Uses of Class
net.minecraft.client.resources.model.Material
Packages that use Material
Package
Description
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Uses of Material in net.minecraft.client.renderer
Fields in net.minecraft.client.renderer declared as MaterialModifier and TypeFieldDescriptionstatic final MaterialSheets.BANNER_BASEprivate static final Material[]Sheets.BED_TEXTURESstatic final MaterialSheets.CHEST_LOCATIONstatic final MaterialSheets.CHEST_LOCATION_LEFTstatic final MaterialSheets.CHEST_LOCATION_RIGHTstatic final MaterialSheets.CHEST_TRAP_LOCATIONstatic final MaterialSheets.CHEST_TRAP_LOCATION_LEFTstatic final MaterialSheets.CHEST_TRAP_LOCATION_RIGHTstatic final MaterialSheets.CHEST_XMAS_LOCATIONstatic final MaterialSheets.CHEST_XMAS_LOCATION_LEFTstatic final MaterialSheets.CHEST_XMAS_LOCATION_RIGHTstatic final MaterialSheets.DECORATED_POT_BASEstatic final MaterialSheets.DECORATED_POT_SIDEstatic final Materialstatic final MaterialSheets.ENDER_CHEST_LOCATIONstatic final MaterialSheets.SHIELD_BASEFields in net.minecraft.client.renderer with type parameters of type MaterialModifier and TypeFieldDescriptionprivate static final Map<ResourceLocation, Material> Sheets.BANNER_MATERIALSstatic final Map<ResourceKey<DecoratedPotPattern>, Material> Sheets.DECORATED_POT_MATERIALSSheets.HANGING_SIGN_MATERIALSprivate static final Map<ResourceLocation, Material> Sheets.SHIELD_MATERIALSSheets.SHULKER_TEXTURE_LOCATIONSheets.SIGN_MATERIALSMethods in net.minecraft.client.renderer that return MaterialModifier and TypeMethodDescriptionprivate static MaterialSheets.chestMaterial(String pChestName) static MaterialSheets.chestMaterial(ResourceLocation pAssetId) static MaterialSheets.chooseMaterial(BlockEntity pBlockEntity, ChestType pChestType, boolean pHoliday) private static MaterialSheets.chooseMaterial(ChestType pChestType, Material pDoubleMaterial, Material pLeftMaterial, Material pRightMaterial) static MaterialSheets.createBedMaterial(ResourceLocation pAssetId) static MaterialSheets.createBedMaterial(DyeColor pColor) private static MaterialSheets.createDecoratedPotMaterial(ResourceLocation pAssetId) static MaterialSheets.createHangingSignMaterial(ResourceLocation pAssetId) private static MaterialSheets.createHangingSignMaterial(WoodType pWoodType) static MaterialSheets.createShulkerMaterial(ResourceLocation pAssetId) static MaterialSheets.createShulkerMaterial(DyeColor pColor) static MaterialSheets.createSignMaterial(ResourceLocation pAssetId) private static MaterialSheets.createSignMaterial(WoodType pWoodType) static MaterialSheets.getBannerMaterial(Holder<BannerPattern> pPattern) static MaterialSheets.getBedMaterial(DyeColor pColor) static MaterialSheets.getDecoratedPotMaterial(ResourceKey<DecoratedPotPattern> pKey) static MaterialSheets.getHangingSignMaterial(WoodType pWoodType) static MaterialSheets.getShieldMaterial(Holder<BannerPattern> pPattern) static MaterialSheets.getShulkerBoxMaterial(DyeColor pColor) static MaterialSheets.getSignMaterial(WoodType pWoodType) Methods in net.minecraft.client.renderer with parameters of type Material -
Uses of Material in net.minecraft.client.renderer.block.model
Fields in net.minecraft.client.renderer.block.model declared as MaterialModifier and TypeFieldDescriptionprivate final MaterialTextureSlots.Value.materialThe field for thematerialrecord component.Fields in net.minecraft.client.renderer.block.model with type parameters of type MaterialMethods in net.minecraft.client.renderer.block.model that return MaterialModifier and TypeMethodDescriptionTextureSlots.getMaterial(String pName) TextureSlots.Value.material()Returns the value of thematerialrecord component.Methods in net.minecraft.client.renderer.block.model with parameters of type MaterialModifier and TypeMethodDescriptionTextureSlots.Data.Builder.addTexture(String pName, Material pMaterial) Constructors in net.minecraft.client.renderer.block.model with parameters of type MaterialModifierConstructorDescription(package private)Creates an instance of aValuerecord class.Constructor parameters in net.minecraft.client.renderer.block.model with type arguments of type MaterialModifierConstructorDescription(package private)TextureSlots(Map<String, Material> pResolvedValues) -
Uses of Material in net.minecraft.client.renderer.blockentity
Fields in net.minecraft.client.renderer.blockentity declared as MaterialModifier and TypeFieldDescriptionstatic final MaterialConduitRenderer.ACTIVE_SHELL_TEXTUREstatic final MaterialBellRenderer.BELL_RESOURCE_LOCATIONstatic final MaterialEnchantTableRenderer.BOOK_LOCATIONThe texture for the book above the enchantment table.static final MaterialConduitRenderer.CLOSED_EYE_TEXTUREstatic final MaterialConduitRenderer.OPEN_EYE_TEXTUREstatic final MaterialConduitRenderer.SHELL_TEXTUREstatic final MaterialConduitRenderer.VERTICAL_WIND_TEXTUREstatic final MaterialConduitRenderer.WIND_TEXTUREMethods in net.minecraft.client.renderer.blockentity that return MaterialModifier and TypeMethodDescriptionprotected MaterialChestRenderer.getMaterial(T blockEntity, ChestType chestType) private static MaterialDecoratedPotRenderer.getSideMaterial(Optional<Item> pItem) protected abstract MaterialAbstractSignRenderer.getSignMaterial(WoodType