Class RenderTypes
java.lang.Object
net.minecraft.client.renderer.rendertype.RenderTypes
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final Function<Identifier, RenderType> private static final RenderTypeprivate static final Function<Identifier, RenderType> private static final BiFunction<Identifier, Boolean, RenderType> private static final Function<Identifier, RenderType> private static final Function<Identifier, RenderType> private static final RenderTypeprivate static final RenderTypeprivate static final RenderTypeprivate static final RenderTypeprivate static final RenderTypeprivate static final RenderTypeprivate static final RenderTypeprivate static final Function<Identifier, RenderType> private static final RenderTypeprivate static final RenderTypeprivate static final BiFunction<Identifier, Boolean, RenderType> private static final Function<Identifier, RenderType> private static final BiFunction<Identifier, Identifier, RenderType> private static final BiFunction<Identifier, Boolean, RenderType> private static final RenderTypeprivate static final Function<Identifier, RenderType> private static final Function<Identifier, RenderType> private static final Function<Identifier, RenderType> private static final BiFunction<Identifier, Boolean, RenderType> private static final Function<Identifier, RenderType> private static final BiFunction<Identifier, Boolean, RenderType> private static final Function<Identifier, RenderType> private static final Function<Identifier, RenderType> private static final RenderTypeprivate static final RenderTypeprivate static final Function<Identifier, RenderType> private static final Function<Identifier, RenderType> private static final RenderTypeprivate static final RenderTypestatic final RenderTypestatic final RenderTypestatic final Supplier<GpuSampler> (package private) static final BiFunction<Identifier, Boolean, RenderType> static final RenderTypeprivate static final RenderTypeprivate static final Function<Identifier, RenderType> private static final RenderTypeprivate static final RenderTypeprivate static final Function<Identifier, RenderType> private static final Function<Identifier, RenderType> private static final Function<Identifier, RenderType> private static final Function<Identifier, RenderType> private static final Function<Identifier, RenderType> private static final RenderTypeprivate static final RenderType -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic RenderTypearmorCutoutNoCull(Identifier texture) static RenderTypestatic RenderTypearmorTranslucent(Identifier texture) static RenderTypebeaconBeam(Identifier texture, boolean translucent) static RenderTypeblockScreenEffect(Identifier texture) static RenderTypebreezeEyes(Identifier texture) static RenderTypebreezeWind(Identifier texture, float uOffset, float vOffset) static RenderTypecreateArmorDecalCutoutNoCull(Identifier texture) static RenderTypecrumbling(Identifier texture) static RenderTypestatic RenderTypestatic RenderTypestatic RenderTypestatic RenderTypestatic RenderTypestatic RenderTypestatic RenderTypeendCrystalBeam(Identifier texture) static RenderTypestatic RenderTypestatic RenderTypeenergySwirl(Identifier texture, float uOffset, float vOffset) static RenderTypeentityCutout(Identifier texture) static RenderTypeentityCutout(Identifier texture, boolean affectsOutline) static RenderTypeentityCutoutCull(Identifier texture) static RenderTypeentityCutoutDissolve(Identifier texture, Identifier maskTexture) static RenderTypeentityCutoutZOffset(Identifier texture) static RenderTypeentityCutoutZOffset(Identifier texture, boolean affectsOutline) static RenderTypestatic RenderTypeentityShadow(Identifier texture) static RenderTypeentitySolid(Identifier texture) static RenderTypeentitySolidZOffsetForward(Identifier texture) static RenderTypeentityTranslucent(Identifier texture) static RenderTypeentityTranslucent(Identifier texture, boolean affectsOutline) static RenderTypestatic RenderTypeentityTranslucentEmissive(Identifier texture) static RenderTypeentityTranslucentEmissive(Identifier texture, boolean affectsOutline) static RenderTypeeyes(Identifier texture) static RenderTypefireScreenEffect(Identifier texture) static RenderTypeglint()static RenderTypestatic RenderTypeitemCutout(Identifier texture) static RenderTypeitemTranslucent(Identifier texture) static RenderTypeleash()static RenderTypestatic RenderTypelines()static RenderTypestatic RenderTypeoutline(Identifier texture) static RenderTypestatic RenderTypestatic RenderTypetext(Identifier texture) static RenderTypestatic RenderTypestatic RenderTypetextIntensity(Identifier texture) static RenderTypetextIntensityPolygonOffset(Identifier texture) static RenderTypetextIntensitySeeThrough(Identifier texture) static RenderTypetextPolygonOffset(Identifier texture) static RenderTypetextSeeThrough(Identifier texture) static RenderTypestatic RenderType
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Field Details
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OUTLINE
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MOVING_BLOCK_SAMPLER
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SOLID_MOVING_BLOCK
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CUTOUT_MOVING_BLOCK
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TRANSLUCENT_MOVING_BLOCK
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ARMOR_CUTOUT_NO_CULL
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ARMOR_TRANSLUCENT
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ENTITY_SOLID
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ENTITY_SOLID_Z_OFFSET_FORWARD
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ENTITY_CUTOUT_CULL
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ENTITY_CUTOUT
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ENTITY_CUTOUT_Z_OFFSET
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ENTITY_CUTOUT_DISSOLVE
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ENTITY_TRANSLUCENT_CULL_ITEM_TARGET
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ITEM_CUTOUT
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ITEM_TRANSLUCENT
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ENTITY_TRANSLUCENT
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ENTITY_TRANSLUCENT_EMISSIVE
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END_CRYSTAL_BEAM
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BEACON_BEAM
