Class Phantom
java.lang.Object
net.neoforged.neoforge.attachment.AttachmentHolder
net.minecraft.world.entity.Entity
net.minecraft.world.entity.LivingEntity
net.minecraft.world.entity.Mob
net.minecraft.world.entity.monster.Phantom
- All Implemented Interfaces:
DataComponentGetter, TypedInstance<EntityType<?>>, SyncedDataHolder, DebugValueSource, Attackable, EquipmentUser, ItemOwner, Leashable, Enemy, SlotProvider, Targeting, EntityAccess, UniquelyIdentifyable, Nameable, ScoreHolder, Waypoint, WaypointTransmitter, IAttachmentHolder, IEntityExtension, ILivingEntityExtension
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionprivate static enumprivate classprivate classprivate classprivate classprivate static classprivate classprivate classprivate classNested classes/interfaces inherited from class LivingEntity
LivingEntity.FallsoundsNested classes/interfaces inherited from class Entity
Entity.Flags, Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReasonNested classes/interfaces inherited from class AttachmentHolder
AttachmentHolder.AsFieldNested classes/interfaces inherited from interface DebugValueSource
DebugValueSource.Registration, DebugValueSource.ValueGetter<T>Nested classes/interfaces inherited from interface ItemOwner
ItemOwner.OffsetFromOwnerNested classes/interfaces inherited from interface Leashable
Leashable.LeashData, Leashable.WrenchNested classes/interfaces inherited from interface Waypoint
Waypoint.IconNested classes/interfaces inherited from interface WaypointTransmitter
WaypointTransmitter.BlockConnection, WaypointTransmitter.ChunkConnection, WaypointTransmitter.Connection, WaypointTransmitter.EntityAzimuthConnection, WaypointTransmitter.EntityBlockConnection, WaypointTransmitter.EntityChunkConnection -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate @Nullable BlockPosprivate Phantom.AttackPhasestatic final floatprivate static final EntityDataAccessor<Integer> private Vec3static final intFields inherited from class Mob
ambientSoundTime, goalSelector, jumpControl, lookControl, MAX_ENCHANTED_ARMOR_CHANCE, MAX_ENCHANTED_WEAPON_CHANCE, MAX_PICKUP_LOOT_CHANCE, MAX_WEARING_ARMOR_CHANCE, moveControl, navigation, PICKUP_REACH, preventConversionSpawns, RANDOM_SPAWN_BONUS_ID, TAG_CAN_PICK_UP_LOOT, TAG_DROP_CHANCES, TAG_LEFT_HANDED, TAG_NO_AI, targetSelector, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, WEARING_ARMOR_UPGRADE_MATERIAL_ATTEMPTS, WEARING_ARMOR_UPGRADE_MATERIAL_CHANCE, xpRewardFields inherited from class LivingEntity
ARMOR_SLOT_OFFSET, attackAnim, attackStrengthTicker, autoSpinAttackDmg, autoSpinAttackItemStack, autoSpinAttackTicks, BASE_JUMP_POWER, BODY_ARMOR_OFFSET, brain, currentExplosionCause, currentImpulseImpactPos, damageContainers, DATA_LIVING_ENTITY_FLAGS, dead, DEATH_DURATION, deathTime, DEFAULT_BABY_SCALE, DEFAULT_BASE_GRAVITY, DEFAULT_KNOCKBACK, elytraAnimationState, equipment, EQUIPMENT_SLOT_OFFSET, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, fallFlyTicks, hurtDuration, hurtTime, INPUT_FRICTION, interpolation, INVULNERABLE_DURATION, itemSwapTicker, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerMemoryTime, lerpHeadSteps, lerpYHeadRot, LIVING_ENTITY_FLAG_IS_USING, LIVING_ENTITY_FLAG_OFF_HAND, LIVING_ENTITY_FLAG_SPIN_ATTACK, MIN_MOVEMENT_DISTANCE, noActionTime, oAttackAnim, PLAYER_HURT_EXPERIENCE_TIME, PLAYER_NOT_WEARING_DISGUISE_ITEM, PLAYER_NOT_WEARING_DISGUISE_ITEM_FOR_TARGET, recentKineticEnemies, removeArrowTime, removeStingerTime, SADDLE_OFFSET, SLEEPING_DIMENSIONS, swinging, swingingArm, swingTime, TAG_ATTRIBUTES, TAG_BRAIN, TAG_DEATH_TIME, TAG_EQUIPMENT, TAG_FALL_FLYING, TAG_HEALTH, TAG_HURT_BY_TIMESTAMP, TAG_HURT_TIME, TAG_SLEEPING_POS, useItem, useItemRemaining, walkAnimation, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zzaFields inherited from class Entity
