Class AnimationState

java.lang.Object
net.minecraft.world.entity.AnimationState

public class AnimationState extends Object
  • Field Details

    • STOPPED

      private static final int STOPPED
      See Also:
    • startTick

      private int startTick
  • Constructor Details

    • AnimationState

      public AnimationState()
  • Method Details

    • start

      public void start(int pTickCount)
    • startIfStopped

      public void startIfStopped(int pTickCount)
    • animateWhen

      public void animateWhen(boolean pCondition, int pTickCount)
    • stop

      public void stop()
    • ifStarted

      public void ifStarted(Consumer<AnimationState> pAction)
    • fastForward

      public void fastForward(int pDuration, float pSpeed)
    • getTimeInMillis

      public long getTimeInMillis(float pGametime)
    • isStarted

      public boolean isStarted()
    • copyFrom

      public void copyFrom(AnimationState pOther)