Class ClientboundChangeDifficultyPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundChangeDifficultyPacket
- All Implemented Interfaces:
Packet<ClientGamePacketListener>
public class ClientboundChangeDifficultyPacket
extends Object
implements Packet<ClientGamePacketListener>
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final Difficultyprivate final booleanstatic final StreamCodec<FriendlyByteBuf, ClientboundChangeDifficultyPacket> -
Constructor Summary
ConstructorsModifierConstructorDescriptionprivateClientboundChangeDifficultyPacket(Difficulty pDifficulty, boolean pLocked) -
Method Summary
Modifier and TypeMethodDescriptionvoidhandle(ClientGamePacketListener pHandler) Passes this Packet on to the NetHandler for processing.booleanisLocked()type()private voidwrite(FriendlyByteBuf pBuffer) Writes the raw packet data to the data stream.Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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Field Details
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STREAM_CODEC
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difficulty
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locked
private final boolean locked
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Constructor Details
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ClientboundChangeDifficultyPacket
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ClientboundChangeDifficultyPacket
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Method Details
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write
Writes the raw packet data to the data stream. -
type
- Specified by:
typein interfacePacket<ClientGamePacketListener>
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handle
Passes this Packet on to the NetHandler for processing.- Specified by:
handlein interfacePacket<ClientGamePacketListener>
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isLocked
public boolean isLocked() -
getDifficulty
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