Uses of Interface
net.minecraft.world.level.ScheduledTickAccess
Packages that use ScheduledTickAccess
Package
Description
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Uses of ScheduledTickAccess in net.minecraft.client.multiplayer
Classes in net.minecraft.client.multiplayer that implement ScheduledTickAccess -
Uses of ScheduledTickAccess in net.minecraft.server.level
Classes in net.minecraft.server.level that implement ScheduledTickAccess -
Uses of ScheduledTickAccess in net.minecraft.world.level
Subinterfaces of ScheduledTickAccess in net.minecraft.world.levelModifier and TypeInterfaceDescriptioninterfaceinterfaceinterfaceClasses in net.minecraft.world.level that implement ScheduledTickAccess -
Uses of ScheduledTickAccess in net.minecraft.world.level.block
Methods in net.minecraft.world.level.block with parameters of type ScheduledTickAccessModifier and TypeMethodDescriptionprivate voidObserverBlock.startSignal(LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos) protected voidBaseCoralPlantTypeBlock.tryScheduleDieTick(BlockState state, BlockGetter level, ScheduledTickAccess scheduledTickAccess, RandomSource random, BlockPos pos) protected BlockStateAmethystClusterBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateAttachedStemBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateBambooSaplingBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateBambooStalkBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateBannerBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateBarrierBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateBaseCoralPlantTypeBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateBaseCoralWallFanBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateBasePressurePlateBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateBaseRailBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateBaseTorchBlock.updateShape(BlockState p_304418_, LevelReader p_374159_, ScheduledTickAccess p_374152_, BlockPos p_304633_, Direction p_304475_, BlockPos p_304603_, BlockState p_304669_, RandomSource p_374111_) protected BlockStateBedBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateBeehiveBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateBellBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateBigDripleafBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateBigDripleafStemBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) BrushableBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateBubbleColumnBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateCactusBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateCakeBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateCampfireBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateCandleBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateCandleCakeBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateCarpetBlock.updateShape(BlockState p_152926_, LevelReader p_374550_, ScheduledTickAccess p_374188_, BlockPos p_152930_, Direction p_152927_, BlockPos p_152931_, BlockState p_152928_, RandomSource p_374375_) protected BlockStateCeilingHangingSignBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateChainBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateChestBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateChorusFlowerBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateChorusPlantBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateCocoaBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) ComparatorBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateConcretePowderBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateConduitBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateCoralBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateCoralFanBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateCoralPlantBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateCoralWallFanBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateCreakingHeartBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateDecoratedPotBlock.updateShape(BlockState p_276307_, LevelReader p_374037_, ScheduledTickAccess p_374267_, BlockPos p_276270_, Direction p_276322_, BlockPos p_276312_, BlockState p_276280_, RandomSource p_374464_) protected BlockStateDirtPathBlock.updateShape(BlockState p_153152_, LevelReader p_374225_, ScheduledTickAccess p_374127_, BlockPos p_153156_, Direction p_153153_, BlockPos p_153157_, BlockState p_153154_, RandomSource p_374236_) protected BlockStateDoorBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateDoublePlantBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateDriedGhastBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateEnderChestBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateFaceAttachedHorizontalDirectionalBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateFallingBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateFarmBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateFenceBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateFenceGateBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateFireBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateFlowerPotBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateFrogspawnBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateGrowingPlantBodyBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateGrowingPlantHeadBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateHangingMossBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateHangingRootsBlock.updateShape(BlockState p_153351_, LevelReader p_374138_, ScheduledTickAccess p_374229_, BlockPos p_153355_, Direction p_153352_, BlockPos p_153356_, BlockState p_153353_, RandomSource p_374467_) protected BlockStateHeavyCoreBlock.updateShape(BlockState p_338756_, LevelReader p_374371_, ScheduledTickAccess p_374063_, BlockPos p_338346_, Direction p_338189_, BlockPos p_338401_, BlockState p_338723_, RandomSource p_374262_) protected BlockStateHugeMushroomBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateIronBarsBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateLadderBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateLanternBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateLeavesBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateLightBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateLightningRodBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateLiquidBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateMagmaBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateMangrovePropaguleBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateMangroveRootsBlock.updateShape(BlockState p_221514_, LevelReader p_374345_, ScheduledTickAccess p_374139_, BlockPos p_221518_, Direction p_221515_, BlockPos p_221519_, BlockState p_221516_, RandomSource p_374100_) protected BlockStateMossyCarpetBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateMultifaceBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateNetherPortalBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateNoteBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateObserverBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) PitcherCropBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStatePointedDripstoneBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateRedstoneWallTorchBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateRedStoneWireBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateRepeaterBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateScaffoldingBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateSculkSensorBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateSculkShriekerBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateSeagrassBlock.updateShape(BlockState p_154530_, LevelReader p_374421_, ScheduledTickAccess p_374071_, BlockPos p_154534_, Direction p_154531_, BlockPos p_154535_, BlockState p_154532_, RandomSource p_374406_) protected BlockStateSeaPickleBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateSignBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateSlabBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateSmallDripleafBlock.updateShape(BlockState p_154625_, LevelReader p_374488_, ScheduledTickAccess p_374525_, BlockPos p_154629_, Direction p_154626_, BlockPos p_154630_, BlockState p_154627_, RandomSource p_374277_) protected BlockStateSnowLayerBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateSnowyDirtBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateSoulFireBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateSoulSandBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateSporeBlossomBlock.updateShape(BlockState p_154713_, LevelReader p_374047_, ScheduledTickAccess p_374543_, BlockPos p_154717_, Direction p_154714_, BlockPos p_154718_, BlockState p_154715_, RandomSource p_374461_) protected BlockStateStairBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateStandingSignBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateSugarCaneBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateTrapDoorBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateTripWireBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateTripWireHookBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateVegetationBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateVineBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateWallBannerBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateWallBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateWallHangingSignBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateWallSignBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateWallTorchBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateWaterloggedTransparentBlock.updateShape(BlockState p_313906_, LevelReader p_374178_, ScheduledTickAccess p_374293_, BlockPos p_313842_, Direction p_313739_, BlockPos p_313843_, BlockState p_313829_, RandomSource p_374433_) -
Uses of ScheduledTickAccess in net.minecraft.world.level.block.piston
Methods in net.minecraft.world.level.block.piston with parameters of type ScheduledTickAccessModifier and TypeMethodDescriptionprotected BlockStatePistonHeadBlock.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) -
Uses of ScheduledTickAccess in net.minecraft.world.level.block.state
Methods in net.minecraft.world.level.block.state with parameters of type ScheduledTickAccessModifier and TypeMethodDescriptionBlockBehaviour.BlockStateBase.updateShape(LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) protected BlockStateBlockBehaviour.updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random)