Class Raider
- All Implemented Interfaces:
DataComponentGetter, TypedInstance<EntityType<?>>, SyncedDataHolder, DebugValueSource, Attackable, EquipmentUser, ItemOwner, Leashable, Enemy, SlotProvider, Targeting, EntityAccess, UniquelyIdentifyable, Nameable, ScoreHolder, Waypoint, WaypointTransmitter, IAttachmentHolder, IEntityExtension, ILivingEntityExtension
- Direct Known Subclasses:
AbstractIllager, Ravager, Witch
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionprotected static classclassRaider.ObtainRaidLeaderBannerGoal<T extends Raider>classprivate static classNested classes/interfaces inherited from class PatrollingMonster
PatrollingMonster.LongDistancePatrolGoal<T>Nested classes/interfaces inherited from class LivingEntity
LivingEntity.FallsoundsNested classes/interfaces inherited from class Entity
Entity.Flags, Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReasonNested classes/interfaces inherited from class AttachmentHolder
AttachmentHolder.AsFieldNested classes/interfaces inherited from interface DebugValueSource
DebugValueSource.Registration, DebugValueSource.ValueGetter<T>Nested classes/interfaces inherited from interface ItemOwner
ItemOwner.OffsetFromOwnerNested classes/interfaces inherited from interface Leashable
Leashable.LeashData, Leashable.WrenchNested classes/interfaces inherited from interface Waypoint
Waypoint.IconNested classes/interfaces inherited from interface WaypointTransmitter
WaypointTransmitter.BlockConnection, WaypointTransmitter.ChunkConnection, WaypointTransmitter.Connection, WaypointTransmitter.EntityAzimuthConnection, WaypointTransmitter.EntityBlockConnection, WaypointTransmitter.EntityChunkConnection -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final Predicate<ItemEntity> private booleanprivate static final booleanprivate static final intprotected static final EntityDataAccessor<Boolean> protected @Nullable Raidprivate intprivate intFields inherited from class PathfinderMob
DEFAULT_WALK_TARGET_VALUEFields inherited from class Mob
ambientSoundTime, goalSelector, jumpControl, lookControl, MAX_ENCHANTED_ARMOR_CHANCE, MAX_ENCHANTED_WEAPON_CHANCE, MAX_PICKUP_LOOT_CHANCE, MAX_WEARING_ARMOR_CHANCE, moveControl, navigation, PICKUP_REACH, preventConversionSpawns, RANDOM_SPAWN_BONUS_ID, TAG_CAN_PICK_UP_LOOT, TAG_DROP_CHANCES, TAG_LEFT_HANDED, TAG_NO_AI, targetSelector, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, WEARING_ARMOR_UPGRADE_MATERIAL_ATTEMPTS, WEARING_ARMOR_UPGRADE_MATERIAL_CHANCE, xpRewardFields inherited from class LivingEntity
ARMOR_SLOT_OFFSET, attackAnim, attackStrengthTicker, autoSpinAttackDmg, autoSpinAttackItemStack, autoSpinAttackTicks, BASE_JUMP_POWER, BODY_ARMOR_OFFSET, brain, currentExplosionCause, currentImpulseImpactPos, damageContainers, DATA_LIVING_ENTITY_FLAGS, dead, DEATH_DURATION, deathTime, DEFAULT_BABY_SCALE, DEFAULT_BASE_GRAVITY, DEFAULT_KNOCKBACK, elytraAnimationState, equipment, EQUIPMENT_SLOT_OFFSET, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, fallFlyTicks, hurtDuration, hurtTime, INPUT_FRICTION, interpolation, INVULNERABLE_DURATION, itemSwapTicker, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerMemoryTime, lerpHeadSteps, lerpYHeadRot, LIVING_ENTITY_FLAG_IS_USING, LIVING_ENTITY_FLAG_OFF_HAND, LIVING_ENTITY_FLAG_SPIN_ATTACK, MIN_MOVEMENT_DISTANCE, noActionTime, oAttackAnim, PLAYER_HURT_EXPERIENCE_TIME, PLAYER_NOT_WEARING_DISGUISE_ITEM, PLAYER_NOT_WEARING_DISGUISE_ITEM_FOR_TARGET, recentKineticEnemies, removeArrowTime, removeStingerTime, SADDLE_OFFSET, SLEEPING_DIMENSIONS, swinging, swingingArm, swingTime, TAG_ATTRIBUTES, TAG_BRAIN, TAG_DEATH_TIME, TAG_EQUIPMENT, TAG_FALL_FLYING, TAG_HEALTH, TAG_HURT_BY_TIMESTAMP, TAG_HURT_TIME, TAG_SLEEPING_POS, useItem, useItemRemaining, walkAnimation, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zzaFields inherited from class Entity
