Class AbstractHurtingProjectile
java.lang.Object
net.neoforged.neoforge.attachment.AttachmentHolder
net.minecraft.world.entity.Entity
net.minecraft.world.entity.projectile.Projectile
net.minecraft.world.entity.projectile.hurtingprojectile.AbstractHurtingProjectile
- All Implemented Interfaces:
DataComponentGetter, TypedInstance<EntityType<?>>, SyncedDataHolder, DebugValueSource, ItemOwner, SlotProvider, TraceableEntity, EntityAccess, UniquelyIdentifyable, Nameable, ScoreHolder, IAttachmentHolder, IEntityExtension
- Direct Known Subclasses:
AbstractWindCharge, DragonFireball, Fireball, WitherSkull
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Nested Class Summary
Nested classes/interfaces inherited from class Projectile
Projectile.ProjectileFactory<T>Nested classes/interfaces inherited from class Entity
Entity.Flags, Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReasonNested classes/interfaces inherited from class AttachmentHolder
AttachmentHolder.AsFieldNested classes/interfaces inherited from interface DebugValueSource
DebugValueSource.Registration, DebugValueSource.ValueGetter<T>Nested classes/interfaces inherited from interface ItemOwner
ItemOwner.OffsetFromOwner -
Field Summary
FieldsModifier and TypeFieldDescriptiondoublestatic final doublestatic final doubleFields inherited from class Projectile
ownerFields inherited from class Entity
BASE_SAFE_FALL_DISTANCE, BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, CONTENTS_SLOT_INDEX, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, horizontalCollision, hurtMarked, invulnerableTime, isInPowderSnow, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, MAX_MOVEMENTS_HANDELED_PER_TICK, minorHorizontalCollision, moveDist, needsSync, noPhysics, portalProcess, random, stringUUID, stuckSpeedMultiplier, TAG_AIR, TAG_CUSTOM_NAME, TAG_DATA, TAG_FALL_DISTANCE, TAG_FIRE, TAG_GLOWING, TAG_ID, TAG_INVULNERABLE, TAG_MOTION, TAG_NO_GRAVITY, TAG_ON_GROUND, TAG_PASSENGERS, TAG_PORTAL_COOLDOWN, TAG_POS, TAG_ROTATION, TAG_SILENT, TAG_UUID, tickCount, TOTAL_AIR_SUPPLY, uuid, verticalCollision, verticalCollisionBelow, wasEyeInWater, wasInPowderSnow, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOldFields inherited from class AttachmentHolder
ATTACHMENTS_NBT_KEYFields inherited from interface ScoreHolder
WILDCARD, WILDCARD_NAME -
Constructor Summary
ConstructorsModifierConstructorDescriptionprotectedAbstractHurtingProjectile(EntityType<? extends AbstractHurtingProjectile> type, double x, double y, double z, Level level) AbstractHurtingProjectile(EntityType<? extends AbstractHurtingProjectile> type, double x, double y, double z, Vec3 direction, Level level) AbstractHurtingProjectile(EntityType<? extends AbstractHurtingProjectile> type, LivingEntity mob, Vec3 direction, Level level) protectedAbstractHurtingProjectile(EntityType<? extends AbstractHurtingProjectile> type, Level level) -
Method Summary
Modifier and TypeMethodDescriptionprotected voidaddAdditionalSaveData(ValueOutput output) private voidprivate voidassignDirectionalMovement(Vec3 direction, double speed) protected booleancanHitEntity(Entity entity) private voidprotected voiddefineSynchedData(SynchedEntityData.Builder entityData) protected ClipContext.Blockprotected floatfloatprotected floatprotected @Nullable ParticleOptionsbooleanhurtServer(ServerLevel level, DamageSource source, float damage) protected voidonDeflection(boolean byAttack) protected voidreadAdditionalSaveData(ValueInput input) protected booleanbooleanshouldRenderAtSqrDistance(double distance) Checks if the entity is in range to render.voidtick()Methods inherited from class Projectile
applyOnProjectileSpawned, calculateHorizontalHurtKnockbackDirection, checkLeftOwner, deflect, getAddEntityPacket, getDimensionChangingDelay, getEffectSource, getMovementToShoot, getOwner, getPickRadius, hitTargetOrDeflectSelf, isPickable, lerpRotation, mayBreak, mayInteract, onAboveBubbleColumn, onHit, onHitBlock, onHitEntity, onInsideBubbleColumn, onItemBreak, ownedBy, recreateFromPacket, restoreFrom, setOwner, setOwner, shoot, shootFromRotation, shouldBounceOnWorldBorder, spawnProjectile, spawnProjectile, spawnProjectileFromRotation, spawnProjectileUsingShoot, spawnProjectileUsingShoot, updateRotationMethods inherited from class Entity
