Class Display.TextDisplay
java.lang.Object
net.neoforged.neoforge.attachment.AttachmentHolder
net.minecraft.world.entity.Entity
net.minecraft.world.entity.Display
net.minecraft.world.entity.Display.TextDisplay
- All Implemented Interfaces:
DataComponentGetter, TypedInstance<EntityType<?>>, SyncedDataHolder, DebugValueSource, ItemOwner, SlotProvider, EntityAccess, UniquelyIdentifyable, Nameable, ScoreHolder, IAttachmentHolder, IEntityExtension
- Enclosing class:
Display
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic enumstatic final recordstatic final recordstatic interfacestatic final recordNested classes/interfaces inherited from class Display
Display.BillboardConstraints, Display.BlockDisplay, Display.FloatInterpolator, Display.GenericInterpolator<T>, Display.IntInterpolator, Display.ItemDisplay, Display.RenderState, Display.TextDisplayNested classes/interfaces inherited from class Entity
Entity.Flags, Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReasonNested classes/interfaces inherited from class AttachmentHolder
AttachmentHolder.AsFieldNested classes/interfaces inherited from interface DebugValueSource
DebugValueSource.Registration, DebugValueSource.ValueGetter<T>Nested classes/interfaces inherited from interface ItemOwner
ItemOwner.OffsetFromOwner -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate @Nullable Display.TextDisplay.CachedInfoprivate static final EntityDataAccessor<Integer> private static final EntityDataAccessor<Integer> private static final EntityDataAccessor<Byte> private static final EntityDataAccessor<Component> private static final EntityDataAccessor<Byte> static final bytestatic final bytestatic final bytestatic final bytestatic final bytestatic final intprivate static final intprivate static final byteprivate static final Stringprivate static final Stringprivate static final Stringprivate static final Stringprivate static final Stringstatic final Stringprivate static final Stringprivate static final Stringprivate static final it.unimi.dsi.fastutil.ints.IntSetprivate @Nullable Display.TextDisplay.TextRenderStateFields inherited from class Display
NO_BRIGHTNESS_OVERRIDE, TAG_BILLBOARD, TAG_BRIGHTNESS, TAG_GLOW_COLOR_OVERRIDE, TAG_HEIGHT, TAG_POS_ROT_INTERPOLATION_DURATION, TAG_SHADOW_RADIUS, TAG_SHADOW_STRENGTH, TAG_TRANSFORMATION, TAG_TRANSFORMATION_INTERPOLATION_DURATION, TAG_TRANSFORMATION_START_INTERPOLATION, TAG_VIEW_RANGE, TAG_WIDTH, updateRenderStateFields inherited from class Entity
BASE_SAFE_FALL_DISTANCE, BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, CONTENTS_SLOT_INDEX, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, horizontalCollision, hurtMarked, invulnerableTime, isInPowderSnow, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, MAX_MOVEMENTS_HANDELED_PER_TICK, minorHorizontalCollision, moveDist, needsSync, noPhysics, portalProcess, random, stringUUID, stuckSpeedMultiplier, TAG_AIR, TAG_CUSTOM_NAME, TAG_DATA, TAG_FALL_DISTANCE, TAG_FIRE, TAG_GLOWING, TAG_ID, TAG_INVULNERABLE, TAG_MOTION, TAG_NO_GRAVITY, TAG_ON_GROUND, TAG_PASSENGERS, TAG_PORTAL_COOLDOWN, TAG_POS, TAG_ROTATION, TAG_SILENT, TAG_UUID, tickCount, TOTAL_AIR_SUPPLY, uuid, verticalCollision, verticalCollisionBelow, wasEyeInWater, wasInPowderSnow, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOldFields inherited from class AttachmentHolder
ATTACHMENTS_NBT_KEYFields inherited from interface ScoreHolder
WILDCARD, WILDCARD_NAME -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidaddAdditionalSaveData(ValueOutput output) cacheDisplay(Display.TextDisplay.LineSplitter splitter) createInterpolatedTextRenderState(Display.TextDisplay.TextRenderState previous, float progress) protected voiddefineSynchedData(SynchedEntityData.Builder entityData) static Display.TextDisplay.AligngetAlign(byte flags) private intprivate bytegetFlags()private intprivate ComponentgetText()private byteprivate static byteloadFlag(byte flags, ValueInput input, String id, byte mask) voidonSyncedDataUpdated(EntityDataAccessor<?> accessor) protected voidreadAdditionalSaveData(ValueInput input) private voidsetBackgroundColor(int color) private voidsetFlags(byte flags) private voidsetLineWidth(int width) private voidprivate voidsetTextOpacity(byte opacity) private static voidstoreFlag(byte flags, ValueOutput output, String id, byte mask) @Nullable Display.TextDisplay.TextRenderStateprotected voidupdateRenderSubState(boolean shouldInterpolate, float progress) Methods inherited from class Display
