Uses of Interface
net.minecraft.world.level.BlockAndTintGetter
Packages that use BlockAndTintGetter
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
Extension interfaces for
client
-only classes.-
Uses of BlockAndTintGetter in net.minecraft.client.color.block
Methods in net.minecraft.client.color.block with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptionint
BlockColor.getColor
(BlockState pState, BlockAndTintGetter pLevel, BlockPos pPos, int pTintIndex) int
BlockColors.getColor
(BlockState pState, BlockAndTintGetter pLevel, BlockPos pPos, int pTintIndex) -
Uses of BlockAndTintGetter in net.minecraft.client.multiplayer
Classes in net.minecraft.client.multiplayer that implement BlockAndTintGetter -
Uses of BlockAndTintGetter in net.minecraft.client.renderer
Methods in net.minecraft.client.renderer with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptionprivate static int
BiomeColors.getAverageColor
(BlockAndTintGetter pLevel, BlockPos pBlockPos, ColorResolver pColorResolver) static int
BiomeColors.getAverageFoliageColor
(BlockAndTintGetter pLevel, BlockPos pBlockPos) static int
BiomeColors.getAverageGrassColor
(BlockAndTintGetter pLevel, BlockPos pBlockPos) static int
BiomeColors.getAverageWaterColor
(BlockAndTintGetter pLevel, BlockPos pBlockPos) static int
LevelRenderer.getLightColor
(BlockAndTintGetter pLevel, BlockPos pPos) static int
LevelRenderer.getLightColor
(BlockAndTintGetter pLevel, BlockState pState, BlockPos pPos) -
Uses of BlockAndTintGetter in net.minecraft.client.renderer.block
Methods in net.minecraft.client.renderer.block with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptionvoid
ModelBlockRenderer.AmbientOcclusionFace.calculate
(BlockAndTintGetter pLevel, BlockState pState, BlockPos pPos, Direction pDirection, float[] pShape, BitSet pShapeFlags, boolean pShade) private float
LiquidBlockRenderer.calculateAverageHeight
(BlockAndTintGetter pLevel, Fluid pFluid, float pCurrentHeight, float pHeight1, float pHeight2, BlockPos pPos) private void
ModelBlockRenderer.calculateShape
(BlockAndTintGetter pLevel, BlockState pState, BlockPos pPos, int[] pVertices, Direction pDirection, float[] pShape, BitSet pShapeFlags) Calculates the shape and corresponding flags for the specifieddirection
andvertices
, storing the resulting shape in the specifiedshape
array and the shape flags inshapeFlags
.private float
LiquidBlockRenderer.getHeight
(BlockAndTintGetter pLevel, Fluid pFluid, BlockPos pPos) private float
LiquidBlockRenderer.getHeight
(BlockAndTintGetter pLevel, Fluid pFluid, BlockPos pPos, BlockState pBlockState, FluidState pFluidState) private int
LiquidBlockRenderer.getLightColor
(BlockAndTintGetter pLevel, BlockPos pPos) int
ModelBlockRenderer.Cache.getLightColor
(BlockState pState, BlockAndTintGetter pLevel, BlockPos pPos) float
ModelBlockRenderer.Cache.getShadeBrightness
(BlockState pState, BlockAndTintGetter pLevel, BlockPos pPos) private void
ModelBlockRenderer.putQuadData
(BlockAndTintGetter pLevel, BlockState pState, BlockPos pPos, VertexConsumer pConsumer, PoseStack.Pose pPose, BakedQuad pQuad, float pBrightness0, float pBrightness1, float pBrightness2, float pBrightness3, int pLightmap0, int pLightmap1, int pLightmap2, int pLightmap3, int pPackedOverlay) void
BlockRenderDispatcher.renderBatched
(BlockState pState, BlockPos pPos, BlockAndTintGetter pLevel, PoseStack pPoseStack, VertexConsumer pConsumer, boolean pCheckSides, RandomSource pRandom) void
BlockRenderDispatcher.renderBatched
(BlockState pState, BlockPos pPos, BlockAndTintGetter pLevel, PoseStack pPoseStack, VertexConsumer pConsumer, boolean pCheckSides, RandomSource pRandom, ModelData modelData, RenderType renderType) void
BlockRenderDispatcher.renderBreakingTexture
(BlockState pState, BlockPos pPos, BlockAndTintGetter pLevel, PoseStack pPoseStack, VertexConsumer pConsumer) Deprecated.void
BlockRenderDispatcher.renderBreakingTexture
(BlockState pState, BlockPos pPos, BlockAndTintGetter pLevel, PoseStack pPoseStack, VertexConsumer pConsumer, ModelData modelData) void
BlockRenderDispatcher.renderLiquid
