Package net.minecraft.client.model
Class AbstractEquineModel<T extends EquineRenderState>
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<T>
net.minecraft.client.model.AbstractEquineModel<T>
- Direct Known Subclasses:
DonkeyModel,HorseModel
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.model.Model
Model.Simple -
Field Summary
FieldsModifier and TypeFieldDescriptionprotected static final MeshTransformerprotected final ModelPartprivate static final floatprivate static final floatprivate static final floatprivate static final floatprivate static final floatprotected static final Stringprivate static final Stringprotected final ModelPartprivate static final Stringprivate static final Stringprivate final ModelPartprivate final ModelPartprivate static final Stringprivate final ModelPart[]private static final Stringprivate static final Stringprivate final ModelPartprivate final ModelPartprivate static final Stringprivate final ModelPart[]private final ModelPartFields inherited from class net.minecraft.client.model.EntityModel
MODEL_Y_OFFSETFields inherited from class net.minecraft.client.model.Model
renderType, root -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic MeshDefinitioncreateBabyMesh(CubeDeformation pCubeDeformation) static MeshDefinitioncreateBodyMesh(CubeDeformation pCubeDeformation) protected static MeshDefinitioncreateFullScaleBabyMesh(CubeDeformation pCubeDeformation) voidMethods inherited from class net.minecraft.client.model.Model
allParts, animate, animate, animate, animate, animateWalk, animateWalk, applyStatic, applyStatic, getAnimation, getAnyDescendantWithName, renderToBuffer, renderToBuffer, renderType, resetPose, root
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Field Details
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DEG_125
private static final float DEG_125- See Also:
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DEG_60
private static final float DEG_60- See Also:
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DEG_45
private static final float DEG_45- See Also:
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DEG_30
private static final float DEG_30- See Also:
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DEG_15
private static final float DEG_15- See Also:
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HEAD_PARTS
- See Also:
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SADDLE
- See Also:
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LEFT_SADDLE_MOUTH
- See Also:
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LEFT_SADDLE_LINE
- See Also:
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RIGHT_SADDLE_MOUTH
- See Also:
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RIGHT_SADDLE_LINE
- See Also:
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HEAD_SADDLE
- See Also:
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MOUTH_SADDLE_WRAP
- See Also:
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BABY_TRANSFORMER
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body
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headParts
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rightHindLeg
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leftHindLeg
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rightFrontLeg
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leftFrontLeg
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tail
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saddleParts
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ridingParts
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Constructor Details
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AbstractEquineModel
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Method Details
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createBodyMesh
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createBabyMesh
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createFullScaleBabyMesh
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setupAnim
- Overrides:
setupAnimin classEntityModel<T extends EquineRenderState>
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