Class AbstractContainerMenu
java.lang.Object
net.minecraft.world.inventory.AbstractContainerMenu
- Direct Known Subclasses:
AbstractMountInventoryMenu, BeaconMenu, BrewingStandMenu, CartographyTableMenu, ChestMenu, CrafterMenu, CreativeModeInventoryScreen.ItemPickerMenu, DispenserMenu, EnchantmentMenu, GrindstoneMenu, HopperMenu, ItemCombinerMenu, LecternMenu, LoomMenu, MerchantMenu, RecipeBookMenu, ShulkerBoxMenu, StonecutterMenu
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate ItemStackstatic final intfinal intprivate final List<ContainerListener> private final NonNullList<ItemStack> private static final org.slf4j.Loggerprivate final @Nullable MenuType<?> static final intstatic final intstatic final intstatic final intstatic final intstatic final intprivate intprivate intprivate RemoteSlotprivate final it.unimi.dsi.fastutil.ints.IntListprivate final NonNullList<RemoteSlot> static final intstatic final intfinal NonNullList<Slot> static final intprivate intprivate booleanprivate @Nullable ContainerSynchronizer -
Constructor Summary
ConstructorsModifierConstructorDescriptionprotectedAbstractContainerMenu(@Nullable MenuType<?> menuType, int containerId) -
Method Summary
Modifier and TypeMethodDescriptionprotected DataSlotaddDataSlot(DataSlot dataSlot) protected voidaddDataSlots(ContainerData container) protected voidaddInventoryExtendedSlots(Container inventory, int left, int top) protected voidaddInventoryHotbarSlots(Container inventory, int left, int top) protected SlotAdds an item slot to this containervoidaddSlotListener(ContainerListener listener) protected voidaddStandardInventorySlots(Container container, int left, int top) voidvoidbooleanReturnstrueif the player can "drag-spilt" items into this slot.static booleancanItemQuickReplace(@Nullable Slot slot, ItemStack itemStack, boolean ignoreSize) Checks if it's possible to add the given itemstack to the given slot.booleancanTakeItemForPickAll(ItemStack carried, Slot target) Called to determine if the current slot is valid for the stack merging (double-click) code.protected static voidcheckContainerDataCount(ContainerData data, int expected) protected static voidcheckContainerSize(Container container, int expected) protected voidclearContainer(Player player, Container container) voidclicked(int slotIndex, int buttonNum, ContainerInput containerInput, Player player) booleanclickMenuButton(Player player, int buttonId) Handles the given Button-click on the server, currently only used by enchanting.private SlotAccessprivate voiddoClick(int slotIndex, int buttonNum, ContainerInput containerInput, Player player) private static voiddropOrPlaceInInventory(Player player, ItemStack carried) getItems()static intgetQuickcraftHeader(int mask) Args : clickedButton, Returns (0 : start drag, 1 : add slot, 2 : end drag)static intgetQuickcraftMask(int header, int type) static intgetQuickCraftPlaceCount(int quickCraftSlotsSize, int quickCraftingType, ItemStack itemStack) static intgetQuickcraftType(int mask) Extracts the drag mode.static intgetRedstoneSignalFromBlockEntity(@Nullable BlockEntity blockEntity) Like the version that takes an inventory.static intgetRedstoneSignalFromContainer(@Nullable Container container) getSlot(int index) intMenuType<?> getType()intvoidinitializeContents(int stateId, List<ItemStack> items, ItemStack carried) static booleanisValidQuickcraftType(int type, Player player) booleanisValidSlotIndex(int slotIndex) protected booleanmoveItemStackTo(ItemStack itemStack, int startSlot, int endSlot, boolean backwards) Merges provided ItemStack with the first available one in the container/player inventor between minIndex (included) and maxIndex (excluded).abstract ItemStackquickMoveStack(Player player, int slotIndex) Handle when the stack in slotindexis shift-clicked.voidCalled when the container is closed.voidremoveSlotListener(ContainerListener listener) Remove the given Listener.protected voidvoidvoidvoidsetCarried(ItemStack carried) voidsetData(int id, int value) voidPuts an ItemStack in a slot.voidsetRemoteCarried(HashedStack carriedItem) voidsetRemoteSlot(int slot, ItemStack itemStack) voidsetRemoteSlotUnsafe(int slot, HashedStack itemStack) voidsetSelectedBundleItemIndex(int slotIndex, int selectedItemIndex) voidsetSynchronizer(ContainerSynchronizer synchronizer) voidslotsChanged(Container container) Callback for when the crafting matrix is changed.abstract booleanstillValid(Player player) Determines whether supplied player can use this containerprotected static booleanstillValid(ContainerLevelAccess access, Player player, Block block) voidprivate voidprivate voidsynchronizeDataSlotToRemote(int i, int current) private voidsynchronizeSlotToRemote(int i, ItemStack current, Supplier<ItemStack> currentCopy) voidtransferState(AbstractContainerMenu otherContainer) private voidtriggerSlotListeners(int i, ItemStack current, Supplier<ItemStack> currentCopy) private booleantryItemClickBehaviourOverride(Player player, ClickAction clickAction, Slot slot, ItemStack clicked, ItemStack carried) private voidupdateDataSlotListeners(int id, int currentValue)
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Field Details
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LOGGER
private static final org.slf4j.Logger LOGGER -
SLOT_CLICKED_OUTSIDE
public static final int SLOT_CLICKED_OUTSIDE- See Also:
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QUICKCRAFT_TYPE_CHARITABLE
public static final int QUICKCRAFT_TYPE_CHARITABLE- See Also:
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QUICKCRAFT_TYPE_GREEDY
public static final int QUICKCRAFT_TYPE_GREEDY- See Also:
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QUICKCRAFT_TYPE_CLONE
public static final int QUICKCRAFT_TYPE_CLONE- See Also:
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QUICKCRAFT_HEADER_START
public static final int QUICKCRAFT_HEADER_START- See Also:
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QUICKCRAFT_HEADER_CONTINUE
public static final int QUICKCRAFT_HEADER_CONTINUE- See Also:
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QUICKCRAFT_HEADER_END
public static final int QUICKCRAFT_HEADER_END- See Also:
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CARRIED_SLOT_SIZE
public static final int CARRIED_SLOT_SIZE- See Also:
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SLOTS_PER_ROW
public static final int SLOTS_PER_ROW- See Also:
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SLOT_SIZE
