Package net.minecraft.world.level.block
Class CreakingHeartBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BaseEntityBlock
net.minecraft.world.level.block.CreakingHeartBlock
- All Implemented Interfaces:
FeatureElement
,EntityBlock
,ItemLike
,IBlockExtension
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.ShapePairKey
Nested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final EnumProperty
<Direction.Axis> static final com.mojang.serialization.MapCodec
<CreakingHeartBlock> static final BooleanProperty
static final EnumProperty
<CreakingHeartState> Fields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
Fields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
Fields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected void
affectNeighborsAfterRemoval
(BlockState pState, ServerLevel pLevel, BlockPos pPos, boolean pMovedByPiston) void
animateTick
(BlockState pState, Level pLevel, BlockPos pPos, RandomSource pRandom) Called periodically clientside on blocks near the player to show effects (like furnace fire particles).com.mojang.serialization.MapCodec
<CreakingHeartBlock> codec()
protected void
protected int
getAnalogOutputSignal
(BlockState pState, Level pLevel, BlockPos pPos) Returns the analog signal this block emits.getStateForPlacement
(BlockPlaceContext pContext) <T extends BlockEntity>
BlockEntityTicker<T> getTicker
(Level pLevel, BlockState pState, BlockEntityType<T> pBlockEntityType) protected boolean
hasAnalogOutputSignal
(BlockState pState) static boolean
hasRequiredLogs
(BlockState pState, LevelReader pLevel, BlockPos pPos) static boolean
isNaturalNight
(Level pLevel) private static boolean
isSurroundedByLogs
(LevelAccessor pLevel, BlockPos pPos) newBlockEntity
(BlockPos pPos, BlockState pState) protected void
onExplosionHit
(BlockState pState, ServerLevel pLevel, BlockPos pPos, Explosion pExplosion, BiConsumer<ItemStack, BlockPos> pDropConsumer) playerWillDestroy
(Level pLevel, BlockPos pPos, BlockState pState, Player pPlayer) protected BlockState
rotate
(BlockState pState, Rotation pRotation) Returns the blockstate with the given rotation from the passed blockstate.protected void
tick
(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) private void
tryAwardExperience
(Player pPlayer, BlockState pState, Level pLevel, BlockPos pPos) protected BlockState
updateShape
(BlockState pState, LevelReader pLevel, ScheduledTickAccess pScheduledTickAccess, BlockPos pPos, Direction pDirection, BlockPos pNeighborPos, BlockState pNeighborState, RandomSource pRandom) private static BlockState
updateState
(BlockState pState, Level pLevel, BlockPos pPos) Methods inherited from class net.minecraft.world.level.block.BaseEntityBlock
createTickerHelper, getMenuProvider, triggerEvent
Methods inherited from class net.minecraft.world.level.block.Block
asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
Methods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getShape, getSignal, getSoundType, getVisualShape, isAir, isCollisionShapeFullBlock, isPathfindable, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onPlace, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, simpleCodec, skipRendering, spawnAfterBreak, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItem
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface net.minecraft.world.level.block.EntityBlock
getListener
Methods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabled
Methods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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Field Details
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CODEC
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AXIS
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STATE
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NATURAL
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Constructor Details
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CreakingHeartBlock
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Method Details
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codec
- Specified by:
codec
in classBaseEntityBlock
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newBlockEntity
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getTicker
@Nullable public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level pLevel, BlockState pState, BlockEntityType<T> pBlockEntityType) -
isNaturalNight
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animateTick
Called periodically clientside on blocks near the player to show effects (like furnace fire particles).- Overrides:
animateTick
in classBlock
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updateShape
protected BlockState updateShape(BlockState pState, LevelReader pLevel, ScheduledTickAccess pScheduledTickAccess, BlockPos pPos, Direction pDirection, BlockPos pNeighborPos, BlockState pNeighborState, RandomSource pRandom) - Overrides:
updateShape
in classBlockBehaviour
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tick
- Overrides:
tick
in classBlockBehaviour
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updateState
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hasRequiredLogs
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isSurroundedByLogs
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getStateForPlacement
- Overrides:
getStateForPlacement
in classBlock
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rotate
Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
rotate
in classBlockBehaviour
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createBlockStateDefinition
- Overrides:
createBlockStateDefinition
in classBlock
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affectNeighborsAfterRemoval
protected void affectNeighborsAfterRemoval(BlockState pState, ServerLevel pLevel, BlockPos pPos, boolean pMovedByPiston) - Overrides:
affectNeighborsAfterRemoval
in classBlockBehaviour
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onExplosionHit
protected void onExplosionHit(BlockState pState, ServerLevel pLevel, BlockPos pPos, Explosion pExplosion, BiConsumer<ItemStack, BlockPos> pDropConsumer) - Overrides:
onExplosionHit
in classBlockBehaviour
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playerWillDestroy
- Overrides:
playerWillDestroy
in classBlock
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tryAwardExperience
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hasAnalogOutputSignal
- Overrides:
hasAnalogOutputSignal
in classBlockBehaviour
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getAnalogOutputSignal
Returns the analog signal this block emits. This is the signal a comparator can read from it.- Overrides:
getAnalogOutputSignal
in classBlockBehaviour
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