Class SculkSensorBlockEntity

All Implemented Interfaces:
TypedInstance<BlockEntityType<?>>, DebugValueSource, GameEventListener.Provider<VibrationSystem.Listener>, VibrationSystem, IAttachmentHolder, IBlockEntityExtension, TypedInstanceExtension<BlockEntityType<?>>, IWithData<BlockEntityType<?>>
Direct Known Subclasses:
CalibratedSculkSensorBlockEntity

public class SculkSensorBlockEntity extends BlockEntity implements GameEventListener.Provider<VibrationSystem.Listener>, VibrationSystem