onChunkGenerate(ChunkPos pChunkPos, ResourceKey<Level> pLevel, String pName) voidJfrProfiler.onRegionFileRead(RegionStorageInfo pRegionStorageInfo, ChunkPos pChunkPos, RegionFileVersion pVersion, int pBytes) voidJvmProfiler.NoOpProfiler.onRegionFileRead(RegionStorageInfo p_326355_, ChunkPos p_325955_, RegionFileVersion p_326373_, int p_326370_) voidJvmProfiler.onRegionFileRead(RegionStorageInfo pRegionStorageInfo, ChunkPos pChunkPos, RegionFileVersion pVersion, int pBytes) voidJfrProfiler.onRegionFileWrite(RegionStorageInfo pRegionStorageInfo, ChunkPos pChunkPos, RegionFileVersion pVersion, int pBytes) voidJvmProfiler.NoOpProfiler.onRegionFileWrite(RegionStorageInfo p_326307_, ChunkPos p_326173_, RegionFileVersion p_325998_, int p_326021_) voidJvmProfiler.onRegionFileWrite(RegionStorageInfo pRegionStorageInfo, ChunkPos pChunkPos, RegionFileVersion pVersion, int pBytes) -
Uses of ChunkPos in net.minecraft.util.profiling.jfr.event
Constructors in net.minecraft.util.profiling.jfr.event with parameters of type ChunkPosModifierConstructorDescriptionChunkGenerationEvent(ChunkPos pChunkPos, ResourceKey<Level> pLevel, String pTargetStatus) ChunkRegionIoEvent(RegionStorageInfo pRegionStorageInfo, ChunkPos pChunkPos, RegionFileVersion pVersion, int pBytes) ChunkRegionReadEvent(RegionStorageInfo p_326299_, ChunkPos p_326137_, RegionFileVersion p_326509_, int p_326225_) ChunkRegionWriteEvent(RegionStorageInfo p_326040_, ChunkPos p_326006_, RegionFileVersion p_326456_, int p_326368_) -
Uses of ChunkPos in net.minecraft.util.profiling.jfr.stats
Fields in net.minecraft.util.profiling.jfr.stats declared as ChunkPosModifier and TypeFieldDescriptionprivate final ChunkPosChunkGenStat.chunkPosThe field for thechunkPosrecord component.Methods in net.minecraft.util.profiling.jfr.stats that return ChunkPosModifier and TypeMethodDescriptionChunkGenStat.chunkPos()Returns the value of thechunkPosrecord component.Constructors in net.minecraft.util.profiling.jfr.stats with parameters of type ChunkPosModifierConstructorDescriptionChunkGenStat(Duration duration, ChunkPos chunkPos, ColumnPos worldPos, ChunkStatus status, String level) Creates an instance of aChunkGenStatrecord class. -
Uses of ChunkPos in net.minecraft.util.worldupdate
Fields in net.minecraft.util.worldupdate with type parameters of type ChunkPosModifier and TypeFieldDescriptionWorldUpgrader.FileToUpgrade.chunksToUpgradeThe field for thechunksToUpgraderecord component.Methods in net.minecraft.util.worldupdate that return types with arguments of type ChunkPosModifier and TypeMethodDescriptionWorldUpgrader.FileToUpgrade.chunksToUpgrade()Returns the value of thechunksToUpgraderecord component.Methods in net.minecraft.util.worldupdate with parameters of type ChunkPosModifier and TypeMethodDescriptionprivate booleanWorldUpgrader.AbstractUpgrader.processOnePosition(ResourceKey<Level> pDimesion, T pStorage, ChunkPos pChunkPos) protected abstract booleanWorldUpgrader.AbstractUpgrader.tryProcessOnePosition(T pChunkStorage, ChunkPos pChunkPos, ResourceKey<Level> pDimension) protected booleanWorldUpgrader.ChunkUpgrader.tryProcessOnePosition(ChunkStorage p_321581_, ChunkPos p_321524_, ResourceKey<Level> p_321488_) protected booleanWorldUpgrader.SimpleRegionStorageUpgrader.tryProcessOnePosition(SimpleRegionStorage pChunkStorage, ChunkPos pChunkPos, ResourceKey<Level> pDimension) Constructor parameters in net.minecraft.util.worldupdate with type arguments of type ChunkPosModifierConstructorDescription(package private)FileToUpgrade(RegionFile file, List<ChunkPos> chunksToUpgrade) Creates an instance of aFileToUpgraderecord class. -
Uses of ChunkPos in net.minecraft.world.entity
Fields in net.minecraft.world.entity declared as ChunkPosMethods in net.minecraft.world.entity that return ChunkPos -
Uses of ChunkPos in net.minecraft.world.entity.ai.village.poi
Methods in net.minecraft.world.entity.ai.village.poi with parameters of type ChunkPosModifier and TypeMethodDescriptionPoiManager.getInChunk(Predicate<Holder<PoiType>> pTypePredicate, ChunkPos pPosChunk, PoiManager.Occupancy pStatus) -
Uses of ChunkPos in net.minecraft.world.level
