Package net.minecraft.client.renderer
Class Sheets
java.lang.Object
net.minecraft.client.renderer.Sheets
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final RenderTypestatic final ResourceLocationprivate static final RenderTypestatic final Materialprivate static final Map<ResourceLocation, Material> static final ResourceLocationprivate static final RenderTypestatic final ResourceLocationprivate static final RenderTypeprivate static final Material[]static final Materialstatic final Materialstatic final Materialstatic final ResourceLocationprivate static final RenderTypestatic final Materialstatic final Materialstatic final Materialstatic final Materialstatic final Materialstatic final Materialprivate static final RenderTypestatic final Materialstatic final Map<ResourceKey<DecoratedPotPattern>, Material> static final ResourceLocationstatic final Materialstatic final Materialstatic final Materialstatic final Materialprivate static final Map<ResourceLocation, Material> static final ResourceLocationprivate static final RenderTypeprivate static final RenderTypestatic final ResourceLocationstatic final ResourceLocationprivate static final RenderTypeprivate static final RenderTypeprivate static final RenderType -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidaddWoodType(WoodType woodType) Not threadsafe.static RenderTypearmorTrimsSheet(boolean pDecal) static RenderTypestatic RenderTypebedSheet()private static MaterialchestMaterial(String pChestName) static MaterialchestMaterial(ResourceLocation pAssetId) static RenderTypestatic MaterialchooseMaterial(BlockEntity pBlockEntity, ChestType pChestType, boolean pHoliday) private static MaterialchooseMaterial(ChestType pChestType, Material pDoubleMaterial, Material pLeftMaterial, Material pRightMaterial) static ResourceLocationcolorToResourceMaterial(DyeColor pColor) static ResourceLocationcolorToShulkerMaterial(DyeColor pColor) static MaterialcreateBedMaterial(ResourceLocation pAssetId) static MaterialcreateBedMaterial(DyeColor pColor) private static MaterialcreateDecoratedPotMaterial(ResourceLocation pAssetId) static MaterialcreateHangingSignMaterial(ResourceLocation pAssetId) private static MaterialcreateHangingSignMaterial(WoodType pWoodType) static MaterialcreateShulkerMaterial(ResourceLocation pAssetId) static MaterialcreateShulkerMaterial(DyeColor pColor) static MaterialcreateSignMaterial(ResourceLocation pAssetId) private static MaterialcreateSignMaterial(WoodType pWoodType) static RenderTypestatic MaterialgetBannerMaterial(Holder<BannerPattern> pPattern) static MaterialgetBedMaterial(DyeColor pColor) static Materialstatic MaterialgetHangingSignMaterial(WoodType pWoodType) static MaterialgetShieldMaterial(Holder<BannerPattern> pPattern) static MaterialgetShulkerBoxMaterial(DyeColor pColor) static MaterialgetSignMaterial(WoodType pWoodType) static RenderTypestatic RenderTypestatic RenderTypestatic RenderTypestatic RenderTypestatic RenderType
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Field Details
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SHULKER_SHEET
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BED_SHEET
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BANNER_SHEET
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SHIELD_SHEET
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SIGN_SHEET
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CHEST_SHEET
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ARMOR_TRIMS_SHEET
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DECORATED_POT_SHEET
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SHULKER_BOX_SHEET_TYPE
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BED_SHEET_TYPE
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BANNER_SHEET_TYPE
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SHIELD_SHEET_TYPE
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SIGN_SHEET_TYPE
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CHEST_SHEET_TYPE
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ARMOR_TRIMS_SHEET_TYPE
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ARMOR_TRIMS_DECAL_SHEET_TYPE
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SOLID_BLOCK_SHEET
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CUTOUT_BLOCK_SHEET
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TRANSLUCENT_ITEM_CULL_BLOCK_SHEET
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DEFAULT_SHULKER_TEXTURE_LOCATION
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SHULKER_TEXTURE_LOCATION
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SIGN_MATERIALS
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HANGING_SIGN_MATERIALS
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BANNER_BASE
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SHIELD_BASE
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BANNER_MATERIALS
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SHIELD_MATERIALS
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DECORATED_POT_MATERIALS
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DECORATED_POT_BASE
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DECORATED_POT_SIDE
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BED_TEXTURES
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CHEST_TRAP_LOCATION
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CHEST_TRAP_LOCATION_LEFT
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CHEST_TRAP_LOCATION_RIGHT
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CHEST_XMAS_LOCATION
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CHEST_XMAS_LOCATION_LEFT
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CHEST_XMAS_LOCATION_RIGHT
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CHEST_LOCATION
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CHEST_LOCATION_LEFT
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CHEST_LOCATION_RIGHT
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ENDER_CHEST_LOCATION
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Constructor Details
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Sheets
public Sheets()
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Method Details
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bannerSheet
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shieldSheet
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bedSheet
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shulkerBoxSheet
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signSheet
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hangingSignSheet
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chestSheet
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armorTrimsSheet
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solidBlockSheet
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cutoutBlockSheet
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translucentItemSheet
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getBedMaterial
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colorToResourceMaterial
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createBedMaterial
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createBedMaterial
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getShulkerBoxMaterial
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colorToShulkerMaterial
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createShulkerMaterial
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createShulkerMaterial
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createSignMaterial
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createSignMaterial
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createHangingSignMaterial
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createHangingSignMaterial
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getSignMaterial
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getHangingSignMaterial
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getBannerMaterial
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getShieldMaterial
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chestMaterial
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chestMaterial
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createDecoratedPotMaterial
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getDecoratedPotMaterial
@Nullable public static Material getDecoratedPotMaterial(@Nullable ResourceKey<DecoratedPotPattern> pKey) -
chooseMaterial
public static Material chooseMaterial(BlockEntity pBlockEntity, ChestType pChestType, boolean pHoliday) -
chooseMaterial
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addWoodType
Not threadsafe. Enqueue it in client setup.
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