Uses of Class
net.minecraft.world.level.levelgen.blending.Blender
Packages that use Blender
Package
Description
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Uses of Blender in net.minecraft.world.level.chunk
Methods in net.minecraft.world.level.chunk with parameters of type BlenderModifier and TypeMethodDescriptionChunkGenerator.createBiomes(RandomState randomState, Blender blender, StructureManager structureManager, ChunkAccess protoChunk) abstract CompletableFuture<ChunkAccess> ChunkGenerator.fillFromNoise(Blender blender, RandomState randomState, StructureManager structureManager, ChunkAccess centerChunk) -
Uses of Blender in net.minecraft.world.level.levelgen
Fields in net.minecraft.world.level.levelgen declared as BlenderMethods in net.minecraft.world.level.levelgen that return BlenderModifier and TypeMethodDescriptiondefault BlenderDensityFunction.FunctionContext.getBlender()NoiseChunk.getBlender()Methods in net.minecraft.world.level.levelgen with parameters of type BlenderModifier and TypeMethodDescriptionvoidNoiseBasedChunkGenerator.buildSurface(ChunkAccess protoChunk, WorldGenerationContext context, RandomState randomState, StructureManager structureManager, BiomeManager biomeManager, Registry<Biome> biomeRegistry, Blender blender) NoiseBasedChunkGenerator.createBiomes(RandomState randomState, Blender blender, StructureManager structureManager, ChunkAccess protoChunk) private NoiseChunkNoiseBasedChunkGenerator.createNoiseChunk(ChunkAccess chunk, StructureManager structureManager, Blender blender, RandomState randomState) private voidNoiseBasedChunkGenerator.doCreateBiomes(Blender blender, RandomState randomState, StructureManager structureManager, ChunkAccess protoChunk) private ChunkAccessNoiseBasedChunkGenerator.doFill(Blender blender, StructureManager structureManager, RandomState randomState, ChunkAccess centerChunk, int cellMinY, int cellCountY) DebugLevelSource.fillFromNoise(Blender blender, RandomState randomState, StructureManager structureManager, ChunkAccess centerChunk) FlatLevelSource.fillFromNoise(Blender blender, RandomState randomState, StructureManager structureManager, ChunkAccess centerChunk) NoiseBasedChunkGenerator.fillFromNoise(Blender blender, RandomState randomState, StructureManager structureManager, ChunkAccess centerChunk) static NoiseChunkNoiseChunk.forChunk(ChunkAccess chunk, RandomState randomState, DensityFunctions.BeardifierOrMarker beardifier, NoiseGeneratorSettings settings, Aquifer.FluidPicker globalFluidPicker, Blender blender) Constructors in net.minecraft.world.level.levelgen with parameters of type BlenderModifierConstructorDescriptionNoiseChunk(int cellCountXZ, RandomState randomState, int chunkMinBlockX, int chunkMinBlockZ, NoiseSettings noiseSettings, DensityFunctions.BeardifierOrMarker beardifier, NoiseGeneratorSettings settings, Aquifer.FluidPicker globalFluidPicker, Blender blender) -
Uses of Blender in net.minecraft.world.level.levelgen.blending
Fields in net.minecraft.world.level.levelgen.blending declared as BlenderMethods in net.minecraft.world.level.levelgen.blending that return BlenderModifier and TypeMethodDescriptionstatic BlenderBlender.empty()static BlenderBlender.of(@Nullable WorldGenRegion region)