Class ApplyExplosionDecay
java.lang.Object
net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
net.minecraft.world.level.storage.loot.functions.ApplyExplosionDecay
- All Implemented Interfaces:
BiFunction<ItemStack, LootContext, ItemStack>, LootItemFunction, LootContextUser, Validatable
LootItemFunction that reduces a stack's count based on the explosion radius.
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Nested Class Summary
Nested classes/interfaces inherited from class LootItemConditionalFunction
LootItemConditionalFunction.Builder<T> -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec<ApplyExplosionDecay> Fields inherited from class LootItemConditionalFunction
predicates -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptioncom.mojang.serialization.MapCodec<ApplyExplosionDecay> codec()static LootItemConditionalFunction.Builder<?> run(ItemStack itemStack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.Methods inherited from class LootItemConditionalFunction
apply, commonFields, simpleBuilder, validateMethods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface BiFunction
andThenMethods inherited from interface LootContextUser
getReferencedContextParams
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Field Details
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MAP_CODEC
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Constructor Details
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ApplyExplosionDecay
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Method Details
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codec
- Specified by:
codecin interfaceLootItemFunction- Specified by:
codecin classLootItemConditionalFunction
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run
Description copied from class:LootItemConditionalFunctionCalled to perform the actual action of this function, after conditions have been checked.- Specified by:
runin classLootItemConditionalFunction
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explosionDecay
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