BASE_SAFE_FALL_DISTANCE, BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, CONTENTS_SLOT_INDEX, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, horizontalCollision, hurtMarked, invulnerableTime, isInPowderSnow, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, MAX_MOVEMENTS_HANDELED_PER_TICK, minorHorizontalCollision, moveDist, needsSync, noPhysics, portalProcess, random, stringUUID, stuckSpeedMultiplier, TAG_AIR, TAG_CUSTOM_NAME, TAG_DATA, TAG_FALL_DISTANCE, TAG_FIRE, TAG_GLOWING, TAG_ID, TAG_INVULNERABLE, TAG_MOTION, TAG_NO_GRAVITY, TAG_ON_GROUND, TAG_PASSENGERS, TAG_PORTAL_COOLDOWN, TAG_POS, TAG_ROTATION, TAG_SILENT, TAG_UUID, tickCount, TOTAL_AIR_SUPPLY, uuid, verticalCollision, verticalCollisionBelow, wasEyeInWater, wasInPowderSnow, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOldFields inherited from class AttachmentHolder
ATTACHMENTS_NBT_KEYFields inherited from interface Enemy
XP_REWARD_BOSS, XP_REWARD_HUGE, XP_REWARD_LARGE, XP_REWARD_MEDIUM, XP_REWARD_NONE, XP_REWARD_SMALLFields inherited from interface Leashable
AXIS_SPECIFIC_ELASTICITY, ENTITY_ATTACHMENT_POINT, LEASH_ELASTIC_DIST, LEASH_TAG, LEASH_TOO_FAR_DIST, LEASHER_ATTACHMENT_POINT, MAXIMUM_ALLOWED_LEASHED_DIST, SHARED_QUAD_ATTACHMENT_POINTS, SPRING_DAMPENING, STIFFNESS, TORSIONAL_ELASTICITYFields inherited from interface ScoreHolder
WILDCARD, WILDCARD_NAMEFields inherited from interface Waypoint
MAX_RANGE, WAYPOINT_TRANSMIT_RANGE_HIDE_MODIFIERFields inherited from interface WaypointTransmitter
REALLY_FAR_DISTANCE -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidaddAdditionalSaveData(ValueOutput output) private booleancanAttack(ServerLevel level, LivingEntity target, TargetingConditions targetConditions) protected voidcheckFallDamage(double ya, boolean onGround, BlockState onState, BlockPos pos) protected BodyRotationControlprotected voiddefineSynchedData(SynchedEntityData.Builder entityData) @Nullable SpawnGroupDatafinalizeSpawn(ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, @Nullable SpawnGroupData groupData) protected SoundEventprotected SoundEventgetDefaultDimensions(Pose pose) protected SoundEventgetHurtSound(DamageSource source) intintbooleanbooleanvoidonSyncedDataUpdated(EntityDataAccessor<?> accessor) protected voidreadAdditionalSaveData(ValueInput input) protected voidvoidsetPhantomSize(int size) booleanshouldRenderAtSqrDistance(double distance) Checks if the entity is in range to render.voidtick()voidprivate voidMethods inherited from class Mob
aiStep, asValidTarget, ate, baseTick, canAttack, canBeLeashed, canDispenserEquipIntoSlot, canHoldItem, canPickUpLoot, canReplaceCurrentItem, canReplaceEqualItem, canShearEquipment, canUseNonMeleeWeapon, chargeSpeedModifier, checkDespawn, checkMobSpawnRules, checkSpawnObstruction, checkSpawnRules, clampHeadRotationToBody, clearHome, convertTo, convertTo, createEquipmentSlotContainer, createMobAttributes, createNavigation, customServerAiStep, doHurtTarget, dropCustomDeathLoot, dropFromLootTable, dropPreservedEquipment, dropPreservedEquipment, enchantSpawnedArmor, enchantSpawnedWeapon, equip, equip, equipItemIfPossible, getAmbientSoundInterval, getAttackBoundingBox, getBaseExperienceReward, getBodyArmorItem, getControllingPassenger, getDropChances, getEquipmentForSlot, getHeadRotSpeed, getHomePosition, getHomeRadius, getJumpControl, getLeashData, getLookControl, getLootTable, getLootTableSeed, getMainArm, getMaxFallDistance, getMaxHeadXRot, getMaxHeadYRot, getMaxSpawnClusterSize, getMoveControl, getNavigation, getPathfindingMalus, getPickResult, getPickupReach, getPreferredWeaponType, getSensing, getSpawnType, getTarget, getTargetFromBrain, getTargetUnchecked, handleEntityEvent, hasHome, interact, isAggressive, isEffectiveAi, isLeftHanded, isMaxGroupSizeReached, isNoAi, isPersistenceRequired, isSaddled, isSpawnCancelled, isWearingBodyArmor, isWithinHome, isWithinHome, isWithinHome, isWithinMeleeAttackRange, jumpInFluid, jumpInLiquid, leashTooFarBehaviour, lookAt, mobInteract, onAttributeUpdated, onLeashRemoved, onOffspringSpawnedFromEgg, onPathfindingDone, onPathfindingStart, pickUpItem, playAmbientSound, playHurtSound, populateDefaultEquipmentEnchantments, populateDefaultEquipmentSlots, registerDebugValues, removeAfterChangingDimensions, removeAllGoals, removeFreeWill, removeWhenFarAway, requiresCustomPersistence, serverAiStep, setAggressive, setBaby, setBodyArmorItem, setCanPickUpLoot, setDropChance, setGuaranteedDrop, setHomeTo, setItemSlotAndDropWhenKilled, setLeashData, setLeftHanded, setNoAi, setPathfindingMalus, setPersistenceRequired, setPersistenceRequired, setSpawnCancelled, setSpeed, setTarget, setXxa, setYya, setZza, shouldPassengersInheritMalus, spawnAnim, startRiding, stopInPlace, sunProtectionSlot, tickHeadTurn, updateControlFlags, usePlayerItem, wantsToPickUpMethods inherited from class LivingEntity
