Class ArmorStandModel
java.lang.Object
net.minecraft.client.model.Model<ArmorStandRenderState>
net.minecraft.client.model.EntityModel<ArmorStandRenderState>
net.minecraft.client.model.HumanoidModel<ArmorStandRenderState>
net.minecraft.client.model.object.armorstand.ArmorStandArmorModel
net.minecraft.client.model.object.armorstand.ArmorStandModel
- All Implemented Interfaces:
ArmedModel<ArmorStandRenderState>, HeadedModel
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Nested Class Summary
Nested classes/interfaces inherited from class HumanoidModel
HumanoidModel.ArmPoseNested classes/interfaces inherited from class Model
Model.Simple -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final Stringprivate final ModelPartprivate static final Stringprivate final ModelPartprivate static final Stringprivate final ModelPartprivate static final Stringprivate final ModelPartFields inherited from class HumanoidModel
ADULT_ARMOR_PARTS_PER_SLOT, BABY_ARMOR_PARTS_PER_SLOT, BABY_TRANSFORMER, body, hat, HAT_OVERLAY_SCALE, head, leftArm, leftLeg, LEGGINGS_OVERLAY_SCALE, OVERLAY_SCALE, rightArm, rightLeg, TOOT_HORN_XROT_BASE, TOOT_HORN_YROT_BASEFields inherited from class EntityModel
MODEL_Y_OFFSETFields inherited from class Model
renderType, root -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic LayerDefinitionvoidsetupAnim(ArmorStandRenderState state) voidtranslateToHand(ArmorStandRenderState state, HumanoidArm arm, PoseStack poseStack) Methods inherited from class ArmorStandArmorModel
createArmorLayerSetMethods inherited from class HumanoidModel
createArmorMeshSet, createArmorMeshSet, createBabyArmorMeshSet, createMesh, getArm, getHead, setupAttackAnimation, translateToHandMethods inherited from class Model
allParts, getAnimation, renderToBuffer, renderToBuffer, renderType, resetPose, rootMethods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface HeadedModel
translateToHead
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Field Details
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RIGHT_BODY_STICK
- See Also:
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LEFT_BODY_STICK
- See Also:
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SHOULDER_STICK
- See Also:
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BASE_PLATE
- See Also:
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rightBodyStick
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leftBodyStick
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shoulderStick
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basePlate
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Constructor Details
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ArmorStandModel
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Method Details
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createBodyLayer
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setupAnim
- Overrides:
setupAnimin classArmorStandArmorModel
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translateToHand
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