BASE_SAFE_FALL_DISTANCE, BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, CONTENTS_SLOT_INDEX, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, horizontalCollision, hurtMarked, invulnerableTime, isInPowderSnow, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, MAX_MOVEMENTS_HANDELED_PER_TICK, minorHorizontalCollision, moveDist, needsSync, noPhysics, portalProcess, random, stringUUID, stuckSpeedMultiplier, TAG_AIR, TAG_CUSTOM_NAME, TAG_DATA, TAG_FALL_DISTANCE, TAG_FIRE, TAG_GLOWING, TAG_ID, TAG_INVULNERABLE, TAG_MOTION, TAG_NO_GRAVITY, TAG_ON_GROUND, TAG_PASSENGERS, TAG_PORTAL_COOLDOWN, TAG_POS, TAG_ROTATION, TAG_SILENT, TAG_UUID, tickCount, TOTAL_AIR_SUPPLY, uuid, verticalCollision, verticalCollisionBelow, wasEyeInWater, wasInPowderSnow, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOldFields inherited from class AttachmentHolder
ATTACHMENTS_NBT_KEYFields inherited from interface Enemy
XP_REWARD_BOSS, XP_REWARD_HUGE, XP_REWARD_LARGE, XP_REWARD_MEDIUM, XP_REWARD_NONE, XP_REWARD_SMALLFields inherited from interface Leashable
AXIS_SPECIFIC_ELASTICITY, ENTITY_ATTACHMENT_POINT, LEASH_ELASTIC_DIST, LEASH_TAG, LEASH_TOO_FAR_DIST, LEASHER_ATTACHMENT_POINT, MAXIMUM_ALLOWED_LEASHED_DIST, SHARED_QUAD_ATTACHMENT_POINTS, SPRING_DAMPENING, STIFFNESS, TORSIONAL_ELASTICITYFields inherited from interface ScoreHolder
WILDCARD, WILDCARD_NAMEFields inherited from interface Waypoint
MAX_RANGE, WAYPOINT_TRANSMIT_RANGE_HIDE_MODIFIERFields inherited from interface WaypointTransmitter
REALLY_FAR_DISTANCE -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidaddAdditionalSaveData(ValueOutput output) voidaiStep()abstract voidapplyRaidBuffs(ServerLevel level, int wave, boolean isCaptain) booleanbooleanprotected voiddefineSynchedData(SynchedEntityData.Builder entityData) voiddie(DamageSource source) Called when the mob's health reaches 0.@Nullable SpawnGroupDatafinalizeSpawn(ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, @Nullable SpawnGroupData groupData) abstract SoundEvent@Nullable RaidintintgetWave()booleanbooleanhasRaid()booleanhurtServer(ServerLevel level, DamageSource source, float damage) booleanbooleanprotected voidpickUpItem(ServerLevel level, ItemEntity entity) protected voidreadAdditionalSaveData(ValueInput input) protected voidbooleanremoveWhenFarAway(double distSqr) booleanvoidsetCanJoinRaid(boolean canJoinRaid) voidsetCelebrating(boolean celebrating) voidsetCurrentRaid(@Nullable Raid raid) voidsetTicksOutsideRaid(int ticksOutsideRaid) voidsetWave(int wave) protected voidMethods inherited from class PatrollingMonster
canBeLeader, checkPatrollingMonsterSpawnRules, findPatrolTarget, getPatrolTarget, hasPatrolTarget, isPatrolLeader, isPatrolling, setPatrolLeader, setPatrolling, setPatrolTargetMethods inherited from class Monster
checkAnyLightMonsterSpawnRules, checkMonsterSpawnRules, checkSurfaceMonstersSpawnRules, createMonsterAttributes, getDeathSound, getFallSounds, getHurtSound, getProjectile, getSoundSource, getSwimSound, getSwimSplashSound, getWalkTargetValue, isDarkEnoughToSpawn, isPreventingPlayerRest, shouldDropExperience, shouldDropLootMethods inherited from class PathfinderMob
checkSpawnRules, closeRangeLeashBehaviour, followLeashSpeed, getWalkTargetValue, isPanicking, isPathFinding, shouldStayCloseToLeashHolder, whenLeashedToMethods inherited from class Mob