Fields in net.minecraft.world.level declared as ChunkPosMethods in net.minecraft.world.level that return ChunkPosModifier and TypeMethodDescriptionstatic ChunkPosChunkPos.maxFromRegion(int pChunkX, int pChunkZ) static ChunkPosChunkPos.minFromRegion(int pChunkX, int pChunkZ) Methods in net.minecraft.world.level that return types with arguments of type ChunkPosModifier and TypeMethodDescriptionChunkPos.rangeClosed(ChunkPos pCenter, int pRadius) ChunkPos.rangeClosed(ChunkPos pStart, ChunkPos pEnd) Methods in net.minecraft.world.level with parameters of type ChunkPosModifier and TypeMethodDescriptionvoidLocalMobCapCalculator.addMob(ChunkPos pPos, MobCategory pCategory) booleanLocalMobCapCalculator.canSpawn(MobCategory pCategory, ChunkPos pPos) (package private) booleanNaturalSpawner.SpawnState.canSpawnForCategory(MobCategory pCategory, ChunkPos pPos) StructureManager.checkStructurePresence(ChunkPos pChunkPos, Structure pStructure, StructurePlacement pPlacement, boolean pSkipKnownStructures) intChunkPos.distanceSquared(ChunkPos pChunkPos) intChunkPos.getChessboardDistance(ChunkPos pChunkPos) private List<ServerPlayer> LocalMobCapCalculator.getPlayersNear(ChunkPos pPos) ChunkPos.rangeClosed(ChunkPos pCenter, int pRadius) ChunkPos.rangeClosed(ChunkPos pStart, ChunkPos pEnd) static voidNaturalSpawner.spawnMobsForChunkGeneration(ServerLevelAccessor pLevelAccessor, Holder<Biome> pBiome, ChunkPos pChunkPos, RandomSource pRandom) StructureManager.startsForStructure(ChunkPos pChunkPos, Predicate<Structure> pStructurePredicate) -
Uses of ChunkPos in net.minecraft.world.level.border
Methods in net.minecraft.world.level.border with parameters of type ChunkPos -
Uses of ChunkPos in net.minecraft.world.level.chunk
Fields in net.minecraft.world.level.chunk declared as ChunkPosFields in net.minecraft.world.level.chunk with type parameters of type ChunkPosModifier and TypeFieldDescriptionprivate final Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>> ChunkGeneratorStructureState.ringPositionsMethods in net.minecraft.world.level.chunk that return ChunkPosMethods in net.minecraft.world.level.chunk that return types with arguments of type ChunkPosModifier and TypeMethodDescriptionprivate CompletableFuture<List<ChunkPos>> ChunkGeneratorStructureState.generateRingPositions(Holder<StructureSet> pStructureSet, ConcentricRingsStructurePlacement pPlacement) ChunkGeneratorStructureState.getRingPositionsFor(ConcentricRingsStructurePlacement pPlacement) Methods in net.minecraft.world.level.chunk with parameters of type ChunkPosModifier and TypeMethodDescriptionLevelChunk.getAuxLightManager(ChunkPos pos) ChunkGenerator.getStructureGeneratingAt(Set<Holder<Structure>> pStructureHoldersSet, LevelReader pLevel, StructureManager pStructureManager, boolean pSkipKnownStructures, StructurePlacement pPlacement, ChunkPos pChunkPos) private booleanChunkGenerator.tryGenerateStructure(StructureSet.StructureSelectionEntry pStructureSelectionEntry, StructureManager pStructureManager, RegistryAccess pRegistryAccess, RandomState pRandom, StructureTemplateManager pStructureTemplateManager, long pSeed, ChunkAccess pChunk, ChunkPos pChunkPos, SectionPos pSectionPos) static BlockPosProtoChunk.unpackOffsetCoordinates(short pPackedPos, int pYOffset, ChunkPos pChunkPos) voidChunkSource.updateChunkForced(ChunkPos pPos, boolean pAdd) Constructors in net.minecraft.world.level.chunk with parameters of type ChunkPosModifierConstructorDescriptionChunkAccess(ChunkPos pChunkPos, UpgradeData pUpgradeData, LevelHeightAccessor pLevelHeightAccessor, Registry<Biome> pBiomeRegistry, long pInhabitedTime, LevelChunkSection[] pSections, BlendingData pBlendingData) EmptyLevelChunk(Level pLevel, ChunkPos pPos, Holder<Biome> pBiome) LevelChunk(Level pLevel, ChunkPos pPos) LevelChunk(Level pLevel, ChunkPos pPos, UpgradeData pData, LevelChunkTicks<Block> pBlockTicks, LevelChunkTicks<Fluid> pFluidTicks, long pInhabitedTime, LevelChunkSection[] pSections, LevelChunk.PostLoadProcessor pPostLoad, BlendingData pBlendingData) ProtoChunk(ChunkPos pChunkPos, UpgradeData pUpgradeData, LevelChunkSection[] pSections, ProtoChunkTicks<Block> pBlockTicks, ProtoChunkTicks<Fluid> pLiquidTicks, LevelHeightAccessor pLevelHeightAccessor, Registry<Biome> pBiomeRegistry, BlendingData pBlendingData) ProtoChunk(ChunkPos pChunkPos, UpgradeData pUpgradeData, LevelHeightAccessor pLevelHeightAccessor, Registry<Biome> pBiomeRegistry, BlendingData pBlendingData) -
Uses of ChunkPos in net.minecraft.world.level.chunk.storage