pWoodType) protected MaterialHangingSignRenderer.getSignMaterial(WoodType p_251791_) protected MaterialSignRenderer.getSignMaterial(WoodType pWoodType) Methods in net.minecraft.client.renderer.blockentity with parameters of type MaterialModifier and TypeMethodDescriptionvoidShulkerBoxRenderer.render(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, Direction pFacing, float pProgress, Material pMaterial) voidBedRenderer.renderInHand(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, Material pMaterial) static voidHangingSignRenderer.renderInHand(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, Model pModel, Material pMaterial) static voidSignRenderer.renderInHand(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, Model pModel, Material pMaterial) private static voidBannerRenderer.renderPatternLayer(PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, int pPackedOverlay, ModelPart pFlagPart, Material pMaterial, DyeColor pColor) static voidBannerRenderer.renderPatterns(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, ModelPart pFlagPart, Material pFlagMaterial, boolean pBanner, DyeColor pBaseColor, BannerPatternLayers pPatterns) static voidBannerRenderer.renderPatterns(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, ModelPart pFlagPart, Material pFlagMaterial, boolean pBanner, DyeColor pBaseColor, BannerPatternLayers pPatterns, boolean pWithGlint, boolean pNoEntity) private voidBedRenderer.renderPiece(PoseStack pPoseStack, MultiBufferSource pBufferSource, Model pModel, Direction pDirection, Material pMaterial, int pPackedLight, int pPackedOverlay, boolean pIsFeet) private voidDecoratedPotRenderer.renderSide(ModelPart pModelPart, PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, int pPackedOverlay, Material pMaterial) -
Uses of Material in net.minecraft.client.renderer.special
Fields in net.minecraft.client.renderer.special declared as MaterialModifier and TypeFieldDescriptionprivate final MaterialBedSpecialRenderer.materialprivate final MaterialChestSpecialRenderer.materialprivate final MaterialHangingSignSpecialRenderer.materialprivate final MaterialShulkerBoxSpecialRenderer.materialprivate final MaterialStandingSignSpecialRenderer.materialConstructors in net.minecraft.client.renderer.special with parameters of type MaterialModifierConstructorDescriptionBedSpecialRenderer(BedRenderer pBedRenderer, Material pMaterial) ChestSpecialRenderer(ChestModel pModel, Material pMaterial, float pOpenness) HangingSignSpecialRenderer(Model pModel, Material pMaterial) ShulkerBoxSpecialRenderer(ShulkerBoxRenderer pShulkerBoxRenderer, float pOpenness, Direction pOrientation, Material pMaterial) StandingSignSpecialRenderer(Model pModel, Material pMaterial) -
Uses of Material in net.minecraft.client.resources.model
Fields in net.minecraft.client.resources.model declared as MaterialModifier and TypeFieldDescriptionstatic final MaterialModelBakery.BANNER_BASEstatic final MaterialModelBakery.FIRE_0static final MaterialModelBakery.FIRE_1static final MaterialModelBakery.LAVA_FLOWstatic final MaterialModelBakery.NO_PATTERN_SHIELDstatic final MaterialModelBakery.SHIELD_BASEstatic final MaterialModelBakery.WATER_FLOWstatic final MaterialModelBakery.WATER_OVERLAYFields in net.minecraft.client.resources.model with type parameters of type MaterialMethods in net.minecraft.client.resources.model with parameters of type MaterialModifier and TypeMethodDescriptionModelBakery.TextureGetter.get(ModelDebugName pName, Material pMaterial) -
Uses of Material in net.neoforged.neoforge.client
Methods in net.neoforged.neoforge.client that return MaterialModifier and TypeMethodDescriptionstatic MaterialClientHooks.getBlockMaterial(ResourceLocation loc) -
Uses of Material in net.neoforged.neoforge.client.event
Fields in net.neoforged.neoforge.client.event with type parameters of type MaterialModifier and TypeFieldDescriptionprivate final Function<Material, TextureAtlasSprite> ModelEvent.ModifyBakingResult.textureGetterMethods in net.neoforged.neoforge.client.event that return types with arguments of type MaterialModifier and TypeMethodDescriptionModelEvent.ModifyBakingResult.getTextureGetter()Returns a lookup function to retrieveTextureAtlasSprites by name from any of the atlases handled by theModelManager.Constructor parameters in net.neoforged.neoforge.client.event with type arguments of type MaterialModifierConstructorDescriptionModifyBakingResult(ModelBakery.BakingResult bakingResult, Function<Material, TextureAtlasSprite> textureGetter, ModelBakery modelBakery) -
Uses of Material in net.neoforged.neoforge.client.model
Fields in net.neoforged.neoforge.client.model declared as MaterialMethod parameters in net.neoforged.neoforge.client.model with type arguments of type MaterialModifier and TypeMethodDescriptionUnbakedElementsHelper.bakeElements(List<BlockElement> elements, Function<Material, TextureAtlasSprite> spriteGetter, ModelState modelState) Bakes a list of block elements and returns the list of baked quads.static voidUnbakedElementsHelper.bakeElements(IModelBuilder<?> builder, List<BlockElement> elements, Function<Material, TextureAtlasSprite> spriteGetter, ModelState modelState) Bakes a list of block elements and feeds the baked quads to a model builder.