Package net.minecraft.client.renderer
Class GameRenderer
java.lang.Object
net.minecraft.client.renderer.GameRenderer
- All Implemented Interfaces:
AutoCloseable
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Nested Class Summary
Nested Classes -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final ResourceLocation
private PostChain
private int
private float
private float
private static final boolean
private boolean
private float
private static final float
private boolean
static final int
private ItemStack
private float
private float
private int
final ItemInHandRenderer
private long
private long
private final LightTexture
(package private) static final org.slf4j.Logger
private final Camera
private final MapRenderer
static final int
(package private) final Minecraft
private static final ResourceLocation
private float
private final OverlayTexture
private boolean
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
(package private) PostChain
static final float
private final RandomSource
private boolean
private final RenderBuffers
private float
private boolean
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private static ShaderInstance
private final ResourceManager
private final Map
<String, ShaderInstance> private float
private float
private float
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Constructor Summary
ConstructorsConstructorDescriptionGameRenderer
(Minecraft pMinecraft, ItemInHandRenderer pItemInHandRenderer, ResourceManager pResourceManager, RenderBuffers pRenderBuffers) -
Method Summary
Modifier and TypeMethodDescriptionprivate void
private void
void
checkEntityPostEffect
(Entity pEntity) What shader to use when spectating this entityvoid
close()
void
displayItemActivation
(ItemStack pStack) private static HitResult
filterHitResult
(HitResult pHitResult, Vec3 pPos, double pBlockInteractionRange) float
getDarkenWorldAmount
(float pPartialTicks) float
private double
static float
getNightVisionScale
(LivingEntity pLivingEntity, float pNanoTime) static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
org.joml.Matrix4f
getProjectionMatrix
(double p_254507_) float
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
static ShaderInstance
boolean
private void
loadBlurEffect
(ResourceProvider pResourceProvider) void
loadEffect
(ResourceLocation pResourceLocation) void
pick
(float pPartialTicks) Gets the block or object that is being moused over.private HitResult
pick
(Entity pEntity, double pBlockInteractionRange, double pEntityInteractionRange, float pPartialTick) private ShaderInstance
preloadShader
(ResourceProvider pResourceProvider, String pName, VertexFormat pFormat) void
preloadUiShader
(ResourceProvider pResourceProvider) void
processBlurEffect
(float pPartialTick) (package private) void
reloadShaders
(ResourceProvider pResourceProvider) void
render
(DeltaTracker pDeltaTracker, boolean pRenderLevel) private void
renderConfusionOverlay
(GuiGraphics pGuiGraphics, float pScalar) private void
renderItemActivationAnimation
(GuiGraphics pGuiGraphics, float pPartialTick) private void
renderItemInHand
(Camera p_109122_, float p_109123_, org.joml.Matrix4f p_333953_) void
renderLevel
(DeltaTracker pDeltaTracker) void
renderZoomed
(float pZoom, float pZoomX, float pZoomY) void
void
resetProjectionMatrix
(org.joml.Matrix4f p_253668_) void
resize
(int pWidth, int pHeight) void
setPanoramicMode
(boolean pPanoramicMode) void
setRenderBlockOutline
(boolean pRenderBlockOutline) void
setRenderHand
(boolean pRenderHand) private boolean
void
private void
private void
takeAutoScreenshot
(Path pPath) void
tick()
private void
tickFov()
void
private void
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Field Details
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NAUSEA_LOCATION
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BLUR_LOCATION
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MAX_BLUR_RADIUS
public static final int MAX_BLUR_RADIUS- See Also:
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LOGGER
static final org.slf4j.Logger LOGGER -
DEPTH_BUFFER_DEBUG
private static final boolean DEPTH_BUFFER_DEBUG- See Also:
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PROJECTION_Z_NEAR
public static final float PROJECTION_Z_NEAR- See Also:
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GUI_Z_NEAR
private static final float GUI_Z_NEAR- See Also:
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minecraft
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resourceManager
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random
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renderDistance
private float renderDistance -
itemInHandRenderer
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mapRenderer
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renderBuffers
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confusionAnimationTick
private int confusionAnimationTick -
fov
private float fov -
oldFov
private float oldFov -
darkenWorldAmount
private float darkenWorldAmount -
darkenWorldAmountO
private float darkenWorldAmountO -
renderHand
private boolean renderHand -
renderBlockOutline
private boolean renderBlockOutline -
lastScreenshotAttempt
private long lastScreenshotAttempt -
hasWorldScreenshot
private boolean hasWorldScreenshot -
lastActiveTime
private long lastActiveTime -
lightTexture
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overlayTexture
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panoramicMode
private boolean panoramicMode -
zoom
private float zoom -
zoomX
private float zoomX -
zoomY
private float zoomY -
ITEM_ACTIVATION_ANIMATION_LENGTH
public static final int ITEM_ACTIVATION_ANIMATION_LENGTH- See Also:
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itemActivationItem
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itemActivationTicks
private int itemActivationTicks -
itemActivationOffX
private float itemActivationOffX -
itemActivationOffY
private float itemActivationOffY -
postEffect
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blurEffect
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effectActive
private boolean effectActive -
mainCamera
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blitShader
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shaders
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positionShader
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positionColorShader
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positionTexShader