Fields in net.minecraft.world.level.chunk.storage declared as ChunkPosFields in net.minecraft.world.level.chunk.storage with type parameters of type ChunkPosModifier and TypeFieldDescriptionprivate final Map<ChunkPos, IOWorker.PendingStore> IOWorker.pendingWritesMethods in net.minecraft.world.level.chunk.storage that return ChunkPosModifier and TypeMethodDescriptionprivate static ChunkPosEntityStorage.readChunkPos(CompoundTag pTag) Methods in net.minecraft.world.level.chunk.storage with parameters of type ChunkPosModifier and TypeMethodDescriptionvoidprivate DataInputStreamRegionFile.createChunkInputStream(ChunkPos pChunkPos, byte pVersionByte, InputStream pInputStream) private DataInputStreamRegionFile.createExternalChunkInputStream(ChunkPos pChunkPos, byte pVersionByte) static ReportedExceptionChunkIOErrorReporter.createMisplacedChunkReport(ChunkPos pPos, ChunkPos pExpectedPos) booleanRegionFile.doesChunkExist(ChunkPos pChunkPos) private static ChunkEntities<Entity> EntityStorage.emptyChunk(ChunkPos pPos) voidRegionFile.getChunkDataInputStream(ChunkPos pChunkPos) RegionFile.getChunkDataOutputStream(ChunkPos pChunkPos) Creates a newInputStreamfor a chunk stored in a separate file.private PathRegionFile.getExternalChunkPath(ChunkPos pChunkPos) Gets the path to store a chunk that can not be stored within the region file because it's larger than 1 MiB.private static longprivate intprivate static intRegionFile.getOffsetIndex(ChunkPos pChunkPos) Gets the offset within the region file where the chunk metadata for a chunk can be found.private RegionFileRegionFileStorage.getRegionFile(ChunkPos pChunkPos) protected voidChunkStorage.handleLegacyStructureIndex(ChunkPos pChunkPos) booleanbooleanChunkStorage.isOldChunkAround(ChunkPos pPos, int pRadius) booleanIOWorker.isOldChunkAround(ChunkPos pChunkPos, int pRadius) EntityStorage.loadEntities(ChunkPos pPos) private static voidprivate static CompoundTagChunkSerializer.packStructureData(StructurePieceSerializationContext pContext, ChunkPos pPos, Map<Structure, StructureStart> pStructureMap, Map<Structure, it.unimi.dsi.fastutil.longs.LongSet> pReferenceMap) static ProtoChunkChunkSerializer.read(ServerLevel pLevel, PoiManager pPoiManager, RegionStorageInfo pRegionStorageInfo, ChunkPos pPos, CompoundTag pTag) private voidSectionStorage.readColumn(ChunkPos pChunkPos) private voidSectionStorage.readColumn(ChunkPos pChunkPos, RegistryOps<Tag> pOps, CompoundTag pTag) voidChunkIOErrorReporter.reportChunkLoadFailure(Throwable pThrowable, RegionStorageInfo pRegionStorageInfo, ChunkPos pChunkPos) voidChunkIOErrorReporter.reportChunkSaveFailure(Throwable pThrowable, RegionStorageInfo pRegionStorageInfo, ChunkPos pChunkPos) private voidEntityStorage.reportLoadFailureIfPresent(CompletableFuture<?> pFuture, ChunkPos pPos) default voidChunkIOErrorReporter.reportMisplacedChunk(ChunkPos pPos, ChunkPos pExpectedPos, RegionStorageInfo pRegionStorageInfo) private voidEntityStorage.reportSaveFailureIfPresent(CompletableFuture<?> pFuture, ChunkPos pPos) private voidIOWorker.runStore(ChunkPos pChunkPos, IOWorker.PendingStore pPendingStore) ChunkScanAccess.scanChunk(ChunkPos pChunkPos, StreamTagVisitor pVisitor) IOWorker.scanChunk(ChunkPos pChunkPos, StreamTagVisitor pVisitor) voidRegionFileStorage.scanChunk(ChunkPos pChunkPos, StreamTagVisitor pVisitor) IOWorker.store(ChunkPos pChunkPos, CompoundTag pChunkData) private CompletableFuture<Optional<CompoundTag>> ChunkSerializer.unpackStructureReferences(RegistryAccess pRegistryAccess, ChunkPos pPos, CompoundTag pTag) ChunkStorage.write(ChunkPos pChunkPos, CompoundTag pData) RecreatingChunkStorage.write(ChunkPos pChunkPos, CompoundTag pData) RecreatingSimpleRegionStorage.write(ChunkPos pChunkPos, CompoundTag pData) protected voidRegionFile.write(ChunkPos pChunkPos, ByteBuffer pChunkData) protected voidRegionFileStorage.write(ChunkPos pChunkPos, CompoundTag pChunkData) SimpleRegionStorage.write(ChunkPos pChunkPos, CompoundTag pData) private static voidEntityStorage.writeChunkPos(CompoundTag pTag, ChunkPos pPos) private voidSectionStorage.writeColumn(ChunkPos pChunkPos) private <T> com.mojang.serialization.Dynamic<T> SectionStorage.writeColumn(ChunkPos pChunkPos, com.mojang.serialization.DynamicOps<T> pOps) Constructors in net.minecraft.world.level.chunk.storage with parameters of type ChunkPos -
Uses of ChunkPos in net.minecraft.world.level.entity
