Interface IFluidHandler

All Known Subinterfaces:
IFluidHandlerItem
All Known Implementing Classes:
BlockWrapper, BlockWrapper.LiquidContainerBlockWrapper, BucketPickupHandlerWrapper, EmptyFluidHandler, FluidBucketWrapper, FluidHandlerItemStack, FluidHandlerItemStack.Consumable, FluidHandlerItemStack.SwapEmpty, FluidHandlerItemStackSimple, FluidHandlerItemStackSimple.Consumable, FluidHandlerItemStackSimple.SwapEmpty, FluidResourceHandlerAdapter, FluidResourceHandlerItemAdapter, FluidTank, VoidFluidHandler

@Deprecated(since="1.21.9", forRemoval=true) public interface IFluidHandler
Deprecated, for removal: This API element is subject to removal in a future version.
Use ResourceHandler with a FluidResource instead. Code that is written against IFluidHandler but receives a ResourceHandler<FluidResource> can temporarily use of(ResourceHandler) to ease migration.
Implement this interface as a capability which should handle fluids, generally storing them in one or more internal IFluidTank objects.

A reference implementation is provided

invalid reference
TileFluidHandler
.
  • Method Details

    • of

      Deprecated, for removal: This API element is subject to removal in a future version.
      Creates a wrapper around a ResourceHandler, to present it as a legacy IFluidHandler.

      This class is intended to make migration easier for code that expects an IFluidHandler.

    • getTanks

      @Deprecated(since="1.21.9", forRemoval=true) int getTanks()
      Deprecated, for removal: This API element is subject to removal in a future version.
      Returns the number of fluid storage units ("tanks") available
      Returns:
      The number of tanks available
    • getFluidInTank

      @Deprecated(since="1.21.9", forRemoval=true) FluidStack getFluidInTank(int tank)
      Deprecated, for removal: This API element is subject to removal in a future version.
      Returns the FluidStack in a given tank.

      IMPORTANT: This FluidStack MUST NOT be modified. This method is not for altering internal contents. Any implementers who are able to detect modification via this method should throw an exception. It is ENTIRELY reasonable and likely that the stack returned here will be a copy.

      SERIOUSLY: DO NOT MODIFY THE RETURNED FLUIDSTACK

      Parameters:
      tank - Tank to query.
      Returns:
      FluidStack in a given tank. FluidStack.EMPTY if the tank is empty.
    • getTankCapacity

      @Deprecated(since="1.21.9", forRemoval=true) int getTankCapacity(int tank)
      Deprecated, for removal: This API element is subject to removal in a future version.
      Use ResourceHandler.getCapacityAsInt(int, T) instead, passing FluidResource.EMPTY as the resource to retrieve a general tank limit.
      Retrieves the maximum fluid amount for a given tank.
      Parameters:
      tank - Tank to query.
      Returns:
      The maximum fluid amount held by the tank.
    • isFluidValid

      @Deprecated(since="1.21.9", forRemoval=true) boolean isFluidValid(int tank, FluidStack stack)
      Deprecated, for removal: This API element is subject to removal in a future version.
      Use ResourceHandler.isValid(int, T) instead, however note that it doesn't make the same strong guarantees regarding how long a resource is valid. In other words: the result of isValid might change.
      This function is a way to determine which fluids can exist inside a given handler. General purpose tanks will basically always return TRUE for this.
      Parameters:
      tank - Tank to query for validity
      stack - Stack to test with for validity
      Returns:
      TRUE if the tank can hold the FluidStack, not considering current state. (Basically, is a given fluid EVER allowed in this tank?) Return FALSE if the answer to that question is 'no.'
    • fill

      @Deprecated(since="1.21.9", forRemoval=true) int fill(FluidStack resource, IFluidHandler.FluidAction action)
      Deprecated, for removal: This API element is subject to removal in a future version.
      Fills fluid into internal tanks, distribution is left entirely to the IFluidHandler.
      Parameters:
      resource - FluidStack representing the Fluid and maximum amount of fluid to be filled.
      action - If SIMULATE, fill will only be simulated.
      Returns:
      Amount of resource that was (or would have been, if simulated) filled.
    • drain

      @Deprecated(since="1.21.9", forRemoval=true) FluidStack drain(FluidStack resource, IFluidHandler.FluidAction action)
      Deprecated, for removal: This API element is subject to removal in a future version.
      Drains fluid out of internal tanks, distribution is left entirely to the IFluidHandler.
      Parameters:
      resource - FluidStack representing the Fluid and maximum amount of fluid to be drained.
      action - If SIMULATE, drain will only be simulated.
      Returns:
      FluidStack representing the Fluid and amount that was (or would have been, if simulated) drained.
    • drain

      @Deprecated(since="1.21.9", forRemoval=true) FluidStack drain(int maxDrain, IFluidHandler.FluidAction action)
      Deprecated, for removal: This API element is subject to removal in a future version.
      Drains fluid out of internal tanks, distribution is left entirely to the IFluidHandler.

      This method is not Fluid-sensitive.

      Parameters:
      maxDrain - Maximum amount of fluid to drain.
      action - If SIMULATE, drain will only be simulated.
      Returns:
      FluidStack representing the Fluid and amount that was (or would have been, if simulated) drained.