Class AbstractCauldronBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.AbstractCauldronBlock
- All Implemented Interfaces:
FeatureElement, ItemLike, IBlockExtension
- Direct Known Subclasses:
CauldronBlock, LavaCauldronBlock, LayeredCauldronBlock
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Nested Class Summary
Nested classes/interfaces inherited from class Block
Block.UpdateFlagsNested classes/interfaces inherited from class BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionprotected static final intprotected final CauldronInteraction.InteractionMapprotected static final VoxelShapeprivate static final VoxelShapeFields inherited from class Block
BLOCK_STATE_REGISTRY, CODEC, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPSFields inherited from class BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
ConstructorsConstructorDescriptionAbstractCauldronBlock(BlockBehaviour.Properties properties, CauldronInteraction.InteractionMap interactions) -
Method Summary
Modifier and TypeMethodDescriptionprotected voidaffectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston) protected booleancanReceiveStalactiteDrip(Fluid fluid) protected abstract com.mojang.serialization.MapCodec<? extends AbstractCauldronBlock> codec()protected doublegetContentHeight(BlockState state) protected VoxelShapegetInteractionShape(BlockState state, BlockGetter level, BlockPos pos) protected VoxelShapegetShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) protected booleanhasAnalogOutputSignal(BlockState state) abstract booleanisFull(BlockState state) protected booleanisPathfindable(BlockState state, PathComputationType type) voidonPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) protected voidreceiveStalactiteDrip(BlockState state, Level level, BlockPos pos, Fluid fluid) protected voidtick(BlockState cauldronState, ServerLevel level, BlockPos pos, RandomSource random) protected InteractionResultuseItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) Methods inherited from class Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, createBlockStateDefinition, cube, cube, defaultBlockState, destroy, dropFromBlockInteractLootTable, dropFromExplosion, dropFromLootTable, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, isAir, isCollisionShapeFullBlock, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, rotate, shouldChangedStateKeepBlockEntity, simpleCodec, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusion, useWithoutItemMethods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface FeatureElement
isEnabledMethods inherited from interface IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, ignitedByLava, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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Field Details
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FLOOR_LEVEL
protected static final int FLOOR_LEVEL- See Also:
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SHAPE_INSIDE
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SHAPE
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interactions
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Constructor Details
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AbstractCauldronBlock
public AbstractCauldronBlock(BlockBehaviour.Properties properties, CauldronInteraction.InteractionMap interactions)
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Method Details
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codec
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getContentHeight
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useItemOn
protected InteractionResult useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) - Overrides:
useItemOnin classBlockBehaviour
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getShape
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getShapein classBlockBehaviour
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getInteractionShape
- Overrides:
getInteractionShapein classBlockBehaviour
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hasAnalogOutputSignal
- Overrides:
hasAnalogOutputSignalin classBlockBehaviour
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isPathfindable
- Overrides:
isPathfindablein classBlockBehaviour
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isFull
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tick
- Overrides:
tickin classBlockBehaviour
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canReceiveStalactiteDrip
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receiveStalactiteDrip
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onPlace
public void onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) - Overrides:
onPlacein classBlockBehaviour
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affectNeighborsAfterRemoval
protected void affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston) - Overrides:
affectNeighborsAfterRemovalin classBlockBehaviour
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