Fields in net.minecraft.world.level.entity declared as ChunkPosMethods in net.minecraft.world.level.entity that return ChunkPosMethods in net.minecraft.world.level.entity with parameters of type ChunkPosModifier and TypeMethodDescriptionbooleanPersistentEntitySectionManager.canPositionTick(ChunkPos pChunkPos) EntityPersistentStorage.loadEntities(ChunkPos pPos) voidChunkStatusUpdateListener.onChunkStatusChange(ChunkPos pChunkPos, FullChunkStatus pFullChunkStatus) voidTransientEntitySectionManager.startTicking(ChunkPos pPos) voidTransientEntitySectionManager.stopTicking(ChunkPos pPos) voidPersistentEntitySectionManager.updateChunkStatus(ChunkPos pChunkPos, FullChunkStatus pFullChunkStatus) voidPersistentEntitySectionManager.updateChunkStatus(ChunkPos pPos, Visibility pVisibility) Constructors in net.minecraft.world.level.entity with parameters of type ChunkPos -
Uses of ChunkPos in net.minecraft.world.level.levelgen
Methods in net.minecraft.world.level.levelgen with parameters of type ChunkPosModifier and TypeMethodDescriptionstatic AquiferAquifer.create(NoiseChunk pChunk, ChunkPos pChunkPos, NoiseRouter pNoiseRouter, PositionalRandomFactory pPositionalRandomFactory, int pMinY, int pHeight, Aquifer.FluidPicker pGlobalFluidPicker) Creates a standard noise based aquifer.static BeardifierBeardifier.forStructuresInChunk(StructureManager pStructureManager, ChunkPos pChunkPos) Constructors in net.minecraft.world.level.levelgen with parameters of type ChunkPosModifierConstructorDescription(package private)NoiseBasedAquifer(NoiseChunk pNoiseChunk, ChunkPos pChunkPos, NoiseRouter pNoiseRouter, PositionalRandomFactory pPositionalRandomFactory, int pMinY, int pHeight, Aquifer.FluidPicker pGlobalFluidPicker) -
Uses of ChunkPos in net.minecraft.world.level.levelgen.carver
Methods in net.minecraft.world.level.levelgen.carver with parameters of type ChunkPosModifier and TypeMethodDescriptionprotected static booleanWorldCarver.canReach(ChunkPos pChunkPos, double pX, double pZ, int pBranchIndex, int pBranchCount, float pWidth) booleanCanyonWorldCarver.carve(CarvingContext pContext, CanyonCarverConfiguration pConfig, ChunkAccess pChunk, Function<BlockPos, Holder<Biome>> pBiomeAccessor, RandomSource pRandom, Aquifer pAquifer, ChunkPos pChunkPos, CarvingMask pCarvingMask) Carves the given chunk with caves that originate from the givenchunkPos.booleanCaveWorldCarver.carve(CarvingContext pContext, CaveCarverConfiguration pConfig, ChunkAccess pChunk, Function<BlockPos, Holder<Biome>> pBiomeAccessor, RandomSource pRandom, Aquifer pAquifer, ChunkPos pChunkPos, CarvingMask pCarvingMask) Carves the given chunk with caves that originate from the givenchunkPos.booleanConfiguredWorldCarver.carve(CarvingContext pContext, ChunkAccess pChunk, Function<BlockPos, Holder<Biome>> pBiomeAccessor, RandomSource pRandom, Aquifer pAquifer, ChunkPos pChunkPos, CarvingMask pCarvingMask) abstract booleanWorldCarver.carve(CarvingContext pContext, C pConfig, ChunkAccess pChunk, Function<BlockPos, Holder<Biome>> pBiomeAccessor, RandomSource pRandom, Aquifer pAquifer, ChunkPos pChunkPos, CarvingMask pCarvingMask) Carves the given chunk with caves that originate from the givenchunkPos. -
Uses of ChunkPos in net.minecraft.world.level.levelgen.feature
Fields in net.minecraft.world.level.levelgen.feature declared as ChunkPosModifier and TypeFieldDescriptionprivate static final ChunkPosVoidStartPlatformFeature.PLATFORM_ORIGIN_CHUNK -
Uses of ChunkPos in net.minecraft.world.level.levelgen.placement
Methods in net.minecraft.world.level.levelgen.placement with parameters of type ChunkPosModifier and TypeMethodDescriptionPlacementContext.getCarvingMask(ChunkPos pChunkPos, GenerationStep.Carving pStep) -
Uses of ChunkPos in net.minecraft.world.level.levelgen.structure
