Model.Simple
private final ModelPart
handle
private static final String
HANDLE
plate
PLATE
private static final int
SHIELD_HEIGHT
SHIELD_WIDTH
renderType, root
ShieldModel(ModelPart root)
static LayerDefinition
createLayer()
ModelPart
handle()
plate()
allParts, getAnimation, renderToBuffer, renderToBuffer, renderType, resetPose, root, setupAnim
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait