Package net.minecraft.client.model
Class SkeletonModel<S extends SkeletonRenderState>
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<S>
net.minecraft.client.model.HumanoidModel<S>
net.minecraft.client.model.SkeletonModel<S>
- All Implemented Interfaces:
ArmedModel
,HeadedModel
- Direct Known Subclasses:
BoggedModel
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.model.HumanoidModel
HumanoidModel.ArmPose
Nested classes/interfaces inherited from class net.minecraft.client.model.Model
Model.Simple
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Field Summary
Fields inherited from class net.minecraft.client.model.HumanoidModel
BABY_TRANSFORMER, body, hat, HAT_OVERLAY_SCALE, head, leftArm, leftLeg, LEGGINGS_OVERLAY_SCALE, OVERLAY_SCALE, rightArm, rightLeg, TOOT_HORN_XROT_BASE, TOOT_HORN_YROT_BASE
Fields inherited from class net.minecraft.client.model.EntityModel
MODEL_Y_OFFSET
Fields inherited from class net.minecraft.client.model.Model
renderType, root
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic LayerDefinition
protected static void
createDefaultSkeletonMesh
(PartDefinition p_331700_) void
void
translateToHand
(HumanoidArm p_103778_, PoseStack p_103779_) Methods inherited from class net.minecraft.client.model.HumanoidModel
copyPropertiesTo, createMesh, getArm, getHead, setAllVisible, setupAttackAnimation
Methods inherited from class net.minecraft.client.model.Model
allParts, animate, animate, animate, animate, animateWalk, animateWalk, applyStatic, applyStatic, getAnimation, getAnyDescendantWithName, renderToBuffer, renderToBuffer, renderType, resetPose, root
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Constructor Details
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SkeletonModel
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Method Details
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createBodyLayer
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createDefaultSkeletonMesh
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setupAnim
- Overrides:
setupAnim
in classHumanoidModel<S extends SkeletonRenderState>
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translateToHand
- Specified by:
translateToHand
in interfaceArmedModel
- Overrides:
translateToHand
in classHumanoidModel<S extends SkeletonRenderState>
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