Fields in net.minecraft.world.level.levelgen.structure declared as ChunkPosModifier and TypeFieldDescriptionprivate final ChunkPosStructure.GenerationContext.chunkPosThe field for thechunkPosrecord component.private final ChunkPosStructureStart.chunkPosMethods in net.minecraft.world.level.levelgen.structure that return ChunkPosModifier and TypeMethodDescriptionStructure.GenerationContext.chunkPos()Returns the value of thechunkPosrecord component.StructureStart.getChunkPos()Methods in net.minecraft.world.level.levelgen.structure that return types with arguments of type ChunkPosMethods in net.minecraft.world.level.levelgen.structure with parameters of type ChunkPosModifier and TypeMethodDescriptionvoidPostPlacementProcessor.afterPlace(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, PiecesContainer pPieces) voidStructure.afterPlace(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pChunkGenerator, RandomSource pRandom, BoundingBox pBoundingBox, ChunkPos pChunkPos, PiecesContainer pPieces) private booleanStructureCheck.canCreateStructure(ChunkPos pChunkPos, Structure pStructure) StructureCheck.checkStart(ChunkPos pChunkPos, Structure pStructure, StructurePlacement pPlacement, boolean pSkipKnownStructures) StructureStart.createTag(StructurePieceSerializationContext pContext, ChunkPos pChunkPos) Structure.generate(RegistryAccess pRegistryAccess, ChunkGenerator pChunkGenerator, BiomeSource pBiomeSource, RandomState pRandomState, StructureTemplateManager pStructureTemplateManager, long pSeed, ChunkPos pChunkPos, int pReferences, LevelHeightAccessor pHeightAccessor, Predicate<Holder<Biome>> pValidBiome) voidStructureCheck.incrementReference(ChunkPos pPos, Structure pStructure) booleanStructurePiece.isCloseToChunk(ChunkPos pChunkPos, int pDistance) private static WorldgenRandomStructure.GenerationContext.makeRandom(long pSeed, ChunkPos pChunkPos) voidStructureCheck.onStructureLoad(ChunkPos pChunkPos, Map<Structure, StructureStart> pChunkStarts) voidStructureStart.placeInChunk(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos) voidPoolElementStructurePiece.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) abstract voidStructurePiece.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidTemplateStructurePiece.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) private StructureCheckResultStructureCheck.tryLoadFromStorage(ChunkPos pChunkPos, Structure pStructure, boolean pSkipKnownStructures, long pPackedChunkPos) private CompoundTagLegacyStructureDataHandler.updateStructureStart(CompoundTag pTag, ChunkPos pChunkPos) Constructors in net.minecraft.world.level.levelgen.structure with parameters of type ChunkPosModifierConstructorDescriptionGenerationContext(RegistryAccess p_226632_, ChunkGenerator p_226633_, BiomeSource p_226634_, RandomState p_226635_, StructureTemplateManager p_226636_, long p_226637_, ChunkPos p_226638_, LevelHeightAccessor p_226639_, Predicate<Holder<Biome>> p_226640_) GenerationContext(RegistryAccess registryAccess, ChunkGenerator chunkGenerator, BiomeSource biomeSource, RandomState randomState, StructureTemplateManager structureTemplateManager, WorldgenRandom random, long seed, ChunkPos chunkPos, LevelHeightAccessor heightAccessor, Predicate<Holder<Biome>> validBiome) Creates an instance of aGenerationContextrecord class.StructureStart(Structure pStructure, ChunkPos pChunkPos, int pReferences, PiecesContainer pPieceContainer) -
Uses of ChunkPos in net.minecraft.world.level.levelgen.structure.pieces
Fields in net.minecraft.world.level.levelgen.structure.pieces declared as ChunkPosModifier and TypeFieldDescriptionprivate final ChunkPosPieceGenerator.Context.chunkPosThe field for thechunkPosrecord component.private final ChunkPosPieceGeneratorSupplier.Context.chunkPosThe field for thechunkPosrecord component.Methods in net.minecraft.world.level.levelgen.structure.pieces that return ChunkPosModifier and TypeMethodDescriptionPieceGenerator.Context.chunkPos()Returns the value of thechunkPosrecord component.PieceGeneratorSupplier.Context.chunkPos()Returns the value of thechunkPosrecord component.Constructors in net.minecraft.world.level.levelgen.structure.pieces with parameters of type ChunkPosModifierConstructorDescriptionContext(C config, ChunkGenerator chunkGenerator, StructureTemplateManager structureTemplateManager, ChunkPos chunkPos, LevelHeightAccessor heightAccessor, WorldgenRandom random, long seed) Creates an instance of aContextrecord class.Context(ChunkGenerator chunkGenerator, BiomeSource biomeSource, RandomState randomState, long seed, ChunkPos chunkPos, C config, LevelHeightAccessor heightAccessor, Predicate<Holder<Biome>> validBiome, StructureTemplateManager structureTemplateManager, RegistryAccess registryAccess) Creates an instance of aContextrecord class. -
Uses of ChunkPos in net.minecraft.world.level.levelgen.structure.placement
