Class BlockBehaviour.Properties
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour.Properties
- Enclosing class:
BlockBehaviour
-
Field Summary
FieldsModifier and TypeFieldDescription(package private) booleanstatic final com.mojang.serialization.Codec<BlockBehaviour.Properties> private DependantName<Block, String> (package private) floatprivate DependantName<Block, Optional<ResourceKey<LootTable>>> Sets loot table information(package private) boolean(package private) BlockBehaviour.StatePredicate(package private) float(package private) booleanDeprecated.(package private) boolean(package private) float(package private) boolean(package private) BlockBehaviour.StatePredicateprivate ResourceKey<Block> (package private) boolean(package private) NoteBlockInstrument(package private) boolean(package private) boolean(package private) BlockBehaviour.StatePredicate(package private) BlockBehaviour.StatePredicate(package private) BlockBehaviour.StateArgumentPredicate<EntityType<?>> (package private) BlockBehaviour.StatePredicateIf it blocks vision on the client side.(package private) float(package private) ToIntFunction<BlockState> (package private) booleanDeprecated.(package private) Function<BlockState, MapColor> (package private) BlockBehaviour.OffsetFunction(package private) PushReaction(package private) boolean(package private) FeatureFlagSet(package private) boolean(package private) SoundType(package private) boolean(package private) float -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionair()destroyTime(float destroyTime) protected Stringprotected Optional<ResourceKey<LootTable>> emissiveRendering(BlockBehaviour.StatePredicate emissiveRendering) explosionResistance(float explosionResistance) Deprecated.friction(float friction) hasPostProcess(BlockBehaviour.StatePredicate hasPostProcess) instrument(NoteBlockInstrument instrument) isRedstoneConductor(BlockBehaviour.StatePredicate isRedstoneConductor) isSuffocating(BlockBehaviour.StatePredicate isSuffocating) isValidSpawn(BlockBehaviour.StateArgumentPredicate<EntityType<?>> isValidSpawn) isViewBlocking(BlockBehaviour.StatePredicate isViewBlocking) If it blocks vision on the client side.jumpFactor(float jumpFactor) lightLevel(ToIntFunction<BlockState> lightEmission) liquid()mapColor(Function<BlockState, MapColor> mapColor) static BlockBehaviour.Propertiesof()offsetType(BlockBehaviour.OffsetType offsetType) static BlockBehaviour.PropertiesofFullCopy(BlockBehaviour blockBehaviour) static BlockBehaviour.PropertiesofLegacyCopy(BlockBehaviour blockBehaviour) Deprecated.overrideDescription(String description) overrideLootTable(Optional<ResourceKey<LootTable>> lootTable) pushReaction(PushReaction pushReaction) requiredFeatures(FeatureFlag... requiredFeatures) setId(ResourceKey<Block> id) speedFactor(float speedFactor) strength(float strength) strength(float destroyTime, float explosionResistance)
-
Field Details
-
CODEC
-
mapColor
Function<BlockState,MapColor> mapColor -
hasCollision
boolean hasCollision -
soundType
SoundType soundType -
lightEmission
ToIntFunction<BlockState> lightEmission -
explosionResistance
float explosionResistance -
destroyTime
float destroyTime -
requiresCorrectToolForDrops
boolean requiresCorrectToolForDrops -
isRandomlyTicking
boolean isRandomlyTicking -
friction
float friction -
speedFactor
float speedFactor -
jumpFactor
float jumpFactor -
id
-
drops
Sets loot table information -
descriptionId
-
canOcclude
boolean canOcclude -
isAir
boolean isAir -
ignitedByLava
boolean ignitedByLava -
liquid
Deprecated. -
forceSolidOff
Deprecated. -
forceSolidOn
boolean forceSolidOn -
pushReaction
PushReaction pushReaction -
spawnTerrainParticles
boolean spawnTerrainParticles -
instrument
NoteBlockInstrument instrument -
replaceable
boolean replaceable -
isValidSpawn
BlockBehaviour.StateArgumentPredicate<EntityType<?>> isValidSpawn -
isRedstoneConductor
BlockBehaviour.StatePredicate isRedstoneConductor -
isSuffocating
BlockBehaviour.StatePredicate isSuffocating -
isViewBlocking
BlockBehaviour.StatePredicate isViewBlockingIf it blocks vision on the client side. -
hasPostProcess
BlockBehaviour.StatePredicate hasPostProcess -
emissiveRendering
BlockBehaviour.StatePredicate emissiveRendering -
dynamicShape
boolean dynamicShape -
requiredFeatures
FeatureFlagSet requiredFeatures -
offsetFunction
-
-
Constructor Details
-
Properties
private Properties()
-
-
Method Details
-
of
-
ofFullCopy
-
ofLegacyCopy
Deprecated. -
mapColor
-
mapColor
-
mapColor
-
noCollission
-
noOcclusion
-
friction
-
speedFactor
-
jumpFactor
-
sound
-
lightLevel
-
strength
-
instabreak
-
strength
-
randomTicks
-
dynamicShape
-
noLootTable
-
overrideLootTable
-
effectiveDrops
-
ignitedByLava
-
liquid
-
forceSolidOn
-
forceSolidOff
Deprecated. -
pushReaction
-
air
-
isValidSpawn
public BlockBehaviour.Properties isValidSpawn(BlockBehaviour.StateArgumentPredicate<EntityType<?>> isValidSpawn) -
isRedstoneConductor
public BlockBehaviour.Properties isRedstoneConductor(BlockBehaviour.StatePredicate isRedstoneConductor) -
isSuffocating
-
isViewBlocking
If it blocks vision on the client side. -
hasPostProcess
-
emissiveRendering
-
requiresCorrectToolForDrops
-
destroyTime
-
explosionResistance
-
offsetType
-
noTerrainParticles
-
requiredFeatures
-
instrument
-
replaceable
-
setId
-
overrideDescription
-
effectiveDescriptionId
-