(BlockPos pPos, BlockAndTintGetter pLevel, VertexConsumer pConsumer, BlockState pBlockState, FluidState pFluidState) private void
ModelBlockRenderer.renderModelFaceAO
(BlockAndTintGetter pLevel, BlockState pState, BlockPos pPos, PoseStack pPoseStack, VertexConsumer pConsumer, List<BakedQuad> pQuads, float[] pShape, BitSet pShapeFlags, ModelBlockRenderer.AmbientOcclusionFace pAoFace, int pPackedOverlay) private void
ModelBlockRenderer.renderModelFaceFlat
(BlockAndTintGetter pLevel, BlockState pState, BlockPos pPos, int pPackedLight, int pPackedOverlay, boolean pRepackLight, PoseStack pPoseStack, VertexConsumer pConsumer, List<BakedQuad> pQuads, BitSet pShapeFlags) static boolean
LiquidBlockRenderer.shouldRenderFace
(BlockAndTintGetter level, BlockPos pos, FluidState fluidState, BlockState selfState, Direction direction, BlockState otherState) static boolean
LiquidBlockRenderer.shouldRenderFace
(BlockAndTintGetter pLevel, BlockPos pPos, FluidState pFluidState, BlockState pBlockState, Direction pSide, FluidState pNeighborFluid) Deprecated.Neo: use overload that accepts BlockStatevoid
LiquidBlockRenderer.tesselate
(BlockAndTintGetter pLevel, BlockPos pPos, VertexConsumer pBuffer, BlockState pBlockState, FluidState pFluidState) void
ModelBlockRenderer.tesselateBlock
(BlockAndTintGetter pLevel, BakedModel pModel, BlockState pState, BlockPos pPos, PoseStack pPoseStack, VertexConsumer pConsumer, boolean pCheckSides, RandomSource pRandom, long pSeed, int pPackedOverlay) Deprecated.void
ModelBlockRenderer.tesselateBlock
(BlockAndTintGetter pLevel, BakedModel pModel, BlockState pState, BlockPos pPos, PoseStack pPoseStack, VertexConsumer pConsumer, boolean pCheckSides, RandomSource pRandom, long pSeed, int pPackedOverlay, ModelData modelData, RenderType renderType) void
ModelBlockRenderer.tesselateWithAO
(BlockAndTintGetter pLevel, BakedModel pModel, BlockState pState, BlockPos pPos, PoseStack pPoseStack, VertexConsumer pConsumer, boolean pCheckSides, RandomSource pRandom, long pSeed, int pPackedOverlay) Deprecated.void
ModelBlockRenderer.tesselateWithAO
(BlockAndTintGetter pLevel, BakedModel pModel, BlockState pState, BlockPos pPos, PoseStack pPoseStack, VertexConsumer pConsumer, boolean pCheckSides, RandomSource pRandom, long pSeed, int pPackedOverlay, ModelData modelData, RenderType renderType) void
ModelBlockRenderer.tesselateWithoutAO
(BlockAndTintGetter pLevel, BakedModel pModel, BlockState pState, BlockPos pPos, PoseStack pPoseStack, VertexConsumer pConsumer, boolean pCheckSides, RandomSource pRandom, long pSeed, int pPackedOverlay) Deprecated.void
ModelBlockRenderer.tesselateWithoutAO
(BlockAndTintGetter pLevel, BakedModel pModel, BlockState pState, BlockPos pPos, PoseStack pPoseStack, VertexConsumer pConsumer, boolean pCheckSides, RandomSource pRandom, long pSeed, int pPackedOverlay, ModelData modelData, RenderType renderType) -
Uses of BlockAndTintGetter in net.minecraft.client.renderer.chunk
Classes in net.minecraft.client.renderer.chunk that implement BlockAndTintGetter -
Uses of BlockAndTintGetter in net.minecraft.client.resources.model
Methods in net.minecraft.client.resources.model with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptionMultiPartBakedModel.getModelData
(BlockAndTintGetter level, BlockPos pos, BlockState state, ModelData modelData) WeightedBakedModel.getModelData
(BlockAndTintGetter level, BlockPos pos, BlockState state, ModelData modelData) -
Uses of BlockAndTintGetter in net.minecraft.server.level
Classes in net.minecraft.server.level that implement BlockAndTintGetter -
Uses of BlockAndTintGetter in net.minecraft.world.entity.animal
Methods in net.minecraft.world.entity.animal with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptionprotected static boolean
Animal.isBrightEnoughToSpawn
(BlockAndTintGetter pLevel, BlockPos pPos) -
Uses of BlockAndTintGetter in net.minecraft.world.level
Subinterfaces of BlockAndTintGetter in net.minecraft.world.levelModifier and TypeInterfaceDescriptioninterface
interface
interface
interface
interface
interface
