Class FakePlayer

All Implemented Interfaces:
DataComponentGetter, SyncedDataHolder, DebugValueSource, Attackable, ContainerUser, ItemOwner, SlotProvider, EntityAccess, UniquelyIdentifyable, Nameable, ScoreHolder, Waypoint, WaypointTransmitter, IAttachmentHolder, IEntityExtension, ILivingEntityExtension, IPlayerExtension

public class FakePlayer extends ServerPlayer
A basic fake server player implementation that can be used to simulate player actions.