Uses of Class
com.mojang.blaze3d.opengl.GlProgram
Packages that use GlProgram
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Uses of GlProgram in com.mojang.blaze3d.opengl
Fields in com.mojang.blaze3d.opengl declared as GlProgramModifier and TypeFieldDescriptionstatic GlProgramGlProgram.INVALID_PROGRAMprivate @Nullable GlProgramGlCommandEncoder.lastProgramprivate final GlProgramGlRenderPipeline.programThe field for theprogramrecord component.Methods in com.mojang.blaze3d.opengl that return GlProgramModifier and TypeMethodDescriptionprivate GlProgramGlDevice.compileProgram(RenderPipeline pPipeline, ShaderSource pShaderSource) static GlProgramGlProgram.link(GlShaderModule pVertexShader, GlShaderModule pFragmentShader, VertexFormat pVertexFormat, String pDebugLabel) GlRenderPipeline.program()Returns the value of theprogramrecord component.Methods in com.mojang.blaze3d.opengl with parameters of type GlProgramModifier and TypeMethodDescriptionvoidGlDebugLabel.applyLabel(GlProgram pProgram) voidGlDebugLabel.Core.applyLabel(GlProgram p_409865_) voidGlDebugLabel.Ext.applyLabel(GlProgram p_409850_) Constructors in com.mojang.blaze3d.opengl with parameters of type GlProgramModifierConstructorDescriptionGlRenderPipeline(RenderPipeline info, GlProgram program) Creates an instance of aGlRenderPipelinerecord class.