Class MobSensor<T extends LivingEntity>
java.lang.Object
net.minecraft.world.entity.ai.sensing.Sensor<T>
net.minecraft.world.entity.ai.sensing.MobSensor<T>
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final intprivate final BiPredicate<T, LivingEntity> private final MemoryModuleType<Boolean> -
Constructor Summary
ConstructorsConstructorDescriptionMobSensor(int scanRate, BiPredicate<T, LivingEntity> mobTest, Predicate<T> readyTest, MemoryModuleType<Boolean> toSet, int memoryTimeToLive) -
Method Summary
Modifier and TypeMethodDescriptionvoidcheckForMobsNearby(T body) voidclearMemory(T body) protected voiddoTick(ServerLevel level, T body) voidmobDetected(T body) Set<MemoryModuleType<?>> requires()Methods inherited from class Sensor
isEntityAttackable, isEntityAttackableIgnoringLineOfSight, isEntityTargetable, randomlyDelayStart, rememberPositives, tick, wasEntityAttackableLastNTicks
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Field Details
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mobTest
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readyTest
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toSet
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memoryTimeToLive
private final int memoryTimeToLive
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Constructor Details
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MobSensor
public MobSensor(int scanRate, BiPredicate<T, LivingEntity> mobTest, Predicate<T> readyTest, MemoryModuleType<Boolean> toSet, int memoryTimeToLive)
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Method Details
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doTick
- Specified by:
doTickin classSensor<T extends LivingEntity>
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requires
- Specified by:
requiresin classSensor<T extends LivingEntity>
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checkForMobsNearby
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mobDetected
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clearMemory
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