Uses of Class
net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket
Packages that use ClientboundSectionBlocksUpdatePacket
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Uses of ClientboundSectionBlocksUpdatePacket in net.minecraft.client.multiplayer
Methods in net.minecraft.client.multiplayer with parameters of type ClientboundSectionBlocksUpdatePacketModifier and TypeMethodDescriptionvoid
ClientPacketListener.handleChunkBlocksUpdate
(ClientboundSectionBlocksUpdatePacket pPacket) Received from the servers PlayerManager if between 1 and 64 blocks in a chunk are changed. -
Uses of ClientboundSectionBlocksUpdatePacket in net.minecraft.network.protocol.game
Fields in net.minecraft.network.protocol.game with type parameters of type ClientboundSectionBlocksUpdatePacketModifier and TypeFieldDescriptionstatic final PacketType
<ClientboundSectionBlocksUpdatePacket> GamePacketTypes.CLIENTBOUND_SECTION_BLOCKS_UPDATE
static final StreamCodec
<FriendlyByteBuf, ClientboundSectionBlocksUpdatePacket> ClientboundSectionBlocksUpdatePacket.STREAM_CODEC
Methods in net.minecraft.network.protocol.game that return types with arguments of type ClientboundSectionBlocksUpdatePacketMethods in net.minecraft.network.protocol.game with parameters of type ClientboundSectionBlocksUpdatePacketModifier and TypeMethodDescriptionvoid
ClientGamePacketListener.handleChunkBlocksUpdate
(ClientboundSectionBlocksUpdatePacket pPacket) Received from the servers PlayerManager if between 1 and 64 blocks in a chunk are changed.