Class ClientboundStopSoundPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundStopSoundPacket
- All Implemented Interfaces:
Packet<ClientGamePacketListener>
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final intprivate static final intprivate final ResourceLocationprivate final SoundSourcestatic final StreamCodec<FriendlyByteBuf, ClientboundStopSoundPacket> -
Constructor Summary
ConstructorsModifierConstructorDescriptionprivateClientboundStopSoundPacket(ResourceLocation pName, SoundSource pSource) -
Method Summary
Modifier and TypeMethodDescriptiongetName()voidhandle(ClientGamePacketListener pHandler) Passes this Packet on to the NetHandler for processing.type()private voidwrite(FriendlyByteBuf pBuffer) Writes the raw packet data to the data stream.Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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Field Details
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STREAM_CODEC
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HAS_SOURCE
private static final int HAS_SOURCE- See Also:
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HAS_SOUND
private static final int HAS_SOUND- See Also:
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name
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source
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Constructor Details
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ClientboundStopSoundPacket
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ClientboundStopSoundPacket
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Method Details
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write
Writes the raw packet data to the data stream. -
type
- Specified by:
typein interfacePacket<ClientGamePacketListener>
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handle
Passes this Packet on to the NetHandler for processing.- Specified by:
handlein interfacePacket<ClientGamePacketListener>
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getName
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getSource
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