activeLocationDependentEnchantments, actuallyHurt, addEffect, addEffect, animateHurt, applyInput, applyItemBlocking, applyPostImpulseGraceTime, areAllEffectsAmbient, asLivingEntity, attackable, blockedByItem, blockUsingItem, calculateEntityAnimation, calculateFallDamage, canBeAffected, canBeSeenAsEnemy, canBeSeenByAnyone, canBreatheUnderwater, canEquipWithDispenser, canFreeze, canGlide, canGlideUsing, canStandOnFluid, canUsePortal, canUseSlot, causeExtraKnockback, causeFallDamage, checkAutoSpinAttack, clearSleepingPos, completeUsingItem, createEquipment, createLivingAttributes, createWitherRose, decreaseAirSupply, die, doAutoAttackOnTouch, doesEmitEquipEvent, doHurtEquipment, doPush, drop, dropAllDeathLoot, dropEquipment, dropExperience, dropFromEntityInteractLootTable, dropFromGiftLootTable, dropFromLootTable, dropFromLootTable, dropFromLootTable, dropFromShearingLootTable, equipmentHasChanged, forceAddEffect, getAbsorptionAmount, getActiveEffects, getActiveEffectsMap, getActiveItem, getAgeScale, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttackRangeWith, getAttribute, getAttributeBaseValue, getAttributes, getAttributeValue, getBedOrientation, getBlockSpeedFactor, getBrain, getCombatTracker, getComfortableFallDistance, getCurrentSwingDuration, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDefaultGravity, getDimensions, getDismountPoses, getEffect, getEffectBlendFactor, getEffectiveGravity, getEquipmentSlotForItem, getEquipSound, getExperienceReward, getFallFlyingTicks, getFallSounds, getFluidFallingAdjustedMovement, getFlyingSpeed, getHealth, getHitbox, getHurtDir, getInterpolation, getItemBlockingWith, getItemBySlot, getItemHeldByArm, getItemInHand, getJumpBoostPower, getJumpPower, getJumpPower, getKillCredit, getKnockback, getLastAttacker, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtByPlayer, getLastHurtByPlayerMemoryTime, getLastHurtMob, getLastHurtMobTimestamp, getLiquidCollisionShape, getLocalBoundsForPose, getLuck, getMainHandItem, getMaxAbsorption, getMaxHeadRotationRelativeToBody, getMaxHealth, getNoActionTime, getOffhandItem, getPassengerRidingPosition, getPreciseBodyRotation, getProjectile, getRelativePortalPosition, getRiddenInput, getRiddenSpeed, getScale, getSecondsToDisableBlocking, getSleepingPos, getSlot, getSoundVolume, getSpeed, getStingerCount, getSwimAmount, getTicksSinceLastKineticHitFeedback, getTicksUsingItem, getTicksUsingItem, getUsedItemHand, getUseItem, getUseItemRemainingTicks, getViewYRot, getVisibilityPercent, getVisualRotationYInDegrees, getVoicePitch, getWaterSlowDown, getWeaponItem, getYHeadRot, goDownInWater, handleDamageEvent, handleExtraItemsCreatedOnUse, hasEffect, hasInfiniteMaterials, hasItemInSlot, hasLandedInLiquid, hasLineOfSight, hasLineOfSight, heal, hurtArmor, hurtHelmet, hurtServer, igniteForTicks, increaseAirSupply, indicateDamage, internalSetAbsorptionAmount, isAffectedByFluids, isAffectedByPotions, isAlive, isAlwaysExperienceDropper, isAutoSpinAttack, isBaby, isBlocking, isCurrentlyGlowing, isDeadOrDying, isEquippableInSlot, isFallFlying, isHolding, isHolding, isIgnoringFallDamageFromCurrentImpulse, isImmobile, isInPostImpulseGraceTime, isInvertedHealAndHarm, isInvulnerableTo, isInWall, isJumping, isLookingAtMe, isPickable, isPushable, isSensitiveToWater, isSleeping, isSuppressingSlidingDownLadder, isTransmittingWaypoint, isUsingItem, isVisuallySwimming, jumpFromGround, kill, knockback, lerpHeadRotationStep, lerpHeadTo, lookAt, makeBrain, makePoofParticles, makeSound, makeWaypointConnectionWith, maxUpStep, onAttack, onBelowWorld, onChangedBlock, onEffectAdded, onEffectsRemoved, onEffectUpdated, onEnterCombat, onEquipItem, onEquippedItemBroken, onItemPickup, onLeaveCombat, onRemoval, playAttackSound, playBlockFallSound, postPiercingAttack, push, pushEntities, randomTeleport, recreateFromPacket, releaseUsingItem, rememberStabbedEntity, remove, removeAllEffects, removeEffect, removeEffectNoUpdate, removeEffectParticles, removeFrost, resetCurrentImpulseContext, resetForwardDirectionOfRelativePortalPosition, resolveMobResponsibleForDamage, resolvePlayerResponsibleForDamage, rideTick, sanitizeScale, sendEffectToPassengers, setAbsorptionAmount, setArrowCount, setDiscardFriction, setHealth, setIgnoreFallDamageFromCurrentImpulse, setItemInHand, setItemSlot, setItemSlot, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setRecordPlayingNearby, setSleepingPos, setSprinting, setStingerCount, setYBodyRot, setYHeadRot, shouldDiscardFriction, shouldDropExperience, shouldDropLoot, shouldShowName, shouldTakeDrowningDamage, shouldTravelInFluid, skipDropExperience, spawnItemParticles, stabAttack, stabbedEntities, startSleeping, startUsingItem, stopFallFlying, stopRiding, stopSleeping, stopUsingItem, swing, swing, take, tickDeath, tickEffects, tickRidden, travelFlying, travelFlying, travelInWater, triggerOnDeathMobEffects, tryAddFrost, tryResetCurrentImpulseContext, updateDataBeforeSync, updateEffectVisibility, updateFallFlying, updateInvisibilityStatus, updateSwingTime, updateUsingItem, updateWalkAnimation, wasExperienceConsumed, wasRecentlyStabbed, waypointIcon, wouldNotSuffocateAtTargetPoseMethods inherited from class Entity
absSnapRotationTo, absSnapTo, absSnapTo, addDeltaMovement, addPassenger, addTag, adjustSpawnLocation, applyComponentsFromItemStack, applyEffectsFromBlocks, applyEffectsFromBlocks, applyGravity, applyImplicitComponent, applyImplicitComponentIfPresent, applyImplicitComponents, awardKillScore, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canCollideWith, canControlVehicle, canInteractWithLevel, canRide, canSimulateMovement, canSpawnSprintParticle, canSprint, canTeleport, canTrample, captureDrops, captureDrops, castComponentValue, checkBelowWorld, checkFallDistanceAccumulation, checkSupportingBlock, chunkPosition, clearFire, clearFreeze, clearMovementThisTick, closerThan, closerThan, collectAllColliders, collideBoundingBox, collidedWithFluid, collidedWithShapeMovingFrom, computeSpeed, considersEntityAsAlly, copyPosition, couldAcceptPassenger, countPlayerPassengers, createCommandSourceStackForNameResolution, createHoverEvent, damageSources, dampensVibrations, deflection, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doCheckFallDamage, doWaterSplashEffect, dropAllLeashConnections, ejectPassengers, entityTags, equals, extinguishFire, fillCrashReportCategory, fireImmune, fixupDimensions, forceSetRotation, fudgePositionAfterSizeChange, gameEvent, gameEvent, get, getAddEntityPacket, getAirSupply, getAttachments, getAvailableSpaceBelow, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getCapability, getCapability, getCollisionHorizontalEscapeVector, getControlledVehicle, getCustomName, getDefaultPassengerAttachmentPoint, getDeltaMovement, getDimensionChangingDelay, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getEyeHeight, getEyeHeight, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getGravity, getHandHoldingItemAngle, getHeadLookAngle, getId, getInBlockState, getIndirectPassengers, getInputVector, getKnownMovement, getKnownSpeed, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getMaxAirSupply, getMaxHeightFluidType, getMotionDirection, getMovementEmission, getName, getNearestViewDirection, getOnPos, getOnPos, getOnPosLegacy, getPassengerAttachmentPoint, getPassengers, getPassengersAndSelf, getPercentFrozen, getPersistentData, getPickRadius, getPistonPushReaction, getPortalCooldown, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getQuadLeashHolderOffsets, getRandom, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRemovalReason, getRequiresPrecisePosition, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getSharedFlag, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getVehicleAttachmentPoint, getViewScale, getViewVector, getViewXRot, getX, getX, getXRot, getXRot, getY, getY, getYRot, getYRot, getZ, getZ, handleOnAboveBubbleColumn, handleOnInsideBubbleColumn, handlePortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasMovedHorizontallyRecently, hasPassenger, hasPassenger, hasPose, hurt, hurtClient, hurtOrSimulate, igniteForSeconds, ignoreExplosion, is, isAddedToLevel, isAffectedByBlocks, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isClientAuthoritative, isColliding, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEyeInFluid, isFlyingVehicle, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInClouds, isInFluidType, isInFluidType, isInLava, isInLiquid, isInShallowWater, isInterpolating, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableToBase, isInWater, isInWaterOrRain, isLocalClientAuthoritative, isLocalInstanceAuthoritative, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, killedEntity, lavaHurt, lavaIgnite, lerpMotion, lerpPositionAndRotationStep, level, limitPistonMovement, load, makeBoundingBox, makeBoundingBox, makeStuckInBlock, markHurt, maybeBackOffFromEdge, mayInteract, mirror, move, moveOrInterpolateTo, moveOrInterpolateTo, moveOrInterpolateTo, moveOrInterpolateTo, moveRelative, moveTowardsClosestSpace, nextStep, notifyLeasheeRemoved, notifyLeashHolder, oldPosition, onAboveBubbleColumn, onAddedToLevel, onClientRemoval, onExplosionHit, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onPassengerTurned, onRemovedFromLevel, onSyncedDataUpdated, pick, placePortalTicket, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, positionRider, problemPath, processFlappingMovement, processPortalCooldown, propagateFallToPassengers, push, push, reapplyPosition, refreshDimensions, registryAccess, removeLatestMovementRecording, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rotate, save, saveAsPassenger, saveWithoutId, sendBubbleColumnParticles, setAirSupply, setAsInsidePortal, setBoundingBox, setComponent, setCustomName, setCustomNameVisible, setData, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setNoGravity, setOldPos, setOldPosAndRot, setOldPosAndRot, setOldRot, setOnGround, setOnGroundWithMovement, setOnGroundWithMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRequiresPrecisePosition, setRot, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYRot, shearOffAllLeashConnections, shouldBeSaved, shouldBlockExplode, shouldPlayLavaHurtSound, shouldRender, showVehicleHealth, skipAttackInteraction, snapTo, snapTo, snapTo, snapTo, snapTo, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startSeenByPlayer, stopSeenByPlayer, supportQuadLeashAsHolder, syncData, syncPacketPositionCodec, teleport, teleportRelative, teleportSetPosition, teleportSetPosition, teleportSpectators, teleportTo, teleportTo, thunderHit, toString, touchingUnloadedChunk, trackingPosition, turn, typeHolder, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoCanPushEntityFluidPushing, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming, waterSwimSoundMethods inherited from class AttachmentHolder
deserializeAttachments, getData, getExistingDataOrNull, hasAttachments, hasData, removeData, serializeAttachmentsMethods inherited from interface DataComponentGetter
get, getOrDefault, getOrDefault, getTyped, has, hasMethods inherited from interface EquipmentUser
equip, equip, equip, getItemBySlot, resolveSlot, setItemSlotMethods inherited from interface IAttachmentHolder
getData, getExistingData, getExistingData, getExistingDataOrNull, hasData, removeData, setData, syncDataMethods inherited from interface IEntityExtension
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canTrample, captureDrops, captureDrops, copyAttachmentsFrom, getClassification, getEyeInFluidType, getFluidFallDistanceModifier, getFluidMotionScale, getFluidTypeHeight, getMaxHeightFluidType, getParts, getPersistentData, getSoundFromFluidType, hasCustomOutlineRendering, isAddedToLevel, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, onAddedToLevel, onRemovedFromLevel, revive, sendPairingData, shouldRiderSitMethods inherited from interface ILivingEntityExtension
canDrownInFluidType, canSwimInFluidType, moveInFluid, onDamageTaken, self, sinkInFluidMethods inherited from interface Leashable