Classes in net.minecraft.world.level that implement BlockAndTintGetter -
Uses of BlockAndTintGetter in net.neoforged.neoforge.client
Methods in net.neoforged.neoforge.client with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptionstatic boolean
ClientHooks.calculateFaceWithoutAO
(BlockAndTintGetter getter, BlockState state, BlockPos pos, BakedQuad quad, boolean isFaceCubic, float[] brightness, int[] lightmap) -
Uses of BlockAndTintGetter in net.neoforged.neoforge.client.event
Fields in net.neoforged.neoforge.client.event declared as BlockAndTintGetterModifier and TypeFieldDescriptionprivate final BlockAndTintGetter
AddSectionGeometryEvent.SectionRenderingContext.region
Methods in net.neoforged.neoforge.client.event that return BlockAndTintGetterConstructors in net.neoforged.neoforge.client.event with parameters of type BlockAndTintGetterModifierConstructorDescriptionSectionRenderingContext
(Function<RenderType, VertexConsumer> getOrCreateLayer, BlockAndTintGetter region, PoseStack poseStack) -
Uses of BlockAndTintGetter in net.neoforged.neoforge.client.extensions
Methods in net.neoforged.neoforge.client.extensions with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptiondefault ModelData
IBakedModelExtension.getModelData
(BlockAndTintGetter level, BlockPos pos, BlockState state, ModelData modelData) -
Uses of BlockAndTintGetter in net.neoforged.neoforge.client.extensions.common
Methods in net.neoforged.neoforge.client.extensions.common with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptiondefault ResourceLocation
IClientFluidTypeExtensions.getFlowingTexture
(FluidState state, BlockAndTintGetter getter, BlockPos pos) Returns the reference of the texture to apply to a flowing fluid.default ResourceLocation
IClientFluidTypeExtensions.getOverlayTexture
(FluidState state, BlockAndTintGetter getter, BlockPos pos) Returns the reference of the texture to apply to a fluid directly touching a non-opaque block other than air.default ResourceLocation
IClientFluidTypeExtensions.getStillTexture
(FluidState state, BlockAndTintGetter getter, BlockPos pos) Returns the reference of the texture to apply to a source fluid.default int
IClientFluidTypeExtensions.getTintColor
(FluidState state, BlockAndTintGetter getter, BlockPos pos) Returns the tint applied to the fluid's textures.default boolean
IClientFluidTypeExtensions.renderFluid
(FluidState fluidState, BlockAndTintGetter getter, BlockPos pos, VertexConsumer vertexConsumer, BlockState blockState) Called to allow rendering custom quads for a fluid during chunk meshing. -
Uses of BlockAndTintGetter in net.neoforged.neoforge.client.model
Methods in net.neoforged.neoforge.client.model with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptionBakedModelWrapper.getModelData
(BlockAndTintGetter level, BlockPos pos, BlockState state, ModelData modelData) CompositeModel.Baked.getModelData
(BlockAndTintGetter level, BlockPos pos, BlockState state, ModelData modelData) -
Uses of BlockAndTintGetter in net.neoforged.neoforge.client.model.data
Methods in net.neoforged.neoforge.client.model.data with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptionstatic ModelData
MultipartModelData.create
(List<org.apache.commons.lang3.tuple.Pair<Predicate<BlockState>, BakedModel>> selectors, BitSet bitset, BlockAndTintGetter level, BlockPos pos, BlockState state, ModelData tileModelData) -
Uses of BlockAndTintGetter in net.neoforged.neoforge.client.model.lighting
Fields in net.neoforged.neoforge.client.model.lighting declared as BlockAndTintGetterMethods in net.neoforged.neoforge.client.model.lighting with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptionprotected void
FlatQuadLighter.computeLightingAt
(BlockAndTintGetter level, BlockPos pos, BlockState state) protected abstract void
QuadLighter.computeLightingAt
(BlockAndTintGetter level, BlockPos pos, BlockState state) protected void
SmoothQuadLighter.computeLightingAt
(BlockAndTintGetter level, BlockPos origin, BlockState state) static boolean
LightPipelineAwareModelBlockRenderer.render