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ENTITY_SHADOW
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EYES
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LEASH
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WATER_MASK
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ARMOR_ENTITY_GLINT
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GLINT_TRANSLUCENT
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GLINT
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ENTITY_GLINT
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CRUMBLING
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TEXT
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TEXT_BACKGROUND
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TEXT_INTENSITY
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TEXT_POLYGON_OFFSET
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TEXT_INTENSITY_POLYGON_OFFSET
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TEXT_SEE_THROUGH
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TEXT_BACKGROUND_SEE_THROUGH
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TEXT_INTENSITY_SEE_THROUGH
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LIGHTNING
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DRAGON_RAYS
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DRAGON_RAYS_DEPTH
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END_PORTAL
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END_GATEWAY
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LINES
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LINES_TRANSLUCENT
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SECONDARY_BLOCK_OUTLINE
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DEBUG_FILLED_BOX
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DEBUG_POINT
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DEBUG_QUADS
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DEBUG_TRIANGLE_FAN
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BLOCK_SCREEN_EFFECT
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FIRE_SCREEN_EFFECT
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Constructor Details
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RenderTypes
public RenderTypes()
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Method Details
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solidMovingBlock
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cutoutMovingBlock
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translucentMovingBlock
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armorCutoutNoCull
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createArmorDecalCutoutNoCull
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armorTranslucent
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entitySolid
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entitySolidZOffsetForward
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entityCutoutCull
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entityCutout
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entityCutout
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entityCutoutZOffset
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entityCutoutZOffset
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entityCutoutDissolve
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entityTranslucentCullItemTarget
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itemCutout
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itemTranslucent
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entityTranslucent
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entityTranslucent
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entityTranslucentEmissive
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entityTranslucentEmissive
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endCrystalBeam
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beaconBeam
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entityShadow
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eyes
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breezeEyes
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breezeWind
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energySwirl
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leash
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waterMask
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outline
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armorEntityGlint
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glintTranslucent
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glint
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entityGlint
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crumbling
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text
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textBackground
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textIntensity
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textPolygonOffset
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textIntensityPolygonOffset
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textSeeThrough
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textBackgroundSeeThrough
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textIntensitySeeThrough
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lightning
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dragonRays
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dragonRaysDepth
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endPortal
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endGateway
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lines
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linesTranslucent
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secondaryBlockOutline
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debugFilledBox
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debugPoint
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debugQuads
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debugTriangleFan
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blockScreenEffect
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fireScreenEffect
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