Package net.minecraft.client.renderer
Class RenderType.CompositeState.CompositeStateBuilder
java.lang.Object
net.minecraft.client.renderer.RenderType.CompositeState.CompositeStateBuilder
- Enclosing class:
RenderType.CompositeState
-
Field Summary
FieldsModifier and TypeFieldDescriptionprivate RenderStateShard.CullStateShardprivate RenderStateShard.LineStateShard -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptioncreateCompositeState(boolean pOutline) createCompositeState(RenderType.OutlineProperty pOutlineState) setColorLogicState(RenderStateShard.ColorLogicStateShard pColorLogicState) setCullState(RenderStateShard.CullStateShard pCullState) setDepthTestState(RenderStateShard.DepthTestStateShard pDepthTestState) setLayeringState(RenderStateShard.LayeringStateShard pLayerState) setLightmapState(RenderStateShard.LightmapStateShard pLightmapState) setLineState(RenderStateShard.LineStateShard pLineState) setOutputState(RenderStateShard.OutputStateShard pOutputState) setOverlayState(RenderStateShard.OverlayStateShard pOverlayState) setShaderState(RenderStateShard.ShaderStateShard pShaderState) setTextureState(RenderStateShard.EmptyTextureStateShard pTextureState) setTexturingState(RenderStateShard.TexturingStateShard pTexturingState) setTransparencyState(RenderStateShard.TransparencyStateShard pTransparencyState) setWriteMaskState(RenderStateShard.WriteMaskStateShard pWriteMaskState)
-
Field Details
-
textureState
-
shaderState
-
transparencyState
-
depthTestState
-
cullState
-
lightmapState
-
overlayState
-
layeringState
-
outputState
-
texturingState
-
writeMaskState
-
lineState
-
colorLogicState
-
-
Constructor Details
-
CompositeStateBuilder
CompositeStateBuilder()
-
-
Method Details
-
setTextureState
public RenderType.CompositeState.CompositeStateBuilder setTextureState(RenderStateShard.EmptyTextureStateShard pTextureState) -
setShaderState
public RenderType.CompositeState.CompositeStateBuilder setShaderState(RenderStateShard.ShaderStateShard pShaderState) -
setTransparencyState
public RenderType.CompositeState.CompositeStateBuilder setTransparencyState(RenderStateShard.TransparencyStateShard pTransparencyState) -
setDepthTestState
public RenderType.CompositeState.CompositeStateBuilder setDepthTestState(RenderStateShard.DepthTestStateShard pDepthTestState) -
setCullState
public RenderType.CompositeState.CompositeStateBuilder setCullState(RenderStateShard.CullStateShard pCullState) -
setLightmapState
public RenderType.CompositeState.CompositeStateBuilder setLightmapState(RenderStateShard.LightmapStateShard pLightmapState) -
setOverlayState
public RenderType.CompositeState.CompositeStateBuilder setOverlayState(RenderStateShard.OverlayStateShard pOverlayState) -
setLayeringState
public RenderType.CompositeState.CompositeStateBuilder setLayeringState(RenderStateShard.LayeringStateShard pLayerState) -
setOutputState
public RenderType.CompositeState.CompositeStateBuilder setOutputState(RenderStateShard.OutputStateShard pOutputState) -
setTexturingState
public RenderType.CompositeState.CompositeStateBuilder setTexturingState(RenderStateShard.TexturingStateShard pTexturingState) -
setWriteMaskState
public RenderType.CompositeState.CompositeStateBuilder setWriteMaskState(RenderStateShard.WriteMaskStateShard pWriteMaskState) -
setLineState
public RenderType.CompositeState.CompositeStateBuilder setLineState(RenderStateShard.LineStateShard pLineState) -
setColorLogicState
public RenderType.CompositeState.CompositeStateBuilder setColorLogicState(RenderStateShard.ColorLogicStateShard pColorLogicState) -
createCompositeState
-
createCompositeState
-