Class ShootWhenStuck
java.lang.Object
net.minecraft.world.entity.ai.behavior.Behavior<Breeze>
net.minecraft.world.entity.monster.breeze.ShootWhenStuck
- All Implemented Interfaces:
BehaviorControl<Breeze>
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Nested Class Summary
Nested classes/interfaces inherited from class Behavior
Behavior.Status -
Field Summary
Fields inherited from class Behavior
DEFAULT_DURATION, entryCondition -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected booleancanStillUse(ServerLevel level, Breeze body, long timestamp) protected booleancheckExtraStartConditions(ServerLevel level, Breeze breeze) protected voidstart(ServerLevel level, Breeze breeze, long timestamp) Methods inherited from class Behavior
debugString, doStop, getRequiredMemories, getStatus, hasRequiredMemories, stop, tick, tickOrStop, timedOut, tryStart
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Constructor Details
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ShootWhenStuck
public ShootWhenStuck()
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Method Details
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checkExtraStartConditions
- Overrides:
checkExtraStartConditionsin classBehavior<Breeze>
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canStillUse
- Overrides:
canStillUsein classBehavior<Breeze>
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start
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