asValidTarget, ate, baseTick, canAttack, canBeLeashed, canDispenserEquipIntoSlot, canHoldItem, canPickUpLoot, canReplaceCurrentItem, canReplaceEqualItem, canShearEquipment, canUseNonMeleeWeapon, chargeSpeedModifier, checkDespawn, checkMobSpawnRules, checkSpawnObstruction, clampHeadRotationToBody, clearHome, convertTo, convertTo, createBodyControl, createEquipmentSlotContainer, createMobAttributes, createNavigation, customServerAiStep, doHurtTarget, dropCustomDeathLoot, dropFromLootTable, dropPreservedEquipment, dropPreservedEquipment, enchantSpawnedArmor, enchantSpawnedWeapon, equip, equip, equipItemIfPossible, getAmbientSound, getAmbientSoundInterval, getAttackBoundingBox, getBaseExperienceReward, getBodyArmorItem, getControllingPassenger, getDropChances, getEquipmentForSlot, getHeadRotSpeed, getHomePosition, getHomeRadius, getJumpControl, getLeashData, getLookControl, getLootTable, getLootTableSeed, getMainArm, getMaxFallDistance, getMaxHeadXRot, getMaxHeadYRot, getMaxSpawnClusterSize, getMoveControl, getNavigation, getPathfindingMalus, getPickResult, getPickupReach, getPreferredWeaponType, getSensing, getSpawnType, getTarget, getTargetFromBrain, getTargetUnchecked, handleEntityEvent, hasHome, interact, isAggressive, isEffectiveAi, isLeftHanded, isMaxGroupSizeReached, isNoAi, isPersistenceRequired, isSaddled, isSpawnCancelled, isWearingBodyArmor, isWithinHome, isWithinHome, isWithinHome, isWithinMeleeAttackRange, jumpInFluid, jumpInLiquid, leashTooFarBehaviour, lookAt, mobInteract, onAttributeUpdated, onLeashRemoved, onOffspringSpawnedFromEgg, onPathfindingDone, onPathfindingStart, playAmbientSound, playHurtSound, populateDefaultEquipmentEnchantments, populateDefaultEquipmentSlots, registerDebugValues, removeAfterChangingDimensions, removeAllGoals, removeFreeWill, serverAiStep, setAggressive, setBaby, setBodyArmorItem, setCanPickUpLoot, setDropChance, setGuaranteedDrop, setHomeTo, setItemSlotAndDropWhenKilled, setLeashData, setLeftHanded, setNoAi, setPathfindingMalus, setPersistenceRequired, setPersistenceRequired, setSpawnCancelled, setSpeed, setTarget, setXxa, setYya, setZza, shouldPassengersInheritMalus, spawnAnim, startRiding, stopInPlace, sunProtectionSlot, tick, tickHeadTurn, updateControlFlags, usePlayerItem, wantsToPickUpMethods inherited from class LivingEntity
activeLocationDependentEnchantments, actuallyHurt, addEffect, addEffect, animateHurt, applyInput, applyItemBlocking, applyPostImpulseGraceTime, areAllEffectsAmbient, asLivingEntity, attackable, blockedByItem, blockUsingItem, calculateEntityAnimation, calculateFallDamage, canBeAffected, canBeSeenAsEnemy, canBeSeenByAnyone, canBreatheUnderwater, canEquipWithDispenser, canFreeze, canGlide, canGlideUsing, canStandOnFluid, canUsePortal, canUseSlot, causeExtraKnockback, causeFallDamage, checkAutoSpinAttack, checkFallDamage, clearSleepingPos, completeUsingItem, createEquipment, createLivingAttributes, createWitherRose, decreaseAirSupply, doAutoAttackOnTouch, doesEmitEquipEvent, doHurtEquipment, doPush, drop, dropAllDeathLoot, dropEquipment, dropExperience, dropFromEntityInteractLootTable, dropFromGiftLootTable, dropFromLootTable, dropFromLootTable, dropFromLootTable, dropFromShearingLootTable, equipmentHasChanged, forceAddEffect, getAbsorptionAmount, getActiveEffects, getActiveEffectsMap, getActiveItem, getAgeScale, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttackRangeWith, getAttribute, getAttributeBaseValue, getAttributes, getAttributeValue, getBedOrientation, getBlockSpeedFactor, getBrain, getCombatTracker, getComfortableFallDistance, getCurrentSwingDuration, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDefaultDimensions, getDefaultGravity, getDimensions, getDismountPoses, getEffect, getEffectBlendFactor, getEffectiveGravity, getEquipmentSlotForItem, getEquipSound, getExperienceReward, getFallFlyingTicks, getFluidFallingAdjustedMovement, getFlyingSpeed, getHealth, getHitbox, getHurtDir, getInterpolation, getItemBlockingWith, getItemBySlot, getItemHeldByArm, getItemInHand, getJumpBoostPower, getJumpPower, getJumpPower, getKillCredit, getKnockback, getLastAttacker, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtByPlayer, getLastHurtByPlayerMemoryTime, getLastHurtMob, getLastHurtMobTimestamp, getLiquidCollisionShape, getLocalBoundsForPose, getLuck, getMainHandItem, getMaxAbsorption, getMaxHeadRotationRelativeToBody, getMaxHealth, getNoActionTime, getOffhandItem, getPassengerRidingPosition, getPreciseBodyRotation, getRelativePortalPosition, getRiddenInput, getRiddenSpeed, getScale, getSecondsToDisableBlocking, getSleepingPos, getSlot, getSoundVolume, getSpeed, getStingerCount, getSwimAmount, getTicksSinceLastKineticHitFeedback, getTicksUsingItem, getTicksUsingItem, getUsedItemHand, getUseItem, getUseItemRemainingTicks, getViewYRot, getVisibilityPercent, getVisualRotationYInDegrees, getVoicePitch, getWaterSlowDown, getWeaponItem, getYHeadRot, goDownInWater, handleDamageEvent, handleExtraItemsCreatedOnUse, hasEffect, hasInfiniteMaterials, hasItemInSlot, hasLandedInLiquid, hasLineOfSight, hasLineOfSight, heal, hurtArmor, hurtHelmet, igniteForTicks, increaseAirSupply, indicateDamage, internalSetAbsorptionAmount, isAffectedByFluids, isAffectedByPotions, isAlive, isAlwaysExperienceDropper, isAutoSpinAttack, isBaby, isBlocking, isCurrentlyGlowing, isDeadOrDying, isEquippableInSlot, isFallFlying, isHolding, isHolding, isIgnoringFallDamageFromCurrentImpulse, isImmobile, isInPostImpulseGraceTime, isInvertedHealAndHarm, isInvulnerableTo, isInWall, isJumping, isLookingAtMe, isPickable, isPushable, isSensitiveToWater, isSleeping, isSuppressingSlidingDownLadder, isTransmittingWaypoint, isUsingItem, isVisuallySwimming, jumpFromGround, kill, knockback, lerpHeadRotationStep, lerpHeadTo, lookAt, makeBrain, makePoofParticles, makeSound, makeWaypointConnectionWith, maxUpStep, onAttack, onBelowWorld, onChangedBlock, onClimbable, onEffectAdded, onEffectsRemoved, onEffectUpdated, onEnterCombat, onEquipItem, onEquippedItemBroken, onItemPickup, onLeaveCombat, onRemoval, onSyncedDataUpdated, playAttackSound, playBlockFallSound, postPiercingAttack, push, pushEntities, randomTeleport, recreateFromPacket, releaseUsingItem, rememberStabbedEntity, remove, removeAllEffects, removeEffect, removeEffectNoUpdate, removeEffectParticles, removeFrost, resetCurrentImpulseContext, resetForwardDirectionOfRelativePortalPosition, resolveMobResponsibleForDamage, resolvePlayerResponsibleForDamage, rideTick, sanitizeScale, sendEffectToPassengers, setAbsorptionAmount, setArrowCount, setDiscardFriction, setHealth, setIgnoreFallDamageFromCurrentImpulse, setItemInHand, setItemSlot, setItemSlot, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setRecordPlayingNearby, setSleepingPos, setSprinting, setStingerCount, setYBodyRot, setYHeadRot, shouldDiscardFriction, shouldShowName, shouldTakeDrowningDamage, shouldTravelInFluid, skipDropExperience, spawnItemParticles, stabAttack, stabbedEntities, startSleeping, startUsingItem, stopFallFlying, stopRiding, stopSleeping, stopUsingItem, swing, swing, take, tickDeath, tickEffects, tickRidden, travel, travelFlying, travelFlying, travelInWater, triggerOnDeathMobEffects, tryAddFrost, tryResetCurrentImpulseContext, updateDataBeforeSync, updateEffectVisibility, updateFallFlying, updateInvisibilityStatus, updateSwingTime, updateUsingItem, updateWalkAnimation, wasExperienceConsumed, wasRecentlyStabbed, waypointIcon, wouldNotSuffocateAtTargetPoseMethods inherited from class Entity
