Class ClientboundSectionBlocksUpdatePacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket
- All Implemented Interfaces:
Packet<ClientGamePacketListener>
public class ClientboundSectionBlocksUpdatePacket
extends Object
implements Packet<ClientGamePacketListener>
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final intprivate final short[]private final SectionPosprivate final BlockState[]static final StreamCodec<FriendlyByteBuf, ClientboundSectionBlocksUpdatePacket> -
Constructor Summary
ConstructorsModifierConstructorDescriptionClientboundSectionBlocksUpdatePacket(SectionPos pSectionPos, it.unimi.dsi.fastutil.shorts.ShortSet pPositions, LevelChunkSection pSection) private -
Method Summary
Modifier and TypeMethodDescriptionvoidhandle(ClientGamePacketListener pHandler) Passes this Packet on to the NetHandler for processing.voidrunUpdates(BiConsumer<BlockPos, BlockState> pConsumer) type()private voidwrite(FriendlyByteBuf p_133002_) Writes the raw packet data to the data stream.Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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Field Details
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STREAM_CODEC
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POS_IN_SECTION_BITS
private static final int POS_IN_SECTION_BITS- See Also:
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sectionPos
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positions
private final short[] positions -
states
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Constructor Details
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ClientboundSectionBlocksUpdatePacket
public ClientboundSectionBlocksUpdatePacket(SectionPos pSectionPos, it.unimi.dsi.fastutil.shorts.ShortSet pPositions, LevelChunkSection pSection) -
ClientboundSectionBlocksUpdatePacket
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Method Details
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write
Writes the raw packet data to the data stream. -
type
- Specified by:
typein interfacePacket<ClientGamePacketListener>
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handle
Passes this Packet on to the NetHandler for processing.- Specified by:
handlein interfacePacket<ClientGamePacketListener>
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runUpdates
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