absSnapRotationTo, absSnapTo, absSnapTo, addDeltaMovement, addPassenger, addTag, adjustSpawnLocation, animateHurt, applyComponentsFromItemStack, applyEffectsFromBlocks, applyEffectsFromBlocks, applyGravity, applyImplicitComponent, applyImplicitComponentIfPresent, applyImplicitComponents, awardKillScore, baseTick, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canCollideWith, canControlVehicle, canFreeze, canInteractWithLevel, canRide, canSimulateMovement, canSpawnSprintParticle, canSprint, canTeleport, canTrample, canUsePortal, captureDrops, captureDrops, castComponentValue, causeFallDamage, checkBelowWorld, checkDespawn, checkFallDamage, checkFallDistanceAccumulation, checkSupportingBlock, chunkPosition, clearFire, clearFreeze, clearMovementThisTick, closerThan, closerThan, collectAllColliders, collideBoundingBox, collidedWithFluid, collidedWithShapeMovingFrom, computeSpeed, considersEntityAsAlly, copyPosition, couldAcceptPassenger, countPlayerPassengers, createCommandSourceStackForNameResolution, createHoverEvent, damageSources, dampensVibrations, deflection, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doCheckFallDamage, doWaterSplashEffect, dropAllLeashConnections, ejectPassengers, entityTags, equals, extinguishFire, fillCrashReportCategory, fireImmune, fixupDimensions, forceSetRotation, fudgePositionAfterSizeChange, gameEvent, gameEvent, get, getAirSupply, getAttachments, getAvailableSpaceBelow, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockSpeedFactor, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getCapability, getCapability, getCollisionHorizontalEscapeVector, getControlledVehicle, getControllingPassenger, getCustomName, getDefaultGravity, getDefaultPassengerAttachmentPoint, getDeltaMovement, getDimensions, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getEyeHeight, getEyeHeight, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getGravity, getHandHoldingItemAngle, getHeadLookAngle, getId, getInBlockState, getIndirectPassengers, getInputVector, getInterpolation, getKnownMovement, getKnownSpeed, getLightProbePosition, getLookAngle, getLootTable, getMaxAirSupply, getMaxFallDistance, getMaxHeightFluidType, getMotionDirection, getMovementEmission, getName, getNearestViewDirection, getOnPos, getOnPos, getOnPosLegacy, getPassengerAttachmentPoint, getPassengerRidingPosition, getPassengers, getPassengersAndSelf, getPercentFrozen, getPersistentData, getPickResult, getPistonPushReaction, getPortalCooldown, getPose, getPosition, getPositionCodec, getPreciseBodyRotation, getPrimaryStepSoundBlockPos, getQuadLeashHolderOffsets, getRandom, getRandomX, getRandomY, getRandomZ, getRelativePortalPosition, getRemainingFireTicks, getRemovalReason, getRequiresPrecisePosition, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getSharedFlag, getSlot, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getVehicleAttachmentPoint, getViewScale, getViewVector, getViewXRot, getViewYRot, getVisualRotationYInDegrees, getWeaponItem, getX, getX, getXRot, getXRot, getY, getY, getYHeadRot, getYRot, getYRot, getZ, getZ, handleDamageEvent, handleEntityEvent, handleOnAboveBubbleColumn, handleOnInsideBubbleColumn, handlePortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasMovedHorizontallyRecently, hasPassenger, hasPassenger, hasPose, hurt, hurtClient, hurtOrSimulate, igniteForSeconds, igniteForTicks, ignoreExplosion, interact, is, isAddedToLevel, isAffectedByBlocks, isAlive, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isClientAuthoritative, isColliding, isCrouching, isCurrentlyGlowing, isCustomNameVisible, isDescending, isDiscrete, isEffectiveAi, isEyeInFluid, isFlapping, isFlyingVehicle, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInClouds, isInFluidType, isInFluidType, isInLava, isInLiquid, isInShallowWater, isInterpolating, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableToBase, isInWall, isInWater, isInWaterOrRain, isLocalClientAuthoritative, isLocalInstanceAuthoritative, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPushable, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, isVisuallySwimming, kill, killedEntity, lavaHurt, lavaIgnite, lerpHeadTo, lerpMotion, lerpPositionAndRotationStep, level, limitPistonMovement, load, lookAt, makeBoundingBox, makeBoundingBox, makeStuckInBlock, markHurt, maxUpStep, maybeBackOffFromEdge, mirror, move, moveOrInterpolateTo, moveOrInterpolateTo, moveOrInterpolateTo, moveOrInterpolateTo, moveRelative, moveTowardsClosestSpace, nextStep, notifyLeasheeRemoved, notifyLeashHolder, oldPosition, onAddedToLevel, onBelowWorld, onClientRemoval, onExplosionHit, onFlap, onGround, onInsideBlock, onPassengerTurned, onRemoval, onRemovedFromLevel, onSyncedDataUpdated, onSyncedDataUpdated, pick, placePortalTicket, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, positionRider, problemPath, processFlappingMovement, processPortalCooldown, propagateFallToPassengers, push, push, push, reapplyPosition, refreshDimensions, registerDebugValues, registryAccess, remove, removeAfterChangingDimensions, removeLatestMovementRecording, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, revive, rideTick, rotate, save, saveAsPassenger, saveWithoutId, sendBubbleColumnParticles, setAirSupply, setAsInsidePortal, setBoundingBox, setComponent, setCustomName, setCustomNameVisible, setData, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setNoGravity, setOldPos, setOldPosAndRot, setOldPosAndRot, setOldRot, setOnGround, setOnGroundWithMovement, setOnGroundWithMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRequiresPrecisePosition, setRot, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSprinting, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYBodyRot, setYHeadRot, setYRot, shearOffAllLeashConnections, shouldBeSaved, shouldBlockExplode, shouldPlayLavaHurtSound, shouldRender, shouldShowName, showVehicleHealth, skipAttackInteraction, snapTo, snapTo, snapTo, snapTo, snapTo, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startRiding, startSeenByPlayer, stopRiding, stopSeenByPlayer, supportQuadLeashAsHolder, syncData, syncPacketPositionCodec, teleport, teleportRelative, teleportSetPosition, teleportSetPosition, teleportSpectators, teleportTo, teleportTo, thunderHit, toString, touchingUnloadedChunk, trackingPosition, turn, typeHolder, unRide, unsetRemoved, updateDataBeforeSync, updateDynamicGameEventListener, updateFluidHeightAndDoCanPushEntityFluidPushing, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming, waterSwimSoundMethods inherited from class AttachmentHolder
deserializeAttachments, getData, getExistingDataOrNull, hasAttachments, hasData, removeData, serializeAttachmentsMethods inherited from interface DataComponentGetter
get, getOrDefault, getOrDefault, getTyped, has, hasMethods inherited from interface IAttachmentHolder
getData, getExistingData, getExistingData, getExistingDataOrNull, hasData, removeData, setData, syncDataMethods inherited from interface IEntityExtension
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canSwimInFluidType, copyAttachmentsFrom, getClassification, getFluidFallDistanceModifier, getFluidMotionScale, getParts, getSoundFromFluidType, hasCustomOutlineRendering, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, sendPairingData, shouldRiderSitMethods inherited from interface ItemOwner
asLivingEntityMethods inherited from interface Nameable
getPlainTextNameMethods inherited from interface ScoreHolder
getFeedbackDisplayNameMethods inherited from interface SlotProvider
getSlotsFromRange
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Field Details
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INITAL_ACCELERATION_POWER
public static final double INITAL_ACCELERATION_POWER- See Also:
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DEFLECTION_SCALE
public static final double DEFLECTION_SCALE- See Also:
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accelerationPower
public double accelerationPower
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Constructor Details
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AbstractHurtingProjectile
protected AbstractHurtingProjectile(EntityType<? extends AbstractHurtingProjectile> type, Level level) -
AbstractHurtingProjectile
protected AbstractHurtingProjectile(EntityType<? extends AbstractHurtingProjectile> type, double x, double y, double z, Level level) -
AbstractHurtingProjectile
public AbstractHurtingProjectile(EntityType<? extends AbstractHurtingProjectile> type, double x, double y, double z, Vec3 direction, Level level) -
AbstractHurtingProjectile
public AbstractHurtingProjectile(EntityType<? extends AbstractHurtingProjectile> type, LivingEntity mob, Vec3 direction, Level level)
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Method Details
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defineSynchedData
- Specified by:
defineSynchedDatain classEntity
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shouldRenderAtSqrDistance
public boolean shouldRenderAtSqrDistance(double distance) Checks if the entity is in range to render.- Overrides:
shouldRenderAtSqrDistancein classEntity
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getClipType
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tick
public void tick()- Overrides:
tickin classProjectile
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applyInertia
private void applyInertia() -
createParticleTrail
private void createParticleTrail() -
hurtServer
- Overrides:
hurtServerin classProjectile
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canHitEntity
- Overrides:
canHitEntityin classProjectile
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shouldBurn
protected boolean shouldBurn() -
getTrailParticle
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getInertia
protected float getInertia() -
getLiquidInertia
protected float getLiquidInertia() -
addAdditionalSaveData
- Overrides:
addAdditionalSaveDatain classProjectile
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readAdditionalSaveData
- Overrides:
readAdditionalSaveDatain classProjectile
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getLightLevelDependentMagicValue
public float getLightLevelDependentMagicValue()- Overrides:
getLightLevelDependentMagicValuein classEntity
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assignDirectionalMovement
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onDeflection
protected void onDeflection(boolean byAttack) - Overrides:
onDeflectionin classProjectile
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