Record Class ShaderProgramConfig

java.lang.Object
java.lang.Record
net.minecraft.client.renderer.ShaderProgramConfig

public record ShaderProgramConfig(ResourceLocation vertex, ResourceLocation fragment, List<ShaderProgramConfig.Sampler> samplers, List<ShaderProgramConfig.Uniform> uniforms, ShaderDefines defines) extends Record
  • Field Details

  • Constructor Details

    • ShaderProgramConfig

      public ShaderProgramConfig(ResourceLocation vertex, ResourceLocation fragment, List<ShaderProgramConfig.Sampler> samplers, List<ShaderProgramConfig.Uniform> uniforms, ShaderDefines defines)
      Creates an instance of a ShaderProgramConfig record class.
      Parameters:
      vertex - the value for the vertex record component
      fragment - the value for the fragment record component
      samplers - the value for the samplers record component
      uniforms - the value for the uniforms record component
      defines - the value for the defines record component
  • Method Details

    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object o)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared with Objects::equals(Object,Object).
      Specified by:
      equals in class Record
      Parameters:
      o - the object with which to compare
      Returns:
      true if this object is the same as the o argument; false otherwise.
    • vertex

      public ResourceLocation vertex()
      Returns the value of the vertex record component.
      Returns:
      the value of the vertex record component
    • fragment

      public ResourceLocation fragment()
      Returns the value of the fragment record component.
      Returns:
      the value of the fragment record component
    • samplers

      public List<ShaderProgramConfig.Sampler> samplers()
      Returns the value of the samplers record component.
      Returns:
      the value of the samplers record component
    • uniforms

      public List<ShaderProgramConfig.Uniform> uniforms()
      Returns the value of the uniforms record component.
      Returns:
      the value of the uniforms record component
    • defines

      public ShaderDefines defines()
      Returns the value of the defines record component.
      Returns:
      the value of the defines record component