Class AnimationUtils

java.lang.Object
net.minecraft.client.model.AnimationUtils

public class AnimationUtils extends Object
  • Constructor Details

    • AnimationUtils

      public AnimationUtils()
  • Method Details

    • animateCrossbowHold

      public static void animateCrossbowHold(ModelPart rightArm, ModelPart leftArm, ModelPart head, boolean holdingInRightArm)
    • animateCrossbowCharge

      public static void animateCrossbowCharge(ModelPart rightArm, ModelPart leftArm, float maxCrossbowChargeDuration, float ticksUsingItem, boolean holdingInRightArm)
    • swingWeaponDown

      public static void swingWeaponDown(ModelPart rightArm, ModelPart leftArm, HumanoidArm mainArm, float attackTime, float ageInTicks)
    • bobModelPart

      public static void bobModelPart(ModelPart modelPart, float ageInTicks, float scale)
    • bobArms

      public static void bobArms(ModelPart rightArm, ModelPart leftArm, float ageInTicks)
    • animateZombieArms

      public static <T extends UndeadRenderState> void animateZombieArms(ModelPart leftArm, ModelPart rightArm, boolean aggressive, T state)