Interface IQuadTransformer


public interface IQuadTransformer
Transformer for baked quads.
See Also:
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static final int
     
    static final int
     
    static final int
     
    static final int
     
    static final int
     
    static final int
     
    static final int
     
  • Method Summary

    Modifier and Type
    Method
    Description
     
    private static net.minecraft.client.renderer.block.model.BakedQuad
    copy(net.minecraft.client.renderer.block.model.BakedQuad quad)
     
    private static int
    findOffset(com.mojang.blaze3d.vertex.VertexFormatElement element)
     
    default List<net.minecraft.client.renderer.block.model.BakedQuad>
    process(List<net.minecraft.client.renderer.block.model.BakedQuad> inputs)
     
    default net.minecraft.client.renderer.block.model.BakedQuad
    process(net.minecraft.client.renderer.block.model.BakedQuad quad)
     
    default void
    processInPlace(List<net.minecraft.client.renderer.block.model.BakedQuad> quads)
     
    void
    processInPlace(net.minecraft.client.renderer.block.model.BakedQuad quad)
     
  • Field Details

    • STRIDE

      static final int STRIDE
    • POSITION

      static final int POSITION
    • COLOR

      static final int COLOR
    • UV0

      static final int UV0
    • UV1

      static final int UV1
    • UV2

      static final int UV2
    • NORMAL

      static final int NORMAL
  • Method Details

    • processInPlace

      void processInPlace(net.minecraft.client.renderer.block.model.BakedQuad quad)
    • processInPlace

      default void processInPlace(List<net.minecraft.client.renderer.block.model.BakedQuad> quads)
    • process

      default net.minecraft.client.renderer.block.model.BakedQuad process(net.minecraft.client.renderer.block.model.BakedQuad quad)
    • process

      default List<net.minecraft.client.renderer.block.model.BakedQuad> process(List<net.minecraft.client.renderer.block.model.BakedQuad> inputs)
    • andThen

      default IQuadTransformer andThen(IQuadTransformer other)
    • copy

      private static net.minecraft.client.renderer.block.model.BakedQuad copy(net.minecraft.client.renderer.block.model.BakedQuad quad)
    • findOffset

      private static int findOffset(com.mojang.blaze3d.vertex.VertexFormatElement element)