absSnapRotationTo, absSnapTo, absSnapTo, addDeltaMovement, addPassenger, addTag, adjustSpawnLocation, applyComponentsFromItemStack, applyEffectsFromBlocks, applyEffectsFromBlocks, applyGravity, applyImplicitComponent, applyImplicitComponentIfPresent, applyImplicitComponents, awardKillScore, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canCollideWith, canControlVehicle, canInteractWithLevel, canRide, canSimulateMovement, canSpawnSprintParticle, canSprint, canTeleport, canTrample, captureDrops, captureDrops, castComponentValue, checkBelowWorld, checkFallDistanceAccumulation, checkSupportingBlock, chunkPosition, clearFire, clearFreeze, clearMovementThisTick, closerThan, closerThan, collectAllColliders, collideBoundingBox, collidedWithFluid, collidedWithShapeMovingFrom, computeSpeed, considersEntityAsAlly, copyPosition, couldAcceptPassenger, countPlayerPassengers, createCommandSourceStackForNameResolution, createHoverEvent, damageSources, dampensVibrations, deflection, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doCheckFallDamage, doWaterSplashEffect, dropAllLeashConnections, ejectPassengers, entityTags, equals, extinguishFire, fillCrashReportCategory, fireImmune, fixupDimensions, forceSetRotation, fudgePositionAfterSizeChange, gameEvent, gameEvent, get, getAddEntityPacket, getAirSupply, getAttachments, getAvailableSpaceBelow, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getCapability, getCapability, getCollisionHorizontalEscapeVector, getControlledVehicle, getCustomName, getDefaultPassengerAttachmentPoint, getDeltaMovement, getDimensionChangingDelay, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getEyeHeight, getEyeHeight, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getGravity, getHandHoldingItemAngle, getHeadLookAngle, getId, getInBlockState, getIndirectPassengers, getInputVector, getKnownMovement, getKnownSpeed, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getMaxAirSupply, getMaxHeightFluidType, getMotionDirection, getMovementEmission, getName, getNearestViewDirection, getOnPos, getOnPos, getOnPosLegacy, getPassengerAttachmentPoint, getPassengers, getPassengersAndSelf, getPercentFrozen, getPersistentData, getPickRadius, getPistonPushReaction, getPortalCooldown, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getQuadLeashHolderOffsets, getRandom, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRemovalReason, getRequiresPrecisePosition, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getSharedFlag, getStringUUID, getSwimHighSpeedSplashSound, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getVehicleAttachmentPoint, getViewScale, getViewVector, getViewXRot, getX, getX, getXRot, getXRot, getY, getY, getYRot, getYRot, getZ, getZ, handleOnAboveBubbleColumn, handleOnInsideBubbleColumn, handlePortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasMovedHorizontallyRecently, hasPassenger, hasPassenger, hasPose, hurt, hurtClient, hurtOrSimulate, igniteForSeconds, ignoreExplosion, is, isAddedToLevel, isAffectedByBlocks, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isClientAuthoritative, isColliding, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEyeInFluid, isFlapping, isFlyingVehicle, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInClouds, isInFluidType, isInFluidType, isInLava, isInLiquid, isInShallowWater, isInterpolating, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableToBase, isInWater, isInWaterOrRain, isLocalClientAuthoritative, isLocalInstanceAuthoritative, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, killedEntity, lavaHurt, lavaIgnite, lerpMotion, lerpPositionAndRotationStep, level, limitPistonMovement, load, makeBoundingBox