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positionTexColorShader
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particleShader
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positionColorLightmapShader
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positionColorTexLightmapShader
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rendertypeSolidShader
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rendertypeCutoutMippedShader
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rendertypeCutoutShader
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rendertypeTranslucentShader
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rendertypeTranslucentMovingBlockShader
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rendertypeArmorCutoutNoCullShader
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rendertypeEntitySolidShader
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rendertypeEntityCutoutShader
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rendertypeEntityCutoutNoCullShader
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rendertypeEntityCutoutNoCullZOffsetShader
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rendertypeItemEntityTranslucentCullShader
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rendertypeEntityTranslucentCullShader
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rendertypeEntityTranslucentShader
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rendertypeEntityTranslucentEmissiveShader
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rendertypeEntitySmoothCutoutShader
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rendertypeBeaconBeamShader
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rendertypeEntityDecalShader
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rendertypeEntityNoOutlineShader
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rendertypeEntityShadowShader
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rendertypeEntityAlphaShader
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rendertypeEyesShader
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rendertypeEnergySwirlShader
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rendertypeBreezeWindShader
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rendertypeLeashShader
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rendertypeWaterMaskShader
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rendertypeOutlineShader
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rendertypeArmorGlintShader
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rendertypeArmorEntityGlintShader
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rendertypeGlintTranslucentShader
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rendertypeGlintShader
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rendertypeGlintDirectShader
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rendertypeEntityGlintShader
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rendertypeEntityGlintDirectShader
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rendertypeTextShader
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rendertypeTextBackgroundShader
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rendertypeTextIntensityShader
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rendertypeTextSeeThroughShader
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rendertypeTextBackgroundSeeThroughShader
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rendertypeTextIntensitySeeThroughShader
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rendertypeLightningShader
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rendertypeTripwireShader
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rendertypeEndPortalShader
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rendertypeEndGatewayShader
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rendertypeCloudsShader
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rendertypeLinesShader
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rendertypeCrumblingShader
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rendertypeGuiShader
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rendertypeGuiOverlayShader
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rendertypeGuiTextHighlightShader
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rendertypeGuiGhostRecipeOverlayShader
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Constructor Details
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GameRenderer
public GameRenderer(Minecraft pMinecraft, ItemInHandRenderer pItemInHandRenderer, ResourceManager pResourceManager, RenderBuffers pRenderBuffers)
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Method Details
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close
public void close()- Specified by:
close
in interfaceAutoCloseable
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setRenderHand
public void setRenderHand(boolean pRenderHand) -
setRenderBlockOutline
public void setRenderBlockOutline(boolean pRenderBlockOutline) -
setPanoramicMode
public void setPanoramicMode(boolean pPanoramicMode) -
isPanoramicMode
public boolean isPanoramicMode() -
shutdownEffect
public void shutdownEffect() -
togglePostEffect
public void togglePostEffect() -
checkEntityPostEffect
What shader to use when spectating this entity -
loadEffect
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loadBlurEffect
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processBlurEffect
public void processBlurEffect(float pPartialTick) -
createReloadListener
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preloadUiShader
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preloadShader
private ShaderInstance preloadShader(ResourceProvider pResourceProvider, String pName, VertexFormat pFormat) -
reloadShaders
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shutdownShaders
private void shutdownShaders() -
getShader
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tick
public void tick() -
currentEffect
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resize
public void resize(int pWidth, int pHeight) -
pick
public void pick(float pPartialTicks) Gets the block or object that is being moused over. -
pick
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filterHitResult
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tickFov
private void tickFov() -
getFov
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bobHurt
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bobView
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renderZoomed
public void renderZoomed(float pZoom, float pZoomX, float pZoomY) -
renderItemInHand
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resetProjectionMatrix
public void resetProjectionMatrix(org.joml.Matrix4f p_253668_) -
getProjectionMatrix
public org.joml.Matrix4f getProjectionMatrix(double p_254507_) -
getDepthFar
public float getDepthFar() -
getNightVisionScale
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render
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tryTakeScreenshotIfNeeded
private void tryTakeScreenshotIfNeeded() -
takeAutoScreenshot
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shouldRenderBlockOutline
private boolean shouldRenderBlockOutline() -
renderLevel
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resetData
public void resetData() -
getMapRenderer
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displayItemActivation
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renderItemActivationAnimation
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renderConfusionOverlay
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getMinecraft
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getDarkenWorldAmount
public float getDarkenWorldAmount(float pPartialTicks) -
getRenderDistance
public float getRenderDistance() -
getMainCamera
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lightTexture
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overlayTexture
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getPositionShader
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getPositionColorShader
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getPositionTexShader
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getPositionTexColorShader
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getParticleShader
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getPositionColorLightmapShader
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getPositionColorTexLightmapShader
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getRendertypeSolidShader
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getRendertypeCutoutMippedShader
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getRendertypeCutoutShader
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getRendertypeTranslucentShader
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getRendertypeTranslucentMovingBlockShader
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getRendertypeArmorCutoutNoCullShader
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getRendertypeEntitySolidShader
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getRendertypeEntityCutoutShader
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getRendertypeEntityCutoutNoCullShader
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getRendertypeEntityCutoutNoCullZOffsetShader
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getRendertypeItemEntityTranslucentCullShader
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getRendertypeEntityTranslucentCullShader
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getRendertypeEntityTranslucentShader
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getRendertypeEntityTranslucentEmissiveShader
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getRendertypeEntitySmoothCutoutShader
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getRendertypeBeaconBeamShader
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getRendertypeEntityDecalShader
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getRendertypeEntityNoOutlineShader
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getRendertypeEntityShadowShader
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getRendertypeEntityAlphaShader
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getRendertypeEyesShader
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getRendertypeEnergySwirlShader
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getRendertypeBreezeWindShader
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getRendertypeLeashShader
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getRendertypeWaterMaskShader
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getRendertypeOutlineShader
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getRendertypeArmorGlintShader
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getRendertypeArmorEntityGlintShader
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getRendertypeGlintTranslucentShader
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getRendertypeGlintShader
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getRendertypeGlintDirectShader
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getRendertypeEntityGlintShader
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getRendertypeEntityGlintDirectShader
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getRendertypeTextShader
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getRendertypeTextBackgroundShader
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getRendertypeTextIntensityShader
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getRendertypeTextSeeThroughShader
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getRendertypeTextBackgroundSeeThroughShader
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getRendertypeTextIntensitySeeThroughShader
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getRendertypeLightningShader
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getRendertypeTripwireShader
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getRendertypeEndPortalShader
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getRendertypeEndGatewayShader
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getRendertypeCloudsShader
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getRendertypeLinesShader
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getRendertypeCrumblingShader
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getRendertypeGuiShader
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getRendertypeGuiOverlayShader
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getRendertypeGuiTextHighlightShader
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getRendertypeGuiGhostRecipeOverlayShader
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