static final record
BookModel.State
Model.Simple
private static final String
FLIP_PAGE_1
FLIP_PAGE_2
private final ModelPart
flipPage1
flipPage2
LEFT_PAGES
leftLid
leftPages
RIGHT_PAGES
rightLid
rightPages
renderType, root
BookModel(ModelPart root)
static LayerDefinition
createBodyLayer()
void
setupAnim(BookModel.State state)
allParts, getAnimation, renderToBuffer, renderToBuffer, renderType, resetPose, root
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
setupAnim
Model<BookModel.State>