Class ArmedEntityRenderState
java.lang.Object
net.neoforged.neoforge.client.renderstate.BaseRenderState
net.minecraft.client.renderer.entity.state.EntityRenderState
net.minecraft.client.renderer.entity.state.LivingEntityRenderState
net.minecraft.client.renderer.entity.state.ArmedEntityRenderState
- All Implemented Interfaces:
IRenderStateExtension
- Direct Known Subclasses:
AllayRenderState, CopperGolemRenderState, HumanoidRenderState, VexRenderState
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Nested Class Summary
Nested classes/interfaces inherited from class EntityRenderState
EntityRenderState.LeashState, EntityRenderState.ShadowPiece -
Field Summary
FieldsFields inherited from class LivingEntityRenderState
ageScale, bedOrientation, bodyRot, deathTime, hasRedOverlay, headItem, isAutoSpinAttack, isBaby, isFullyFrozen, isInvisibleToPlayer, isInWater, isUpsideDown, pose, scale, ticksSinceKineticHitFeedback, walkAnimationPos, walkAnimationSpeed, wornHeadAnimationPos, wornHeadProfile, wornHeadType, xRot, yRotFields inherited from class EntityRenderState
ageInTicks, boundingBoxHeight, boundingBoxWidth, displayFireAnimation, distanceToCameraSq, entityType, eyeHeight, isDiscrete, isInvisible, leashStates, lightCoords, nameTag, nameTagAttachment, NO_OUTLINE, outlineColor, partialTick, passengerOffset, shadowPieces, shadowRadius, x, y, zFields inherited from class BaseRenderState
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidextractArmedEntityRenderState(LivingEntity entity, ArmedEntityRenderState state, ItemModelResolver itemModelResolver, float partialTicks) floatMethods inherited from class LivingEntityRenderState
hasPoseMethods inherited from class EntityRenderState
appearsGlowing, fillCrashReportCategoryMethods inherited from class BaseRenderState
getRenderData, resetRenderData, setRenderDataMethods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface IRenderStateExtension
getRenderDataOrDefault, getRenderDataOrThrow
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Field Details
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mainArm
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attackArm
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rightArmPose
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rightHandItemState
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rightHandItemStack
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leftArmPose
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leftHandItemState
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leftHandItemStack
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swingAnimationType
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attackTime
public float attackTime
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Constructor Details
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ArmedEntityRenderState
public ArmedEntityRenderState()
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Method Details
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getMainHandItemState
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getMainHandItemStack
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getUseItemStackForArm
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ticksUsingItem
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extractArmedEntityRenderState
public static void extractArmedEntityRenderState(LivingEntity entity, ArmedEntityRenderState state, ItemModelResolver itemModelResolver, float partialTicks)
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