(VertexConsumer vertexConsumer, QuadLighter lighter, BlockAndTintGetter level, BakedModel model, BlockState state, BlockPos pos, PoseStack poseStack, boolean checkSides, RandomSource rand, long seed, int packedOverlay, ModelData modelData, RenderType renderType) final void
QuadLighter.setup
(BlockAndTintGetter level, BlockPos pos, BlockState state) Set up this lighter to light quads of the given block.void
LightPipelineAwareModelBlockRenderer.tesselateWithAO
(BlockAndTintGetter level, BakedModel model, BlockState state, BlockPos pos, PoseStack poseStack, VertexConsumer vertexConsumer, boolean checkSides, RandomSource rand, long seed, int packedOverlay, ModelData modelData, RenderType renderType) void
LightPipelineAwareModelBlockRenderer.tesselateWithoutAO
(BlockAndTintGetter level, BakedModel model, BlockState state, BlockPos pos, PoseStack poseStack, VertexConsumer vertexConsumer, boolean checkSides, RandomSource rand, long seed, int packedOverlay, ModelData modelData, RenderType renderType) -
Uses of BlockAndTintGetter in net.neoforged.neoforge.client.textures
Methods in net.neoforged.neoforge.client.textures with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptionstatic TextureAtlasSprite[]
FluidSpriteCache.getFluidSprites
(BlockAndTintGetter level, BlockPos pos, FluidState fluid) Returns an array holding the still sprite, the flowing sprite and the overlay sprite (if specified, otherwise null) of the given fluid at the given position. -
Uses of BlockAndTintGetter in net.neoforged.neoforge.common.extensions
Methods in net.neoforged.neoforge.common.extensions that return BlockAndTintGetterMethods in net.neoforged.neoforge.common.extensions with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptiondefault BlockState
IBlockExtension.getAppearance
(BlockState state, BlockAndTintGetter level, BlockPos pos, Direction side, @Nullable BlockState queryState, @Nullable BlockPos queryPos) Returns theBlockState
that this block reports to look like on the given side, for querying by other mods.default BlockState
IBlockStateExtension.getAppearance
(BlockAndTintGetter level, BlockPos pos, Direction side, @Nullable BlockState queryState, @Nullable BlockPos queryPos) Returns theBlockState
that this state reports to look like on the given side for querying by other mods.default boolean
IBlockExtension.shouldDisplayFluidOverlay
(BlockState state, BlockAndTintGetter level, BlockPos pos, FluidState fluidState) Called to determine whether this block should use the fluid overlay texture or flowing texture when it is placed under the fluid.default boolean
IBlockStateExtension.shouldDisplayFluidOverlay
(BlockAndTintGetter level, BlockPos pos, FluidState fluidState) Called to determine whether this block should use the fluid overlay texture or flowing texture when it is placed under the fluid. -
Uses of BlockAndTintGetter in net.neoforged.neoforge.fluids
Methods in net.neoforged.neoforge.fluids with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptionfinal boolean
FluidType.canBePlacedInLevel
(BlockAndTintGetter getter, BlockPos pos, FluidState state) Returns whether the fluid can be placed in the level.final boolean
FluidType.canBePlacedInLevel
(BlockAndTintGetter getter, BlockPos pos, FluidStack stack) Returns whether the fluid can be placed in the level.FluidType.getBlockForFluidState
(BlockAndTintGetter getter, BlockPos pos, FluidState state) Returns the associatedBlockState
for aFluidState
.int
FluidType.getDensity
(FluidState state, BlockAndTintGetter getter, BlockPos pos) Returns the density of the fluid.int
FluidType.getLightLevel
(FluidState state, BlockAndTintGetter getter, BlockPos pos) Returns the light level emitted by the fluid.FluidType.getStateForPlacement
(BlockAndTintGetter getter, BlockPos pos, FluidStack stack) Returns theFluidState
when aFluidStack
is trying to place it.int
FluidType.getTemperature
(FluidState state, BlockAndTintGetter getter, BlockPos pos) Returns the temperature of the fluid.int
FluidType.getViscosity
(FluidState state, BlockAndTintGetter getter, BlockPos pos) Returns the viscosity, or thickness, of the fluid.