Class ServerboundInteractPacket
java.lang.Object
net.minecraft.network.protocol.game.ServerboundInteractPacket
- All Implemented Interfaces:
Packet<ServerGamePacketListener>
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Nested Class Summary
Nested ClassesModifier and TypeClassDescription(package private) static interface(package private) static enumstatic interface(package private) static class(package private) static class -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate final ServerboundInteractPacket.Action(package private) static final ServerboundInteractPacket.Actionprivate final intstatic final StreamCodec<FriendlyByteBuf, ServerboundInteractPacket> private final boolean -
Constructor Summary
ConstructorsModifierConstructorDescriptionprivateServerboundInteractPacket(int pEntityId, boolean pUsingSecondaryAction, ServerboundInteractPacket.Action pAction) privateServerboundInteractPacket(FriendlyByteBuf p_179602_) -
Method Summary
Modifier and TypeMethodDescriptionstatic ServerboundInteractPacketcreateAttackPacket(Entity pEntity, boolean pUsingSecondaryAction) static ServerboundInteractPacketcreateInteractionPacket(Entity pEntity, boolean pUsingSecondaryAction, InteractionHand pHand) static ServerboundInteractPacketcreateInteractionPacket(Entity pEntity, boolean pUsingSecondaryAction, InteractionHand pHand, Vec3 pInteractionLocation) voiddispatch(ServerboundInteractPacket.Handler pHandler) getTarget(ServerLevel pLevel) voidhandle(ServerGamePacketListener pHandler) Passes this Packet on to the NetHandler for processing.booleantype()private voidwrite(FriendlyByteBuf p_134058_) Writes the raw packet data to the data stream.Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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Field Details
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STREAM_CODEC
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entityId
private final int entityId -
action
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usingSecondaryAction
private final boolean usingSecondaryAction -
ATTACK_ACTION
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Constructor Details
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ServerboundInteractPacket
private ServerboundInteractPacket(int pEntityId, boolean pUsingSecondaryAction, ServerboundInteractPacket.Action pAction) -
ServerboundInteractPacket
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Method Details
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createAttackPacket
public static ServerboundInteractPacket createAttackPacket(Entity pEntity, boolean pUsingSecondaryAction) -
createInteractionPacket
public static ServerboundInteractPacket createInteractionPacket(Entity pEntity, boolean pUsingSecondaryAction, InteractionHand pHand) -
createInteractionPacket
public static ServerboundInteractPacket createInteractionPacket(Entity pEntity, boolean pUsingSecondaryAction, InteractionHand pHand, Vec3 pInteractionLocation) -
write
Writes the raw packet data to the data stream. -
type
- Specified by:
typein interfacePacket<ServerGamePacketListener>
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handle
Passes this Packet on to the NetHandler for processing.- Specified by:
handlein interfacePacket<ServerGamePacketListener>
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getTarget
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isUsingSecondaryAction
public boolean isUsingSecondaryAction() -
dispatch
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