affectedByCulling, calculateInterpolationProgress, getBoundingBoxForCulling, getInterpolation, getPistonPushReaction, getTeamColor, hurtServer, isIgnoringBlockTriggers, renderState, setPos, shouldRenderAtSqrDistance, tickMethods inherited from class Entity
absSnapRotationTo, absSnapTo, absSnapTo, addDeltaMovement, addPassenger, addTag, adjustSpawnLocation, animateHurt, applyComponentsFromItemStack, applyEffectsFromBlocks, applyEffectsFromBlocks, applyGravity, applyImplicitComponent, applyImplicitComponentIfPresent, applyImplicitComponents, awardKillScore, baseTick, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canCollideWith, canControlVehicle, canFreeze, canInteractWithLevel, canRide, canSimulateMovement, canSpawnSprintParticle, canSprint, canTeleport, canTrample, canUsePortal, captureDrops, captureDrops, castComponentValue, causeFallDamage, checkBelowWorld, checkDespawn, checkFallDamage, checkFallDistanceAccumulation, checkSupportingBlock, chunkPosition, clearFire, clearFreeze, clearMovementThisTick, closerThan, closerThan, collectAllColliders, collideBoundingBox, collidedWithFluid, collidedWithShapeMovingFrom, computeSpeed, considersEntityAsAlly, copyPosition, couldAcceptPassenger, countPlayerPassengers, createCommandSourceStackForNameResolution, createHoverEvent, damageSources, dampensVibrations, deflection, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doCheckFallDamage, doWaterSplashEffect, dropAllLeashConnections, ejectPassengers, entityTags, equals, extinguishFire, fillCrashReportCategory, fireImmune, fixupDimensions, forceSetRotation, fudgePositionAfterSizeChange, gameEvent, gameEvent, get, getAddEntityPacket, getAirSupply, getAttachments, getAvailableSpaceBelow, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockSpeedFactor, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getCapability, getCapability, getCollisionHorizontalEscapeVector, getControlledVehicle, getControllingPassenger, getCustomName, getDefaultGravity, getDefaultPassengerAttachmentPoint, getDeltaMovement, getDimensionChangingDelay, getDimensions, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getEyeHeight, getEyeHeight, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getGravity, getHandHoldingItemAngle, getHeadLookAngle, getId, getInBlockState, getIndirectPassengers, getInputVector, getKnownMovement, getKnownSpeed, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getLootTable, getMaxAirSupply, getMaxFallDistance, getMaxHeightFluidType, getMotionDirection, getMovementEmission, getName, getNearestViewDirection, getOnPos, getOnPos, getOnPosLegacy, getPassengerAttachmentPoint, getPassengerRidingPosition, getPassengers, getPassengersAndSelf, getPercentFrozen, getPersistentData, getPickRadius, getPickResult, getPortalCooldown, getPose, getPosition, getPositionCodec, getPreciseBodyRotation, getPrimaryStepSoundBlockPos, getQuadLeashHolderOffsets, getRandom, getRandomX, getRandomY, getRandomZ, getRelativePortalPosition, getRemainingFireTicks, getRemovalReason, getRequiresPrecisePosition, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getSharedFlag, getSlot, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTeam, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getVehicleAttachmentPoint, getViewScale, getViewVector, getViewXRot, getViewYRot, getVisualRotationYInDegrees, getWeaponItem, getX, getX, getXRot, getXRot, getY, getY, getYHeadRot, getYRot, getYRot, getZ, getZ, handleDamageEvent, handleEntityEvent, handleOnAboveBubbleColumn, handleOnInsideBubbleColumn, handlePortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasMovedHorizontallyRecently, hasPassenger, hasPassenger, hasPose, hurt, hurtClient, hurtOrSimulate, igniteForSeconds, igniteForTicks, ignoreExplosion, interact, is, isAddedToLevel, isAffectedByBlocks, isAlive, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isClientAuthoritative, isColliding, isCrouching, isCurrentlyGlowing, isCustomNameVisible, isDescending, isDiscrete, isEffectiveAi, isEyeInFluid, isFlapping, isFlyingVehicle, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isInClouds, isInFluidType, isInFluidType, isInLava, isInLiquid, isInRain, isInShallowWater, isInterpolating, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableToBase, isInWall, isInWater, isInWaterOrRain, isLocalClientAuthoritative, isLocalInstanceAuthoritative, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPickable, isPushable, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, isVisuallySwimming, kill, killedEntity, lavaHurt, lavaIgnite, lerpHeadTo, lerpMotion, lerpPositionAndRotationStep, level, limitPistonMovement, load, lookAt, makeBoundingBox, makeBoundingBox, makeStuckInBlock, markHurt, maxUpStep, maybeBackOffFromEdge, mayInteract, mirror, move, moveOrInterpolateTo, moveOrInterpolateTo, moveOrInterpolateTo, moveOrInterpolateTo, moveRelative, moveTowardsClosestSpace, nextStep, notifyLeasheeRemoved, notifyLeashHolder, oldPosition, onAboveBubbleColumn, onAddedToLevel, onBelowWorld, onClientRemoval, onExplosionHit, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onPassengerTurned, onRemoval, onRemovedFromLevel, onSyncedDataUpdated, pick, placePortalTicket, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, positionRider, problemPath, processFlappingMovement, processPortalCooldown, propagateFallToPassengers, push, push, push, reapplyPosition, recreateFromPacket, refreshDimensions, registerDebugValues, registryAccess, remove, removeAfterChangingDimensions, removeLatestMovementRecording, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rideTick, rotate, save, saveAsPassenger, saveWithoutId, sendBubbleColumnParticles, setAirSupply, setAsInsidePortal, setBoundingBox, setComponent, setCustomName, setCustomNameVisible, setData, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setNoGravity, setOldPos, setOldPosAndRot, setOldPosAndRot, setOldRot, setOnGround, setOnGroundWithMovement, setOnGroundWithMovement, setPortalCooldown, setPortalCooldown, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRequiresPrecisePosition, setRot, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSprinting, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYBodyRot, setYHeadRot, setYRot, shearOffAllLeashConnections, shouldBeSaved, shouldBlockExplode, shouldPlayLavaHurtSound, shouldRender, shouldShowName, showVehicleHealth, skipAttackInteraction, snapTo, snapTo, snapTo, snapTo, snapTo, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startRiding, startSeenByPlayer, stopRiding, stopSeenByPlayer, supportQuadLeashAsHolder, syncData, syncPacketPositionCodec, teleport, teleportRelative, teleportSetPosition, teleportSetPosition, teleportSpectators, teleportTo, teleportTo, thunderHit, toString, touchingUnloadedChunk, trackingPosition, turn, typeHolder, unRide, unsetRemoved, updateDataBeforeSync, updateDynamicGameEventListener, updateFluidHeightAndDoCanPushEntityFluidPushing, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateInWaterStateAndDoWaterCurrentPushing, updateInWaterStateAndDoWaterCurrentPushing, updateSwimming, waterSwimSoundMethods inherited from class AttachmentHolder
deserializeAttachments, getData, getExistingDataOrNull, hasAttachments, hasData, removeData, serializeAttachmentsMethods inherited from interface DataComponentGetter
get, getOrDefault, getOrDefault, getTyped, has, hasMethods inherited from interface IAttachmentHolder
getData, getExistingData, getExistingData, getExistingDataOrNull, hasData, removeData, setData, syncDataMethods inherited from interface IEntityExtension
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canSwimInFluidType, copyAttachmentsFrom, getClassification, getFluidFallDistanceModifier, getFluidMotionScale, getParts, getSoundFromFluidType, hasCustomOutlineRendering, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, sendPairingData, shouldRiderSitMethods inherited from interface ItemOwner
asLivingEntityMethods inherited from interface Nameable
getPlainTextNameMethods inherited from interface ScoreHolder
getFeedbackDisplayNameMethods inherited from interface SlotProvider
getSlotsFromRange
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Field Details
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TAG_TEXT
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TAG_LINE_WIDTH
