Class AnimationUtils
java.lang.Object
net.minecraft.client.model.AnimationUtils
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidanimateCrossbowCharge(ModelPart rightArm, ModelPart leftArm, float maxCrossbowChargeDuration, float ticksUsingItem, boolean holdingInRightArm) static voidanimateCrossbowHold(ModelPart rightArm, ModelPart leftArm, ModelPart head, boolean holdingInRightArm) static <T extends UndeadRenderState>
voidanimateZombieArms(ModelPart leftArm, ModelPart rightArm, boolean aggressive, T state) static voidstatic voidbobModelPart(ModelPart modelPart, float ageInTicks, float scale) static voidswingWeaponDown(ModelPart rightArm, ModelPart leftArm, HumanoidArm mainArm, float attackTime, float ageInTicks)
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Constructor Details
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AnimationUtils
public AnimationUtils()
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Method Details
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animateCrossbowHold
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animateCrossbowCharge
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swingWeaponDown
public static void swingWeaponDown(ModelPart rightArm, ModelPart leftArm, HumanoidArm mainArm, float attackTime, float ageInTicks) -
bobModelPart
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bobArms
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animateZombieArms
public static <T extends UndeadRenderState> void animateZombieArms(ModelPart leftArm, ModelPart rightArm, boolean aggressive, T state)
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