Class RenderPlayerEvent.Post<T extends Avatar & ClientAvatarEntity>

java.lang.Object
net.neoforged.bus.api.Event
Enclosing class:
RenderPlayerEvent<T extends Avatar & ClientAvatarEntity>

public static class RenderPlayerEvent.Post<T extends Avatar & ClientAvatarEntity> extends RenderPlayerEvent<T>
Fired after the player is rendered, if the corresponding RenderPlayerEvent.Pre is not cancelled.

This event is not cancellable.

This event is fired on the main game event bus, only on the logical client.