, makeBoundingBox, makeStuckInBlock, markHurt, maybeBackOffFromEdge, mayInteract, mirror, move, moveOrInterpolateTo, moveOrInterpolateTo, moveOrInterpolateTo, moveOrInterpolateTo, moveRelative, moveTowardsClosestSpace, nextStep, notifyLeasheeRemoved, notifyLeashHolder, oldPosition, onAboveBubbleColumn, onAddedToLevel, onClientRemoval, onExplosionHit, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onPassengerTurned, onRemovedFromLevel, onSyncedDataUpdated, pick, placePortalTicket, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, positionRider, problemPath, processFlappingMovement, processPortalCooldown, propagateFallToPassengers, push, push, reapplyPosition, refreshDimensions, registryAccess, removeLatestMovementRecording, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rotate, save, saveAsPassenger, saveWithoutId, sendBubbleColumnParticles, setAirSupply, setAsInsidePortal, setBoundingBox, setComponent, setCustomName, setCustomNameVisible, setData, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setNoGravity, setOldPos, setOldPosAndRot, setOldPosAndRot, setOldRot, setOnGround, setOnGroundWithMovement, setOnGroundWithMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRequiresPrecisePosition, setRot, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYRot, shearOffAllLeashConnections, shouldBeSaved, shouldBlockExplode, shouldPlayLavaHurtSound, shouldRender, shouldRenderAtSqrDistance, showVehicleHealth, skipAttackInteraction, snapTo, snapTo, snapTo, snapTo, snapTo, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startSeenByPlayer, stopSeenByPlayer, supportQuadLeashAsHolder, syncData, syncPacketPositionCodec, teleport, teleportRelative, teleportSetPosition, teleportSetPosition, teleportSpectators, teleportTo, teleportTo, thunderHit, toString, touchingUnloadedChunk, trackingPosition, turn, typeHolder, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoCanPushEntityFluidPushing, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming, waterSwimSoundMethods inherited from class AttachmentHolder
deserializeAttachments, getData, getExistingDataOrNull, hasAttachments, hasData, removeData, serializeAttachmentsMethods inherited from interface DataComponentGetter
get, getOrDefault, getOrDefault, getTyped, has, hasMethods inherited from interface EquipmentUser
equip, equip, equip, getItemBySlot, resolveSlot, setItemSlotMethods inherited from interface IAttachmentHolder
getData, getExistingData, getExistingData, getExistingDataOrNull, hasData, removeData, setData, syncDataMethods inherited from interface IEntityExtension
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canTrample, captureDrops, captureDrops, copyAttachmentsFrom, getClassification, getEyeInFluidType, getFluidFallDistanceModifier, getFluidMotionScale, getFluidTypeHeight, getMaxHeightFluidType, getParts, getPersistentData, getSoundFromFluidType, hasCustomOutlineRendering, isAddedToLevel, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, onAddedToLevel, onRemovedFromLevel, revive, sendPairingData, shouldRiderSitMethods inherited from interface ILivingEntityExtension
canDrownInFluidType, canSwimInFluidType, moveInFluid, onDamageTaken, self, sinkInFluidMethods inherited from interface Leashable
canHaveALeashAttachedTo, checkElasticInteractions, dropLeash, getLeashHolder, getLeashOffset, getLeashOffset, getQuadLeashOffsets, isLeashed, leashDistanceTo, leashElasticDistance, leashSnapDistance, mayBeLeashed, onElasticLeashPull, readLeashData, removeLeash, setDelayedLeashHolderId, setLeashedTo, supportQuadLeash, writeLeashDataMethods inherited from interface Nameable
getPlainTextNameMethods inherited from interface ScoreHolder