- See Also:
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TAG_TEXT_OPACITY
- See Also:
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TAG_BACKGROUND_COLOR
- See Also:
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TAG_SHADOW
- See Also:
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TAG_SEE_THROUGH
- See Also:
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TAG_USE_DEFAULT_BACKGROUND
- See Also:
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TAG_ALIGNMENT
- See Also:
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FLAG_SHADOW
public static final byte FLAG_SHADOW- See Also:
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FLAG_SEE_THROUGH
public static final byte FLAG_SEE_THROUGH- See Also:
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FLAG_USE_DEFAULT_BACKGROUND
public static final byte FLAG_USE_DEFAULT_BACKGROUND- See Also:
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FLAG_ALIGN_LEFT
public static final byte FLAG_ALIGN_LEFT- See Also:
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FLAG_ALIGN_RIGHT
public static final byte FLAG_ALIGN_RIGHT- See Also:
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INITIAL_TEXT_OPACITY
private static final byte INITIAL_TEXT_OPACITY- See Also:
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INITIAL_BACKGROUND
public static final int INITIAL_BACKGROUND- See Also:
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INITIAL_LINE_WIDTH
private static final int INITIAL_LINE_WIDTH- See Also:
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DATA_TEXT_ID
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DATA_LINE_WIDTH_ID
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DATA_BACKGROUND_COLOR_ID
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DATA_TEXT_OPACITY_ID
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DATA_STYLE_FLAGS_ID
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TEXT_RENDER_STATE_IDS
private static final it.unimi.dsi.fastutil.ints.IntSet TEXT_RENDER_STATE_IDS -
clientDisplayCache
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textRenderState
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Constructor Details
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TextDisplay
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Method Details
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defineSynchedData
- Overrides:
defineSynchedDatain classDisplay
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onSyncedDataUpdated
- Specified by:
onSyncedDataUpdatedin interfaceSyncedDataHolder- Overrides:
onSyncedDataUpdatedin classDisplay
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getText
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setText
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getLineWidth
private int getLineWidth() -
setLineWidth
private void setLineWidth(int width) -
getTextOpacity
private byte getTextOpacity() -
setTextOpacity
private void setTextOpacity(byte opacity) -
getBackgroundColor
private int getBackgroundColor() -
setBackgroundColor
private void setBackgroundColor(int color) -
getFlags
private byte getFlags() -
setFlags
private void setFlags(byte flags) -
loadFlag
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readAdditionalSaveData
- Overrides:
readAdditionalSaveDatain classDisplay
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storeFlag
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addAdditionalSaveData
- Overrides:
addAdditionalSaveDatain classDisplay
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updateRenderSubState
protected void updateRenderSubState(boolean shouldInterpolate, float progress) - Specified by:
updateRenderSubStatein classDisplay
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textRenderState
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createFreshTextRenderState
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createInterpolatedTextRenderState
private Display.TextDisplay.TextRenderState createInterpolatedTextRenderState(Display.TextDisplay.TextRenderState previous, float progress) -
cacheDisplay
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getAlign
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