Methods in net.minecraft.world.level.levelgen.structure.placement that return ChunkPosModifier and TypeMethodDescriptionRandomSpreadStructurePlacement.getPotentialStructureChunk(long pSeed, int pRegionX, int pRegionZ) Methods in net.minecraft.world.level.levelgen.structure.placement with parameters of type ChunkPos -
Uses of ChunkPos in net.minecraft.world.level.levelgen.structure.structures
Methods in net.minecraft.world.level.levelgen.structure.structures with parameters of type ChunkPosModifier and TypeMethodDescriptionvoidDesertPyramidStructure.afterPlace(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pChunkGenerator, RandomSource pRandom, BoundingBox pBoundingBox, ChunkPos pChunkPos, PiecesContainer pPieces) voidWoodlandMansionStructure.afterPlace(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pChunkGenerator, RandomSource pRandom, BoundingBox pBoundingBox, ChunkPos pChunkPos, PiecesContainer pPieces) private static StructurePieceOceanMonumentStructure.createTopPiece(ChunkPos pChunkPos, WorldgenRandom pRandom) voidBuriedTreasurePieces.BuriedTreasurePiece.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidDesertPyramidPiece.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidIglooPieces.IglooPiece.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidJungleTemplePiece.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidMineshaftPieces.MineShaftCorridor.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidMineshaftPieces.MineShaftCrossing.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidMineshaftPieces.MineShaftRoom.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidMineshaftPieces.MineShaftStairs.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidNetherFortressPieces.BridgeCrossing.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidNetherFortressPieces.BridgeEndFiller.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidNetherFortressPieces.BridgeStraight.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidNetherFortressPieces.CastleCorridorStairsPiece.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidNetherFortressPieces.CastleCorridorTBalconyPiece.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidNetherFortressPieces.CastleEntrance.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidNetherFortressPieces.CastleSmallCorridorCrossingPiece.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidNetherFortressPieces.CastleSmallCorridorLeftTurnPiece.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidNetherFortressPieces.CastleSmallCorridorPiece.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidNetherFortressPieces.CastleSmallCorridorRightTurnPiece.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidNetherFortressPieces.CastleStalkRoom.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidNetherFortressPieces.MonsterThrone.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidNetherFortressPieces.RoomCrossing.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidNetherFortressPieces.StairsRoom.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidNetherFossilPieces.NetherFossilPiece.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidOceanMonumentPieces.MonumentBuilding.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidOceanMonumentPieces.OceanMonumentCoreRoom.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidOceanMonumentPieces.OceanMonumentDoubleXRoom.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidOceanMonumentPieces.OceanMonumentDoubleXYRoom.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidOceanMonumentPieces.OceanMonumentDoubleYRoom.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidOceanMonumentPieces.OceanMonumentDoubleYZRoom.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidOceanMonumentPieces.OceanMonumentDoubleZRoom.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidOceanMonumentPieces.OceanMonumentEntryRoom.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidOceanMonumentPieces.OceanMonumentPenthouse.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidOceanMonumentPieces.OceanMonumentSimpleRoom.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidOceanMonumentPieces.OceanMonumentSimpleTopRoom.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidOceanMonumentPieces.OceanMonumentWingRoom.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidOceanRuinPieces.OceanRuinPiece.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidRuinedPortalPiece.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidShipwreckPieces.ShipwreckPiece.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidStrongholdPieces.ChestCorridor.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidStrongholdPieces.FillerCorridor.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidStrongholdPieces.FiveCrossing.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidStrongholdPieces.LeftTurn.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidStrongholdPieces.Library.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidStrongholdPieces.PortalRoom.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidStrongholdPieces.PrisonHall.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidStrongholdPieces.RightTurn.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidStrongholdPieces.RoomCrossing.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidStrongholdPieces.StairsDown.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidStrongholdPieces.Straight.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidStrongholdPieces.StraightStairsDown.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidSwampHutPiece.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) static PiecesContainerOceanMonumentStructure.regeneratePiecesAfterLoad(ChunkPos pChunkPos, long pSeed, PiecesContainer pPiecesContainer) -
Uses of ChunkPos in net.minecraft.world.level.lighting
Methods in net.minecraft.world.level.lighting with parameters of type ChunkPosModifier and TypeMethodDescriptionvoidBlockLightEngine.propagateLightSources(ChunkPos pChunkPos) voidLayerLightEventListener.DummyLightLayerEventListener.propagateLightSources(ChunkPos pChunkPos) voidLevelLightEngine.propagateLightSources(ChunkPos pChunkPos) voidLightEventListener.propagateLightSources(ChunkPos pChunkPos) voidSkyLightEngine.propagateLightSources(ChunkPos pChunkPos) voidLevelLightEngine.retainData(ChunkPos pPos, boolean pRetain) voidLightEngine.retainData(ChunkPos pChunkPos, boolean pRetainData) voidLayerLightEventListener.DummyLightLayerEventListener.setLightEnabled(ChunkPos pChunkPos, boolean pLightEnabled) voidLevelLightEngine.setLightEnabled(ChunkPos pChunkPos, boolean pLightEnabled) voidLightEngine.setLightEnabled(ChunkPos pChunkPos, boolean pLightEnabled) voidLightEventListener.setLightEnabled(ChunkPos pChunkPos, boolean pLightEnabled) voidSkyLightEngine.setLightEnabled(ChunkPos pChunkPos, boolean pLightEnabled) -
Uses of ChunkPos in net.minecraft.world.ticks
Methods in net.minecraft.world.ticks with parameters of type ChunkPosModifier and TypeMethodDescriptionvoidLevelTicks.addContainer(ChunkPos pChunkPos, LevelChunkTicks<T> pChunkTicks) static <T> LevelChunkTicks<T> static <T> ProtoChunkTicks<T> static <T> voidSavedTick.loadTickList(ListTag pTag, Function<String, Optional<T>> pIdParser, ChunkPos pChunkPos, Consumer<SavedTick<T>> pOutput) voidLevelTicks.removeContainer(ChunkPos pChunkPos) -
Uses of ChunkPos in net.neoforged.neoforge.capabilities
Methods in net.neoforged.neoforge.capabilities with parameters of type ChunkPosModifier and TypeMethodDescriptionvoidCapabilityListenerHolder.invalidateChunk(ChunkPos chunkPos) Invalidates listeners at a specific chunk position. -
Uses of ChunkPos in net.neoforged.neoforge.common
Fields in net.neoforged.neoforge.common with type parameters of type ChunkPosModifier and TypeFieldDescriptionprivate static final Map<LevelReader, Map<ChunkPos, ChunkTicketManager<Vec3>>> FarmlandWaterManager.customWaterHandlerMethods in net.neoforged.neoforge.common with parameters of type ChunkPosModifier and TypeMethodDescriptionstatic <T extends SimpleTicket<Vec3>>
TFarmlandWaterManager.addCustomTicket(Level level, T ticket, ChunkPos masterChunk, ChunkPos... additionalChunks) Adds a custom ticket.private static doubleFarmlandWaterManager.getDistanceSq(ChunkPos pos, Vec3 vec3d) private static ChunkTicketManager<Vec3> FarmlandWaterManager.getTicketManager(ChunkPos pos, LevelReader level) -
Uses of ChunkPos in net.neoforged.neoforge.common.extensions