getFeedbackDisplayNameMethods inherited from interface SlotProvider
getSlotsFromRange
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Field Details
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IS_CELEBRATING
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ALLOWED_ITEMS
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DEFAULT_WAVE
private static final int DEFAULT_WAVE- See Also:
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DEFAULT_CAN_JOIN_RAID
private static final boolean DEFAULT_CAN_JOIN_RAID- See Also:
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raid
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wave
private int wave -
canJoinRaid
private boolean canJoinRaid -
ticksOutsideRaid
private int ticksOutsideRaid
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Constructor Details
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Raider
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Method Details
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registerGoals
protected void registerGoals()- Overrides:
registerGoalsin classPatrollingMonster
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defineSynchedData
- Overrides:
defineSynchedDatain classMob
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applyRaidBuffs
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canJoinRaid
public boolean canJoinRaid() -
setCanJoinRaid
public void setCanJoinRaid(boolean canJoinRaid) -
aiStep
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updateNoActionTime
protected void updateNoActionTime()- Overrides:
updateNoActionTimein classMonster
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die
Called when the mob's health reaches 0.- Overrides:
diein classLivingEntity
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canJoinPatrol
public boolean canJoinPatrol()- Overrides:
canJoinPatrolin classPatrollingMonster
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setCurrentRaid
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getCurrentRaid
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isCaptain
public boolean isCaptain() -
hasRaid
public boolean hasRaid() -
hasActiveRaid
public boolean hasActiveRaid() -
setWave
public void setWave(int wave) -
getWave
public int getWave() -
isCelebrating
public boolean isCelebrating() -
setCelebrating
public void setCelebrating(boolean celebrating) -
addAdditionalSaveData
- Overrides:
addAdditionalSaveDatain classPatrollingMonster
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readAdditionalSaveData
- Overrides:
readAdditionalSaveDatain classPatrollingMonster
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pickUpItem
- Overrides:
pickUpItemin classMob
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removeWhenFarAway
public boolean removeWhenFarAway(double distSqr) - Overrides:
removeWhenFarAwayin classPatrollingMonster
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requiresCustomPersistence
public boolean requiresCustomPersistence()- Overrides:
requiresCustomPersistencein classMob
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getTicksOutsideRaid
public int getTicksOutsideRaid() -
setTicksOutsideRaid
public void setTicksOutsideRaid(int ticksOutsideRaid) -
hurtServer
- Overrides:
hurtServerin classLivingEntity
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finalizeSpawn
public @Nullable SpawnGroupData finalizeSpawn(ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, @Nullable SpawnGroupData groupData) - Overrides:
finalizeSpawnin classPatrollingMonster
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getCelebrateSound
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