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Description
Nested Class Summary
Enum Constant Summary
Field Summary
Constructor Summary
Method Summary
Enum Constant Details
INACTIVE
ACTIVE
UNLOCKING
EJECTING
Field Details
UPDATE_CONNECTED_PLAYERS_TICK_RATE
DELAY_BETWEEN_EJECTIONS_TICKS
DELAY_AFTER_LAST_EJECTION_TICKS
DELAY_BEFORE_FIRST_EJECTION_TICKS
stateName
lightLevel
Constructor Details
VaultState(String, VaultState.LightLevel)
Method Details
values()
valueOf(String)
getSerializedName()
lightLevel()
tickAndGetNext(ServerLevel, BlockPos, VaultConfig, VaultServerData, VaultSharedData)
updateStateForConnectedPlayers(ServerLevel, BlockPos, VaultConfig, VaultServerData, VaultSharedData, double)
onTransition(ServerLevel, BlockPos, VaultState, VaultConfig, VaultSharedData, boolean)
onEnter(ServerLevel, BlockPos, VaultConfig, VaultSharedData, boolean)
onExit(ServerLevel, BlockPos, VaultConfig, VaultSharedData)
ejectResultItem(ServerLevel, BlockPos, ItemStack, float)
Nested Class Summary
Nested Classes
Enum Constant Summary
Enum Constants
Field Summary
Fields
private static final int
private static final int
private static final int
private static final int
Constructor Summary
Constructors
Method Summary
All Methods Static Methods Instance Methods Concrete Methods
private void
int
protected void
protected void
void
Returns the enum constant of this class with the specified name.
Returns an array containing the constants of this enum class, in
the order they are declared.
Methods inherited from class Enum
clone , compareTo , describeConstable , equals , finalize , getDeclaringClass , hashCode , name , ordinal , toString , valueOf
Field Details
UPDATE_CONNECTED_PLAYERS_TICK_RATE
DELAY_BETWEEN_EJECTIONS_TICKS
DELAY_AFTER_LAST_EJECTION_TICKS
DELAY_BEFORE_FIRST_EJECTION_TICKS
Method Details
updateStateForConnectedPlayers