Package net.minecraft.world.level.block
Class LeavesBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.LeavesBlock
- All Implemented Interfaces:
FeatureElement,BucketPickup,LiquidBlockContainer,SimpleWaterloggedBlock,ItemLike,IBlockExtension,IBucketPickupExtension,IShearable
- Direct Known Subclasses:
TintedParticleLeavesBlock,UntintedParticleLeavesBlock
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.ShapePairKeyNested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final IntegerPropertyprotected final floatstatic final BooleanPropertyprivate static final intstatic final BooleanPropertyFields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, CODEC, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPSFields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidanimateTick(BlockState state, Level level, BlockPos pos, RandomSource random) Called periodically clientside on blocks near the player to show effects (like furnace fire particles).abstract com.mojang.serialization.MapCodec<? extends LeavesBlock> codec()protected voidprotected booleandecaying(BlockState state) protected VoxelShapegetBlockSupportShape(BlockState state, BlockGetter reader, BlockPos pos) private static intgetDistanceAt(BlockState neighbor) protected FluidStategetFluidState(BlockState state) protected intgetLightBlock(BlockState state) static OptionalIntgetOptionalDistanceAt(BlockState state) getStateForPlacement(BlockPlaceContext context) protected booleanisRandomlyTicking(BlockState state) private static voidmakeDrippingWaterParticles(Level level, BlockPos pos, RandomSource random, BlockState blockBelow, BlockPos belowPos) private voidmakeFallingLeavesParticles(Level level, BlockPos pos, RandomSource random, BlockState blockBelow, BlockPos belowPos) protected voidrandomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) Performs a random tick on a block.protected abstract voidspawnFallingLeavesParticle(Level level, BlockPos pos, RandomSource random) protected voidtick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) private static BlockStateupdateDistance(BlockState state, LevelAccessor level, BlockPos pos) protected BlockStateupdateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) Methods inherited from class net.minecraft.world.level.block.Block
asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getInteractionShape, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getShape, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isPathfindable, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItemMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabledMethods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, ignitedByLava, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHidingMethods inherited from interface net.neoforged.neoforge.common.extensions.IBucketPickupExtension
getPickupSoundMethods inherited from interface net.neoforged.neoforge.common.IShearable
isShearable, onSheared, spawnShearedDropMethods inherited from interface net.minecraft.world.level.block.SimpleWaterloggedBlock
canPlaceLiquid, getPickupSound, pickupBlock, placeLiquid
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Field Details
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DECAY_DISTANCE
public static final int DECAY_DISTANCE- See Also:
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DISTANCE
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PERSISTENT
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WATERLOGGED
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leafParticleChance
protected final float leafParticleChance -
TICK_DELAY
private static final int TICK_DELAY- See Also:
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Constructor Details
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LeavesBlock
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Method Details
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codec
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getBlockSupportShape
- Overrides:
getBlockSupportShapein classBlockBehaviour
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isRandomlyTicking
- Overrides:
isRandomlyTickingin classBlockBehaviour
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randomTick
Performs a random tick on a block.- Overrides:
randomTickin classBlockBehaviour
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decaying
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tick
- Overrides:
tickin classBlockBehaviour
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getLightBlock
- Overrides:
getLightBlockin classBlockBehaviour
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updateShape
protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) - Overrides:
updateShapein classBlockBehaviour
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updateDistance
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getDistanceAt
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getOptionalDistanceAt
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getFluidState
- Overrides:
getFluidStatein classBlockBehaviour
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animateTick
Called periodically clientside on blocks near the player to show effects (like furnace fire particles).- Overrides:
animateTickin classBlock
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makeDrippingWaterParticles
private static void makeDrippingWaterParticles(Level level, BlockPos pos, RandomSource random, BlockState blockBelow, BlockPos belowPos) -
makeFallingLeavesParticles
private void makeFallingLeavesParticles(Level level, BlockPos pos, RandomSource random, BlockState blockBelow, BlockPos belowPos) -
spawnFallingLeavesParticle
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createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
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getStateForPlacement
- Overrides:
getStateForPlacementin classBlock
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