Class EndermanModel<T extends LivingEntity>

All Implemented Interfaces:
ArmedModel, HeadedModel

public class EndermanModel<T extends LivingEntity> extends HumanoidModel<T>
  • Field Details

    • carrying

      public boolean carrying
    • creepy

      public boolean creepy
  • Constructor Details

    • EndermanModel

      public EndermanModel(ModelPart pRoot)
  • Method Details

    • createBodyLayer

      public static LayerDefinition createBodyLayer()
    • setupAnim

      public void setupAnim(T pEntity, float pLimbSwing, float pLimbSwingAmount, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch)
      Sets this entity's model rotation angles
      Overrides:
      setupAnim in class HumanoidModel<T extends LivingEntity>