Class ServerboundSetJigsawBlockPacket
java.lang.Object
net.minecraft.network.protocol.game.ServerboundSetJigsawBlockPacket
- All Implemented Interfaces:
Packet<ServerGamePacketListener>
public class ServerboundSetJigsawBlockPacket
extends Object
implements Packet<ServerGamePacketListener>
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final Stringprivate final JigsawBlockEntity.JointTypeprivate final Identifierprivate final intprivate final Identifierprivate final BlockPosprivate final intstatic final StreamCodec<FriendlyByteBuf, ServerboundSetJigsawBlockPacket> private final Identifier -
Constructor Summary
ConstructorsModifierConstructorDescriptionServerboundSetJigsawBlockPacket(BlockPos blockPos, Identifier name, Identifier target, Identifier pool, String finalState, JigsawBlockEntity.JointType joint, int selectionPriority, int placementPriority) private -
Method Summary
Modifier and TypeMethodDescriptiongetJoint()getName()intgetPool()getPos()intvoidhandle(ServerGamePacketListener listener) Passes this Packet on to the NetHandler for processing.type()private voidwrite(FriendlyByteBuf output) Writes the raw packet data to the data stream.Methods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface Packet
isSkippable, isTerminal
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Field Details
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STREAM_CODEC
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pos
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name
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target
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pool
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finalState
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joint
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selectionPriority
private final int selectionPriority -
placementPriority
private final int placementPriority
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Constructor Details
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ServerboundSetJigsawBlockPacket
public ServerboundSetJigsawBlockPacket(BlockPos blockPos, Identifier name, Identifier target, Identifier pool, String finalState, JigsawBlockEntity.JointType joint, int selectionPriority, int placementPriority) -
ServerboundSetJigsawBlockPacket
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Method Details
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write
Writes the raw packet data to the data stream. -
type
- Specified by:
typein interfacePacket<ServerGamePacketListener>
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handle
Passes this Packet on to the NetHandler for processing.- Specified by:
handlein interfacePacket<ServerGamePacketListener>
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getPos
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getName
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getTarget
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getPool
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getFinalState
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getJoint
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getSelectionPriority
public int getSelectionPriority() -
getPlacementPriority
public int getPlacementPriority()
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