Class ClientboundEntityEventPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundEntityEventPacket
- All Implemented Interfaces:
Packet<ClientGamePacketListener>
public class ClientboundEntityEventPacket
extends Object
implements Packet<ClientGamePacketListener>
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final intprivate final bytestatic final StreamCodec<FriendlyByteBuf, ClientboundEntityEventPacket> -
Constructor Summary
ConstructorsModifierConstructorDescriptionprivateClientboundEntityEventPacket(Entity pEntity, byte pEventId) -
Method Summary
Modifier and TypeMethodDescriptionbytevoidhandle(ClientGamePacketListener pHandler) Passes this Packet on to the NetHandler for processing.type()private voidwrite(FriendlyByteBuf pBuffer) Writes the raw packet data to the data stream.Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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Field Details
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STREAM_CODEC
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entityId
private final int entityId -
eventId
private final byte eventId
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Constructor Details
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ClientboundEntityEventPacket
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ClientboundEntityEventPacket
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Method Details
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write
Writes the raw packet data to the data stream. -
type
- Specified by:
typein interfacePacket<ClientGamePacketListener>
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handle
Passes this Packet on to the NetHandler for processing.- Specified by:
handlein interfacePacket<ClientGamePacketListener>
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getEntity
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getEventId
public byte getEventId()
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