Class PlayerPredicate.Builder
java.lang.Object
net.minecraft.advancements.criterion.PlayerPredicate.Builder
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PlayerPredicate
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final Map<Identifier, PlayerPredicate.AdvancementPredicate> private FoodPredicateprivate GameTypePredicateprivate Optional<InputPredicate> private MinMaxBounds.Intsprivate Optional<EntityPredicate> private final it.unimi.dsi.fastutil.objects.Object2BooleanMap<ResourceKey<Recipe<?>>> private final ImmutableList.Builder<PlayerPredicate.StatMatcher<?>> -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionaddRecipe(ResourceKey<Recipe<?>> recipe, boolean present) addStat(StatType<T> type, Holder.Reference<T> value, MinMaxBounds.Ints range) build()checkAdvancementCriterions(Identifier advancement, Map<String, Boolean> criterions) checkAdvancementDone(Identifier advancement, boolean isDone) hasInput(InputPredicate input) static PlayerPredicate.Builderplayer()setFood(FoodPredicate food) setGameType(GameTypePredicate gameType) setLevel(MinMaxBounds.Ints level) setLookingAt(EntityPredicate.Builder lookingAt)
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Field Details
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level
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food
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gameType
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stats
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recipes
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advancements
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lookingAt
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input
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Constructor Details
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Builder
public Builder()
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Method Details
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player
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setLevel
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setFood
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addStat
public <T> PlayerPredicate.Builder addStat(StatType<T> type, Holder.Reference<T> value, MinMaxBounds.Ints range) -
addRecipe
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setGameType
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setLookingAt
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checkAdvancementDone
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checkAdvancementCriterions
public PlayerPredicate.Builder checkAdvancementCriterions(Identifier advancement, Map<String, Boolean> criterions) -
hasInput
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build
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