Methods in net.neoforged.neoforge.common.extensions with parameters of type ChunkPosModifier and TypeMethodDescriptiondefault @Nullable AuxiliaryLightManagerIBlockGetterExtension.getAuxLightManager(ChunkPos pos) Get theAuxiliaryLightManagerof the chunk at the givenChunkPos.default voidILevelExtension.invalidateCapabilities(ChunkPos pos) Notify all listeners that the capabilities at all the positions in a chunk might have changed. -
Uses of ChunkPos in net.neoforged.neoforge.common.ticket
Fields in net.neoforged.neoforge.common.ticket declared as ChunkPosConstructors in net.neoforged.neoforge.common.ticket with parameters of type ChunkPos -
Uses of ChunkPos in net.neoforged.neoforge.common.util
Methods in net.neoforged.neoforge.common.util with parameters of type ChunkPos -
Uses of ChunkPos in net.neoforged.neoforge.common.world.chunk
Methods in net.neoforged.neoforge.common.world.chunk with parameters of type ChunkPosModifier and TypeMethodDescriptionprivate static <T extends Comparable<? super T>>
voidForcedChunkManager.forceChunk(ServerLevel level, ChunkPos pos, TicketType<ForcedChunkManager.TicketOwner<T>> type, ForcedChunkManager.TicketOwner<T> owner, boolean add, boolean ticking) Adds/Removes a ticket from the level's chunk provider with the proper levels to match the forced chunks. -
Uses of ChunkPos in net.neoforged.neoforge.event
Methods in net.neoforged.neoforge.event with parameters of type ChunkPosModifier and TypeMethodDescriptionstatic voidEventHooks.fireChunkUnWatch(ServerPlayer entity, ChunkPos chunkpos, ServerLevel level) -
Uses of ChunkPos in net.neoforged.neoforge.event.level
Fields in net.neoforged.neoforge.event.level declared as ChunkPosMethods in net.neoforged.neoforge.event.level that return ChunkPosModifier and TypeMethodDescriptionChunkWatchEvent.getPos()Returns the chunk position this watch event is affecting.Constructors in net.neoforged.neoforge.event.level with parameters of type ChunkPosModifierConstructorDescriptionChunkWatchEvent(ServerPlayer player, ChunkPos pos, ServerLevel level) UnWatch(ServerPlayer player, ChunkPos pos, ServerLevel level) -
Uses of ChunkPos in net.neoforged.neoforge.network
Methods in net.neoforged.neoforge.network with parameters of type ChunkPosModifier and TypeMethodDescriptionstatic voidPacketDistributor.sendToPlayersTrackingChunk(ServerLevel level, ChunkPos chunkPos, CustomPacketPayload payload, CustomPacketPayload... payloads) Send the given payload(s) to all players tracking the chunk at the given position in the given level -
Uses of ChunkPos in net.neoforged.neoforge.network.codec
Fields in net.neoforged.neoforge.network.codec with type parameters of type ChunkPosModifier and TypeFieldDescriptionstatic final StreamCodec<FriendlyByteBuf, ChunkPos> NeoForgeStreamCodecs.CHUNK_POS -
Uses of ChunkPos in net.neoforged.neoforge.network.payload
Fields in net.neoforged.neoforge.network.payload declared as ChunkPosModifier and TypeFieldDescriptionprivate final ChunkPosAuxiliaryLightDataPayload.posThe field for theposrecord component.private final ChunkPosSyncAttachmentsPayload.ChunkTarget.posThe field for theposrecord component.Methods in net.neoforged.neoforge.network.payload that return ChunkPosModifier and TypeMethodDescriptionAuxiliaryLightDataPayload.pos()Returns the value of theposrecord component.SyncAttachmentsPayload.ChunkTarget.pos()Returns the value of theposrecord component.Constructors in net.neoforged.neoforge.network.payload with parameters of type ChunkPosModifierConstructorDescriptionAuxiliaryLightDataPayload(ChunkPos pos, Map<BlockPos, Byte> entries) Creates an instance of aAuxiliaryLightDataPayloadrecord class.ChunkTarget(ChunkPos pos) Creates an instance of aChunkTargetrecord class. -
Uses of ChunkPos in net.neoforged.neoforge.server.command.generation
Fields in net.neoforged.neoforge.server.command.generation with type parameters of type ChunkPosModifier and TypeFieldDescriptionGenerationTask.iteratorstatic final TicketType<ChunkPos> GenerationTask.NEOFORGE_GENERATE_FORCEDMethods in net.neoforged.neoforge.server.command.generation that return ChunkPosModifier and TypeMethodDescriptionprotected ChunkPosCoarseOnionIterator.computeNext()CoarseOnionIterator.CellIterator.next()OnionIterator.next()Methods in net.neoforged.neoforge.server.command.generation with parameters of type ChunkPosModifier and TypeMethodDescriptionprivate CoarseOnionIterator.CellIteratorCoarseOnionIterator.createCellIterator(ChunkPos pos) private booleanGenerationTask.isChunkFullyGenerated(ChunkPos chunkPosInLocalSpace)