Class WeepingVinesFeature
java.lang.Object
net.minecraft.world.level.levelgen.feature.Feature<NoneFeatureConfiguration>
net.minecraft.world.level.levelgen.feature.WeepingVinesFeature
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Field Summary
FieldsFields inherited from class Feature
BAMBOO, BASALT_COLUMNS, BASALT_PILLAR, BLOCK_BLOB, BLOCK_COLUMN, BLOCK_PILE, BLUE_ICE, BONUS_CHEST, CHORUS_PLANT, CORAL_CLAW, CORAL_MUSHROOM, CORAL_TREE, DELTA_FEATURE, DESERT_WELL, DISK, DRIPSTONE_CLUSTER, END_GATEWAY, END_ISLAND, END_PLATFORM, END_SPIKE, FALLEN_TREE, FILL_LAYER, FLOWER, FOSSIL, FREEZE_TOP_LAYER, GEODE, GLOWSTONE_BLOB, HUGE_BROWN_MUSHROOM, HUGE_FUNGUS, HUGE_RED_MUSHROOM, ICEBERG, KELP, LAKE, LARGE_DRIPSTONE, MONSTER_ROOM, MULTIFACE_GROWTH, NETHER_FOREST_VEGETATION, NO_BONEMEAL_FLOWER, NO_OP, ORE, POINTED_DRIPSTONE, RANDOM_BOOLEAN_SELECTOR, RANDOM_PATCH, RANDOM_SELECTOR, REPLACE_BLOBS, REPLACE_SINGLE_BLOCK, ROOT_SYSTEM, SCATTERED_ORE, SCULK_PATCH, SEA_PICKLE, SEAGRASS, SIMPLE_BLOCK, SIMPLE_RANDOM_SELECTOR, SPIKE, SPRING, TREE, TWISTING_VINES, UNDERWATER_MAGMA, VEGETATION_PATCH, VINES, VOID_START_PLATFORM, WATERLOGGED_VEGETATION_PATCH, WEEPING_VINES -
Constructor Summary
ConstructorsConstructorDescriptionWeepingVinesFeature(com.mojang.serialization.Codec<NoneFeatureConfiguration> codec) -
Method Summary
Modifier and TypeMethodDescriptionbooleanplace(FeaturePlaceContext<NoneFeatureConfiguration> context) Places the given feature at the given location.private voidplaceRoofNetherWart(LevelAccessor level, RandomSource random, BlockPos origin) private voidplaceRoofWeepingVines(LevelAccessor level, RandomSource random, BlockPos origin) static voidplaceWeepingVinesColumn(LevelAccessor level, RandomSource random, BlockPos.MutableBlockPos placePos, int totalHeight, int minAge, int naxAge) Methods inherited from class Feature
checkNeighbors, configuredCodec, isAdjacentToAir, isReplaceable, markAboveForPostProcessing, place, safeSetBlock, setBlock
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Field Details
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DIRECTIONS
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Constructor Details
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WeepingVinesFeature
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Method Details
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place
Description copied from class:FeaturePlaces the given feature at the given location. During world generation, features are provided with a 3x3 region of chunks, centered on the chunk being generated, that they can safely generate into.- Specified by:
placein classFeature<NoneFeatureConfiguration>- Parameters:
context- A context object with a reference to the level and the position the feature is being placed at
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placeRoofNetherWart
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placeRoofWeepingVines
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placeWeepingVinesColumn
public static void placeWeepingVinesColumn(LevelAccessor level, RandomSource random, BlockPos.MutableBlockPos placePos, int totalHeight, int minAge, int naxAge)
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