Record Class ApplyStatusEffectsConsumeEffect

java.lang.Object
java.lang.Record
net.minecraft.world.item.consume_effects.ApplyStatusEffectsConsumeEffect
All Implemented Interfaces:
ConsumeEffect

public record ApplyStatusEffectsConsumeEffect(List<MobEffectInstance> effects, float probability) extends Record implements ConsumeEffect
  • Field Details

  • Constructor Details

    • ApplyStatusEffectsConsumeEffect

      public ApplyStatusEffectsConsumeEffect(MobEffectInstance p_366514_, float p_366567_)
    • ApplyStatusEffectsConsumeEffect

      public ApplyStatusEffectsConsumeEffect(List<MobEffectInstance> p_366447_)
    • ApplyStatusEffectsConsumeEffect

      public ApplyStatusEffectsConsumeEffect(MobEffectInstance p_366678_)
    • ApplyStatusEffectsConsumeEffect

      public ApplyStatusEffectsConsumeEffect(List<MobEffectInstance> effects, float probability)
      Creates an instance of a ApplyStatusEffectsConsumeEffect record class.
      Parameters:
      effects - the value for the effects record component
      probability - the value for the probability record component
  • Method Details

    • getType

      Specified by:
      getType in interface ConsumeEffect
    • apply

      public boolean apply(Level p_366679_, ItemStack p_366517_, LivingEntity p_366435_)
      Specified by:
      apply in interface ConsumeEffect
    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object o)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. Reference components are compared with Objects::equals(Object,Object); primitive components are compared with '=='.
      Specified by:
      equals in class Record
      Parameters:
      o - the object with which to compare
      Returns:
      true if this object is the same as the o argument; false otherwise.
    • effects

      public List<MobEffectInstance> effects()
      Returns the value of the effects record component.
      Returns:
      the value of the effects record component
    • probability

      public float probability()
      Returns the value of the probability record component.
      Returns:
      the value of the probability record component