public static final int SLOT_SIZE- See Also:
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lastSlots
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slots
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dataSlots
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carried
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remoteSlots
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remoteDataSlots
private final it.unimi.dsi.fastutil.ints.IntList remoteDataSlots -
remoteCarried
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stateId
private int stateId -
containerId
public final int containerId -
quickcraftType
private int quickcraftType -
quickcraftStatus
private int quickcraftStatus -
quickcraftSlots
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containerListeners
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synchronizer
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suppressRemoteUpdates
private boolean suppressRemoteUpdates
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Constructor Details
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AbstractContainerMenu
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Method Details
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addInventoryHotbarSlots
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addInventoryExtendedSlots
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addStandardInventorySlots
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stillValid
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getType
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checkContainerSize
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checkContainerDataCount
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isValidSlotIndex
public boolean isValidSlotIndex(int slotIndex) -
addSlot
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addDataSlot
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addDataSlots
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addSlotListener
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setSynchronizer
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sendAllDataToRemote
public void sendAllDataToRemote() -
removeSlotListener
Remove the given Listener. Method name is for legacy. -
getItems
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broadcastChanges
public void broadcastChanges() -
broadcastFullState
public void broadcastFullState() -
updateDataSlotListeners
private void updateDataSlotListeners(int id, int currentValue) -
triggerSlotListeners
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synchronizeSlotToRemote
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synchronizeDataSlotToRemote
private void synchronizeDataSlotToRemote(int i, int current) -
synchronizeCarriedToRemote
private void synchronizeCarriedToRemote() -
setRemoteSlot
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setRemoteSlotUnsafe
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setRemoteCarried
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clickMenuButton
Handles the given Button-click on the server, currently only used by enchanting. Name is for legacy. -
getSlot
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quickMoveStack
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setSelectedBundleItemIndex
public void setSelectedBundleItemIndex(int slotIndex, int selectedItemIndex) -
clicked
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doClick
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tryItemClickBehaviourOverride
private boolean tryItemClickBehaviourOverride(Player player, ClickAction clickAction, Slot slot, ItemStack clicked, ItemStack carried) -
createCarriedSlotAccess
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canTakeItemForPickAll
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removed
Called when the container is closed. -
dropOrPlaceInInventory
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clearContainer
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slotsChanged
Callback for when the crafting matrix is changed. -
setItem
Puts an ItemStack in a slot. -
initializeContents
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setData
public void setData(int id, int value) -
stillValid
Determines whether supplied player can use this container -
moveItemStackTo
protected boolean moveItemStackTo(ItemStack itemStack, int startSlot, int endSlot, boolean backwards) Merges provided ItemStack with the first available one in the container/player inventor between minIndex (included) and maxIndex (excluded). Args : stack, minIndex, maxIndex, negativeDirection. [!] the Container implementation do not check if the item is valid for the slot -
getQuickcraftType
public static int getQuickcraftType(int mask) Extracts the drag mode. Args : eventButton. Return (0 : evenly split, 1 : one item by slot, 2 : not used ?) -
getQuickcraftHeader
public static int getQuickcraftHeader(int mask) Args : clickedButton, Returns (0 : start drag, 1 : add slot, 2 : end drag) -
getQuickcraftMask
public static int getQuickcraftMask(int header, int type) -
isValidQuickcraftType
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resetQuickCraft
protected void resetQuickCraft() -
canItemQuickReplace
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getQuickCraftPlaceCount
public static int getQuickCraftPlaceCount(int quickCraftSlotsSize, int quickCraftingType, ItemStack itemStack) -
canDragTo
Returnstrueif the player can "drag-spilt" items into this slot. Returnstrueby default. Called to check if the slot can be added to a list of Slots to split the held ItemStack across. -
getRedstoneSignalFromBlockEntity
Like the version that takes an inventory. If the given BlockEntity is not an Inventory, 0 is returned instead. -
getRedstoneSignalFromContainer
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setCarried
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getCarried
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suppressRemoteUpdates
public void suppressRemoteUpdates() -
resumeRemoteUpdates
public void resumeRemoteUpdates() -
transferState
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findSlot
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getStateId
public int getStateId() -
incrementStateId
public int incrementStateId()
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