Package net.minecraft.gametest.framework
Class GameTestSequence
java.lang.Object
net.minecraft.gametest.framework.GameTestSequence
-
Nested Class Summary
Nested Classes -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate final List
<GameTestEvent> private int
(package private) final GameTestInfo
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprivate void
executeWithoutFail
(Runnable p_177571_) thenExecute
(Runnable p_177563_) thenExecuteAfter
(int p_177547_, Runnable p_177548_) thenExecuteFor
(int p_177560_, Runnable p_177561_) void
thenFail
(Supplier<GameTestException> p_177555_) thenIdle
(int p_177545_) void
thenWaitUntil
(long p_177550_, Runnable p_177551_) thenWaitUntil
(Runnable p_177553_) private void
tick
(int p_397986_) void
tickAndContinue
(int p_397648_) void
tickAndFailIfNotComplete
(int p_397228_)
-
Field Details
-
parent
-
events
-
lastTick
private int lastTick
-
-
Constructor Details
-
GameTestSequence
-
-
Method Details
-
thenWaitUntil
-
thenWaitUntil
-
thenIdle
-
thenExecute
-
thenExecuteAfter
-
thenExecuteFor
-
thenSucceed
public void thenSucceed() -
thenFail
-
thenTrigger
-
tickAndContinue
public void tickAndContinue(int p_397648_) -
tickAndFailIfNotComplete
public void tickAndFailIfNotComplete(int p_397228_) -
executeWithoutFail
-
tick
private void tick(int p_397986_)
-