Uses of Class
net.minecraft.client.renderer.ShaderManager.CompilationException
Packages that use ShaderManager.CompilationException
-
Uses of ShaderManager.CompilationException in com.mojang.blaze3d.shaders
Methods in com.mojang.blaze3d.shaders that throw ShaderManager.CompilationExceptionModifier and TypeMethodDescriptionstatic CompiledShaderCompiledShader.compile(ResourceLocation shaderId, CompiledShader.Type type, String source) -
Uses of ShaderManager.CompilationException in net.minecraft.client.renderer
Methods in net.minecraft.client.renderer that throw ShaderManager.CompilationExceptionModifier and TypeMethodDescription(package private) CompiledShaderProgramShaderManager.CompilationCache.compileProgram(ShaderProgram program) private CompiledShaderShaderManager.CompilationCache.compileShader(ShaderManager.ShaderCompilationKey compilationKey) private static PostPassPostChain.createPass(TextureManager textureManager, ShaderManager shaderManager, PostChainConfig.Pass pass) ShaderManager.CompilationCache.getOrCompileProgram(ShaderProgram program) private CompiledShaderShaderManager.CompilationCache.getOrCompileShader(ResourceLocation id, CompiledShader.Type type, ShaderDefines defines) ShaderManager.CompilationCache.getOrLoadPostChain(ResourceLocation name, Set<ResourceLocation> externalTargets) ShaderManager.getProgramForLoading(ShaderProgram program) static CompiledShaderProgramCompiledShaderProgram.link(CompiledShader vertexShader, CompiledShader fragmentShader, VertexFormat vertexFormat) (package private) static CompiledShaderProgramShaderManager.linkProgram(ShaderProgram program, ShaderProgramConfig config, CompiledShader vertexShader, CompiledShader fragmentShader) static PostChainPostChain.load(PostChainConfig config, TextureManager textureManager, ShaderManager shaderManager, Set<ResourceLocation> externalTargets) private PostChainShaderManager.CompilationCache.loadPostChain(ResourceLocation name, Set<ResourceLocation> externalTargets) voidShaderManager.preloadForStartup(ResourceProvider resourceProvider, ShaderProgram... programs) private CompiledShaderShaderManager.preloadShader(ResourceProvider resourceProvider, ResourceLocation shader, CompiledShader.Type type, ShaderDefines defines)