canHaveALeashAttachedTo, checkElasticInteractions, closeRangeLeashBehaviour, dropLeash, getLeashHolder, getLeashOffset, getLeashOffset, getQuadLeashOffsets, isLeashed, leashDistanceTo, leashElasticDistance, leashSnapDistance, mayBeLeashed, onElasticLeashPull, readLeashData, removeLeash, setDelayedLeashHolderId, setLeashedTo, supportQuadLeash, whenLeashedTo, writeLeashDataMethods inherited from interface Nameable
getPlainTextNameMethods inherited from interface ScoreHolder
getFeedbackDisplayNameMethods inherited from interface SlotProvider
getSlotsFromRange
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Field Details
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FLAP_DEGREES_PER_TICK
public static final float FLAP_DEGREES_PER_TICK- See Also:
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TICKS_PER_FLAP
public static final int TICKS_PER_FLAP -
ID_SIZE
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moveTargetPoint
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anchorPoint
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attackPhase
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Constructor Details
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Phantom
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Method Details
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isFlapping
public boolean isFlapping()- Overrides:
isFlappingin classEntity
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createBodyControl
- Overrides:
createBodyControlin classMob
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registerGoals
protected void registerGoals()- Overrides:
registerGoalsin classMob
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defineSynchedData
- Overrides:
defineSynchedDatain classMob
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setPhantomSize
public void setPhantomSize(int size) -
updatePhantomSizeInfo
private void updatePhantomSizeInfo() -
getPhantomSize
public int getPhantomSize() -
onSyncedDataUpdated
- Specified by:
onSyncedDataUpdatedin interfaceSyncedDataHolder- Overrides:
onSyncedDataUpdatedin classLivingEntity
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getUniqueFlapTickOffset
public int getUniqueFlapTickOffset() -
tick
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checkFallDamage
- Overrides:
checkFallDamagein classLivingEntity
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onClimbable
public boolean onClimbable()- Overrides:
onClimbablein classLivingEntity
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travel
- Overrides:
travelin classLivingEntity
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finalizeSpawn
public @Nullable SpawnGroupData finalizeSpawn(ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, @Nullable SpawnGroupData groupData) - Overrides:
finalizeSpawnin classMob
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readAdditionalSaveData
- Overrides:
readAdditionalSaveDatain classMob
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addAdditionalSaveData
- Overrides:
addAdditionalSaveDatain classMob
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shouldRenderAtSqrDistance
public boolean shouldRenderAtSqrDistance(double distance) Checks if the entity is in range to render.- Overrides:
shouldRenderAtSqrDistancein classEntity
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getSoundSource
- Overrides:
getSoundSourcein classEntity
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getAmbientSound
- Overrides:
getAmbientSoundin classMob
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getHurtSound
- Overrides:
getHurtSoundin classLivingEntity
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getDeathSound
- Overrides:
getDeathSoundin classLivingEntity
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getDefaultDimensions
- Overrides:
getDefaultDimensionsin classLivingEntity
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canAttack
private boolean canAttack(ServerLevel level, LivingEntity target, TargetingConditions targetConditions)
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